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OwnedCore News Correspondent
Item Upgrades 3.3.5a through Quests
I am wondering if there is an easier way to do this, other than having individual items. Lets say someone gets a piece of tier gear. Is it possible to upgrade the item level of the item and therefore the stats through a vendor, or do you have to do something like, trade in old item, get new item?
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hackerlol (1 members gave Thanks to Terrorblade for this useful post)
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OwnedCore News Correspondent
That kind of sucks. I am assuming that with a MoP core of some sort, it would be possible to make an item that is 'upgradable' using the MoP item ugprade system then.
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You can do this in 3.3.5a.
I can't provide a guide for it, since it is quite a complex implementation. But you are looking to make items server side that map to a preallocated record in the item.dbc. If you preallocate a few million records then you can pool it and recycle the entries.
Here you can see I am adding the same item over and over to myself and each time I add it, it randomly generates the stats, effects, quality, and so on. Light's Dawn Tech Video - YouTube
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Veritable (1 members gave Thanks to stoneharry for this useful post)
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OwnedCore News Correspondent
Well at least it's possible. I am working on getting the stupid environment to compile, and it's being stupid ... Got a guitar lesson in 15 min so I'll have to work on it later. Time to teach some ACDC WOOO
+Rep