Hey guys.
Backround:
First time creating a server, not particularly good with computers. Have tried in the past but it never works out somehow. At the moment I'm trying to follow this guide How to compile Mangos and Scriptdev2 on Windows - Reaper-X in accordance with the overall guide How to create WoW Private Server using Mangos - Reaper-X
Problem:
My first problem was solved by just using VS2008 instead of VS2010
My new problem is that when I'm compiling mangos(just after clicking rebuild solution), I get this issue right here where 1 succeeds and the rest are skipped. how2solve?(also I tried building in win32 instead of x64 and it came out as 8 succeeded and 4 failed)

Here's what happens when i build on Release/x64
Code:
1>------ Skipped Rebuild All: Project: tbb ------
1>
2>------ Skipped Rebuild All: Project: ACE_Wrappers ------
2>
3>------ Skipped Rebuild All: Project: zlib ------
3>
4>------ Skipped Rebuild All: Project: g3dlite ------
4>
5>------ Skipped Rebuild All: Project: Detour ------
5>
6>------ Skipped Rebuild All: Project: tbbmalloc ------
6>
7>------ Skipped Rebuild All: Project: framework ------
7>
8>------ Rebuild All started: Project: genrevision, Configuration: Release Win32 ------
8>Deleting intermediate and output files for project 'genrevision', configuration 'Release|Win32'
8>Compiling...
8>genrevision.cpp
8>Linking...
8>Generating code
8>Finished generating code
8>Embedding manifest...
8>Build log was saved at "file://c:\mangos-git\win\VC90\genrevision__Win32_Release\BuildLog.htm"
8>genrevision - 0 error(s), 0 warning(s)
9>------ Skipped Rebuild All: Project: shared ------
9>
10>------ Skipped Rebuild All: Project: realmd ------
10>
11>------ Skipped Rebuild All: Project: game ------
11>
12>------ Skipped Rebuild All: Project: mangosd ------
12>
========== Rebuild All: 1 succeeded, 0 failed, 11 skipped ==========
Here's what happens when I build on Release/Win32
Code:
1>------ Build started: Project: tbb, Configuration: Release Win32 ------
2>------ Build started: Project: ACE_Wrappers, Configuration: Release Win32 ------
3>------ Build started: Project: genrevision, Configuration: Release Win32 ------
1>Assembling...
4>------ Build started: Project: zlib, Configuration: Release Win32 ------
5>------ Build started: Project: g3dlite, Configuration: Release Win32 ------
3>Compiling...
4>Compiling...
6>------ Build started: Project: Detour, Configuration: Release Win32 ------
6>Compiling...
5>Compiling...
2>Compiling...
3>genrevision.cpp
6>DetourAlloc.cpp
5>AABox.cpp
5>uint128.cpp
4>adler32.c
5>FileSystem.cpp
5>PhysicsFrame.cpp
4>zutil.c
4>uncompr.c
4>trees.c
4>inftrees.c
5>Vector2.cpp
4>inflate.c
1>'ml.exe' is not recognized as an internal or external command,
1>operable program or batch file.
1>Project : error PRJ0019: A tool returned an error code from "Assembling..."
5>UprightFrame.cpp
4>inffast.c
5>TextOutput.cpp
4>infback.c
5>TextInput.cpp
4>gzio.c
4>example.c
4>deflate.c
4>crc32.c
4>compress.c
6>DetourNode.cpp
2>XTI_ATM_Mcast.cpp
2>XML_Svc_Conf.cpp
2>WIN32_Proactor.cpp
2>WIN32_Asynch_IO.cpp
2>WFMO_Reactor.cpp
2>UUID.cpp
2>UTF8_Encoding_Converter.cpp
2>UTF32_Encoding_Converter.cpp
6>DetourNavMeshQuery.cpp
2>UTF16_Encoding_Converter.cpp
2>UPIPE_Stream.cpp
4>Creating library...
6>DetourNavMeshBuilder.cpp
2>UPIPE_Connector.cpp
4>Build log was saved at "file://c:\mangos-git\win\VC90\zlib__Win32_Release\BuildLog.htm"
4>zlib - 0 error(s), 0 warning(s)
2>UPIPE_Acceptor.cpp
6>DetourNavMesh.cpp
2>UNIX_Addr.cpp
6>DetourCommon.cpp
6>Creating library...
6>Build log was saved at "file://c:\mangos-git\dep\recastnavigation\Detour\win\VC90\Detour__Win32_Release\BuildLog.htm"
6>Detour - 0 error(s), 0 warning(s)
2>TTY_IO.cpp
1>Build log was saved at "file://c:\mangos-git\win\VC90\tbb__Win32_Release\BuildLog.htm"
1>tbb - 1 error(s), 0 warning(s)
3>Linking...
7>------ Build started: Project: tbbmalloc, Configuration: Release Win32 ------
7>Assembling...
3>Generating code
7>'ml.exe' is not recognized as an internal or external command,
7>operable program or batch file.
7>Project : error PRJ0019: A tool returned an error code from "Assembling..."
7>Build log was saved at "file://c:\mangos-git\win\VC90\tbbmalloc__Win32_Release\BuildLog.htm"
7>tbbmalloc - 1 error(s), 0 warning(s)
8>------ Build started: Project: framework, Configuration: Release Win32 ------
8>Compiling...
3>Finished generating code
5>Sphere.cpp
8>MemoryManagement.cpp
8>EventProcessor.cpp
5>RegistryUtil.cpp
8>ObjectLifeTime.cpp
3>Embedding manifest...
5>ReferenceCount.cpp
2>TSS_Adapter.cpp
5>Ray.cpp
5>Random.cpp
3>Build log was saved at "file://c:\mangos-git\win\VC90\genrevision__Win32_Release\BuildLog.htm"
3>genrevision - 0 error(s), 0 warning(s)
2>Trace.cpp
2>TP_Reactor.cpp
5>Quat.cpp
5>MemoryManager.cpp
2>Token_Request_Reply.cpp
5>Matrix4.cpp
2>Token_Manager.cpp
2>Token_Invariants.cpp
2>Token_Collection.cpp
5>Log.cpp
2>Token.cpp
5>LineSegment.cpp
2>TLI_Stream.cpp
5>Line.cpp
2>TLI_Connector.cpp
2>TLI_Acceptor.cpp
8>Creating library...
5>Cylinder.cpp
5>CoordinateFrame.cpp
8>Build log was saved at "file://c:\mangos-git\win\VC90\framework__Win32_Release\BuildLog.htm"
8>framework - 0 error(s), 0 warning(s)
5>CollisionDetection.cpp
2>TLI.cpp
2>Timeprobe.cpp
2>Time_Value.cpp
2>Throughput_Stats.cpp
2>Thread_Semaphore.cpp
2>Thread_Mutex.cpp
2>Thread_Manager.cpp
2>Thread_Hook.cpp
2>Thread_Exit.cpp
2>Thread_Control.cpp
5>Capsule.cpp
2>Thread_Adapter.cpp
5>BinaryOutput.cpp
5>BinaryInput.cpp
2>Thread.cpp
2>Task.cpp
5>BinaryFormat.cpp
5>Any.cpp
2>System_Time.cpp
5>stringutils.cpp
2>Synch_Options.cpp
2>Svc_Conf_y.cpp
5>prompt.cpp
2>Svc_Conf_Lexer.cpp
5>g3dfnmatch.cpp
2>SV_Shared_Memory.cpp
2>SV_Semaphore_Simple.cpp
5>g3dmath.cpp
5>fileutils.cpp
5>debugAssert.cpp
5>Vector4.cpp
2>SV_Semaphore_Complex.cpp
2>SV_Message_Queue.cpp
2>SV_Message.cpp
5>Vector3.cpp
2>SUN_Proactor.cpp
2>String_Base_Const.cpp
5>Triangle.cpp
2>Stats.cpp
2>Stack_Trace.cpp
2>SString.cpp
5>System.cpp
2>SPIPE_Stream.cpp
2>SPIPE_Connector.cpp
2>SPIPE_Addr.cpp
5>Plane.cpp
5>Matrix3.cpp
5>format.cpp
5>Crypto.cpp
2>SPIPE_Acceptor.cpp
2>SPIPE.cpp
2>SOCK_Stream.cpp
5>Box.cpp
2>SOCK_SEQPACK_Connector.cpp
2>SOCK_SEQPACK_Association.cpp
2>SOCK_SEQPACK_Acceptor.cpp
5>Port System::memcpy SIMD to all platforms
5>Port System::memfill SIMD to all platforms
2>SOCK_Netlink.cpp
2>SOCK_IO.cpp
2>SOCK_Dgram_Mcast.cpp
2>SOCK_Dgram_Bcast.cpp
2>SOCK_Dgram.cpp
2>SOCK_Connector.cpp
5>Creating library...
5>Build log was saved at "file://c:\mangos-git\win\VC90\g3dlite__Win32_Release\BuildLog.htm"
5>g3dlite - 0 error(s), 0 warning(s)
2>Sock_Connect.cpp
2>SOCK_CODgram.cpp
2>SOCK_Acceptor.cpp
2>SOCK.cpp
2>Signal.cpp
2>Sig_Handler.cpp
2>Sig_Adapter.cpp
2>Shared_Object.cpp
2>Shared_Memory_SV.cpp
2>Shared_Memory_Pool.cpp
2>Shared_Memory_MM.cpp
2>Shared_Memory.cpp
2>Service_Types.cpp
2>Service_Repository.cpp
2>Service_Object.cpp
2>Service_Manager.cpp
2>Service_Gestalt.cpp
2>Service_Config.cpp
2>Semaphore.cpp
2>Select_Reactor_Base.cpp
2>Sched_Params.cpp
2>Sbrk_Memory_Pool.cpp
2>Sample_History.cpp
2>RW_Thread_Mutex.cpp
2>RW_Process_Mutex.cpp
2>RW_Mutex.cpp
2>Remote_Tokens.cpp
2>Remote_Name_Space.cpp
2>Registry_Name_Space.cpp
2>Registry.cpp
2>Recyclable.cpp
2>Recursive_Thread_Mutex.cpp
2>Read_Buffer.cpp
2>Reactor_Timer_Interface.cpp
2>Reactor_Notification_Strategy.cpp
2>Reactor_Impl.cpp
2>Reactor.cpp
2>Profile_Timer.cpp
2>Process_Semaphore.cpp
2>Process_Mutex.cpp
2>Process_Manager.cpp
2>Process.cpp
2>Proactor_Impl.cpp
2>Proactor.cpp
2>Priority_Reactor.cpp
2>POSIX_Proactor.cpp
2>POSIX_CB_Proactor.cpp
2>POSIX_Asynch_IO.cpp
2>Pipe.cpp
2>Ping_Socket.cpp
2>PI_Malloc.cpp
2>Parse_Node.cpp
2>Pagefile_Memory_Pool.cpp
2>OS_TLI.cpp
2>OS_Thread_Adapter.cpp
2>OS_QoS.cpp
2>OS_NS_wctype.cpp
2>OS_NS_wchar.cpp
2>OS_NS_unistd.cpp
2>OS_NS_time.cpp
2>OS_NS_Thread.cpp
2>OS_NS_sys_wait.cpp
2>OS_NS_sys_utsname.cpp
2>OS_NS_sys_uio.cpp
2>OS_NS_sys_time.cpp
2>OS_NS_sys_stat.cpp
2>OS_NS_sys_socket.cpp
2>OS_NS_sys_shm.cpp
2>OS_NS_sys_sendfile.cpp
2>OS_NS_sys_select.cpp
2>OS_NS_sys_resource.cpp
2>OS_NS_sys_msg.cpp
2>OS_NS_sys_mman.cpp
2>OS_NS_stropts.cpp
2>OS_NS_strings.cpp
2>OS_NS_string.cpp
2>OS_NS_stdlib.cpp
2>OS_NS_stdio.cpp
2>OS_NS_signal.cpp
2>OS_NS_regex.cpp
2>OS_NS_pwd.cpp
2>OS_NS_poll.cpp
2>OS_NS_netdb.cpp
2>OS_NS_math.cpp
2>OS_NS_fcntl.cpp
2>OS_NS_errno.cpp
2>OS_NS_dlfcn.cpp
2>OS_NS_dirent.cpp
2>OS_NS_ctype.cpp
2>OS_NS_arpa_inet.cpp
2>OS_main.cpp
2>OS_Log_Msg_Attributes.cpp
2>OS_Errno.cpp
2>Object_Manager_Base.cpp
2>Object_Manager.cpp
2>Obchunk.cpp
2>NT_Service.cpp
2>Notification_Strategy.cpp
2>Notification_Queue.cpp
2>Netlink_Addr.cpp
2>Naming_Context.cpp
2>Name_Space.cpp
2>Name_Request_Reply.cpp
2>Name_Proxy.cpp
2>Mutex.cpp
2>Multihomed_INET_Addr.cpp
2>Msg_WFMO_Reactor.cpp
2>Monitor_Size.cpp
2>Monitor_Point_Registry.cpp
2>Monitor_Control_Types.cpp
2>Monitor_Control_Action.cpp
2>Monitor_Base.cpp
2>Monitor_Admin_Manager.cpp
2>Monitor_Admin.cpp
2>MMAP_Memory_Pool.cpp
2>Method_Request.cpp
2>Message_Queue_Vx.cpp
2>Message_Queue_NT.cpp
2>Message_Queue.cpp
2>Message_Block.cpp
2>MEM_Stream.cpp
2>MEM_SAP.cpp
2>Mem_Map.cpp
2>MEM_IO.cpp
2>MEM_Connector.cpp
2>MEM_Addr.cpp
2>MEM_Acceptor.cpp
2>Manual_Event.cpp
2>Malloc_Allocator.cpp
2>Malloc.cpp
2>LSOCK_Stream.cpp
2>LSOCK_Dgram.cpp
2>LSOCK_Connector.cpp
2>LSOCK_CODgram.cpp
2>LSOCK_Acceptor.cpp
2>LSOCK.cpp
2>Logging_Strategy.cpp
2>Log_Record.cpp
2>Log_Msg_UNIX_Syslog.cpp
2>Log_Msg_NT_Event_Log.cpp
2>Log_Msg_IPC.cpp
2>Log_Msg_Callback.cpp
2>Log_Msg_Backend.cpp
2>Log_Msg.cpp
2>Lock.cpp
2>Local_Tokens.cpp
2>Local_Name_Space.cpp
2>Local_Memory_Pool.cpp
2>Lib_Find.cpp
2>IPC_SAP.cpp
2>IOStream.cpp
2>IO_SAP.cpp
2>IO_Cntl_Msg.cpp
2>Init_ACE.cpp
2>INET_Addr.cpp
2>ICMP_Socket.cpp
2>High_Res_Timer.cpp
2>Hashable.cpp
2>Handle_Set.cpp
2>Handle_Ops.cpp
2>gethrtime.cpp
2>Get_Opt.cpp
2>Functor_String.cpp
2>Functor.cpp
2>Framework_Component.cpp
2>Flag_Manip.cpp
2>Filecache.cpp
2>File_Lock.cpp
2>FILE_IO.cpp
2>FILE_Connector.cpp
2>FILE_Addr.cpp
2>FILE.cpp
2>FIFO_Send_Msg.cpp
2>FIFO_Send.cpp
2>FIFO_Recv_Msg.cpp
2>FIFO_Recv.cpp
2>FIFO.cpp
2>Event_Handler.cpp
2>Event.cpp
2>Encoding_Converter_Factory.cpp
2>Encoding_Converter.cpp
2>Dynamic_Service_Dependency.cpp
2>Dynamic_Service_Base.cpp
2>Dynamic_Message_Strategy.cpp
2>Dynamic.cpp
2>Dump.cpp
2>DLL_Manager.cpp
2>DLL.cpp
2>Dirent_Selector.cpp
2>Dirent.cpp
2>Dev_Poll_Reactor.cpp
2>DEV_IO.cpp
2>DEV_Connector.cpp
2>DEV_Addr.cpp
2>DEV.cpp
2>Date_Time.cpp
2>Countdown_Time.cpp
2>Copy_Disabled.cpp
2>Containers.cpp
2>Connection_Recycling_Strategy.cpp
2>Configuration_Import_Export.cpp
2>Configuration.cpp
2>Condition_Thread_Mutex.cpp
2>Condition_Recursive_Thread_Mutex.cpp
2>Codeset_Registry_db.cpp
2>Codeset_Registry.cpp
2>Codeset_IBM1047.cpp
2>Codecs.cpp
2>Cleanup.cpp
2>CDR_Stream.cpp
2>CDR_Size.cpp
2>CDR_Base.cpp
2>Capabilities.cpp
2>Basic_Types.cpp
2>Basic_Stats.cpp
2>Based_Pointer_Repository.cpp
2>Base_Thread_Adapter.cpp
2>Barrier.cpp
2>Auto_Event.cpp
2>Atomic_Op.cpp
2>ATM_Stream.cpp
2>ATM_QoS.cpp
2>ATM_Params.cpp
2>ATM_Connector.cpp
2>ATM_Addr.cpp
2>ATM_Acceptor.cpp
2>Asynch_Pseudo_Task.cpp
2>Asynch_IO_Impl.cpp
2>Asynch_IO.cpp
2>Assert.cpp
2>Argv_Type_Converter.cpp
2>Addr.cpp
2>Active_Map_Manager.cpp
2>Activation_Queue.cpp
2>ace_wchar.cpp
2>ACE_crc_ccitt.cpp
2>ACE_crc32.cpp
2>ACE.cpp
2>Compiling...
2>Rtems_init.c
2>Atomic_Op_Sparc.c
2>Compiling resources...
2>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
2>Copyright (C) Microsoft Corporation. All rights reserved.
2>Linking...
2> Creating library ..\..\dep\lib\Win32_Release\ACE.lib and object ..\..\dep\lib\Win32_Release\ACE.exp
2>Embedding manifest...
2>Build log was saved at "file://c:\mangos-git\win\VC90\ace__Win32_Release\BuildLog.htm"
2>ACE_Wrappers - 0 error(s), 0 warning(s)
9>------ Build started: Project: shared, Configuration: Release Win32 ------
9>Performing Build SystemConfig.h
9> 1 file(s) copied.
9>Extract revision
9>Compiling...
9>Database.cpp
9>Threading.cpp
9>ServiceWin32.cpp
9>Common.cpp
9>Sha1.cpp
9>SARC4.cpp
9>md5.c
9>HMACSHA1.cpp
9>BigNumber.cpp
9>AuthCrypt.cpp
9>Config.cpp
9>Util.cpp
9>ProgressBar.cpp
9>..\..\src\shared\Database\Database.cpp(55) : warning C4018: '<=' : signed/unsigned mismatch
9>ByteBuffer.cpp
9>Log.cpp
9>DBCFileLoader.cpp
9>SQLStorage.cpp
9>SqlPreparedStatement.cpp
9>SqlOperations.cpp
9>SqlDelayThread.cpp
9>QueryResultMysql.cpp
9>Field.cpp
9>DatabaseMysql.cpp
9>Creating library...
9>Build log was saved at "file://c:\mangos-git\win\VC90\shared__Win32_Release\BuildLog.htm"
9>shared - 0 error(s), 1 warning(s)
10>------ Build started: Project: realmd, Configuration: Release Win32 ------
11>------ Build started: Project: game, Configuration: Release Win32 ------
10>Compiling...
11>Compiling...
11>pchdef.cpp
10>WheatyExceptionReport.cpp
10>RealmList.cpp
10>PatchHandler.cpp
10>Main.cpp
10>BufferedSocket.cpp
10>AuthSocket.cpp
10>Compiling resources...
10>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
10>Copyright (C) Microsoft Corporation. All rights reserved.
10>Linking...
10>LINK : fatal error LNK1181: cannot open input file '..\..\dep\lib\win32_release\tbbmalloc.lib'
10>Build log was saved at "file://c:\mangos-git\win\VC90\realmd__Win32_Release\BuildLog.htm"
10>realmd - 1 error(s), 0 warning(s)
11>Compiling...
11>AccountMgr.cpp
11>BattleGroundWS.cpp
11>BattleGroundSA.cpp
11>BattleGroundRV.cpp
11>BattleGroundRL.cpp
11>BattleGroundRB.cpp
11>BattleGroundNA.cpp
11>BattleGroundMgr.cpp
11>BattleGroundIC.cpp
11>BattleGroundHandler.cpp
11>BattleGroundEY.cpp
11>BattleGroundDS.cpp
11>BattleGroundBE.cpp
11>BattleGroundAV.cpp
11>BattleGroundAB.cpp
11>BattleGroundAA.cpp
11>BattleGround.cpp
11>OutdoorPvPZM.cpp
11>OutdoorPvPTF.cpp
11>OutdoorPvPSI.cpp
11>OutdoorPvPNA.cpp
11>OutdoorPvPMgr.cpp
11>OutdoorPvPHP.cpp
11>OutdoorPvPGH.cpp
11>OutdoorPvPEP.cpp
11>OutdoorPvP.cpp
11>util.cpp
11>spline.cpp
11>packet_builder.cpp
11>MoveSplineInit.cpp
11>MoveSpline.cpp
11>WorldModel.cpp
11>VMapManager2.cpp
11>VMapFactory.cpp
11>TileAssembler.cpp
11>ModelInstance.cpp
11>MapTree.cpp
11>GameObjectModel.cpp
11>DynamicTree.cpp
11>BIH.cpp
11>ThreatManager.cpp
11>HostileRefManager.cpp
11>GroupReference.cpp
11>FollowerReference.cpp
11>PlayerDump.cpp
11>CharacterDatabaseCleaner.cpp
11>Level3.cpp
11>Level2.cpp
11>Level1.cpp
11>Level0.cpp
11>debugcmds.cpp
11>WorldSocketMgr.cpp
11>WorldSocket.cpp
11>WorldSession.cpp
11>SQLStorages.cpp
11>Opcodes.cpp
11>DBCStores.cpp
11>Vehicle.cpp
11>Unit.cpp
11>TotemAI.cpp
11>Totem.cpp
11>TemporarySummon.cpp
11>StatSystem.cpp
11>SpellMgr.cpp
11>SocialMgr.cpp
11>ReputationMgr.cpp
11>ReactorAI.cpp
11>Player.cpp
11>PetAI.cpp
11>Pet.cpp
11>ObjectPosSelector.cpp
11>ObjectMgr.cpp
11>ObjectGuid.cpp
11>ObjectAccessor.cpp
11>Object.cpp
11>NullCreatureAI.cpp
11>LootMgr.cpp
11>ItemEnchantmentMgr.cpp
11>Item.cpp
11>Guild.cpp
11>GuardAI.cpp
11>GMTicketMgr.cpp
11>GameObject.cpp
11>DynamicObject.cpp
11>CreatureEventAIMgr.cpp
11>CreatureEventAI.cpp
11>CreatureAISelector.cpp
11>CreatureAIRegistry.cpp
11>CreatureAI.cpp
11>Creature.cpp
11>Corpse.cpp
11>Camera.cpp
11>Calendar.cpp
11>Bag.cpp
11>AuctionHouseMgr.cpp
11>AuctionHouseBot.cpp
11>ArenaTeam.cpp
11>AggressorAI.cpp
11>WaypointMovementGenerator.cpp
11>TargetedMovementGenerator.cpp
11>RandomMovementGenerator.cpp
11>PointMovementGenerator.cpp
11>PathFinder.cpp
11>MovementGenerator.cpp
11>MotionMaster.cpp
11>IdleMovementGenerator.cpp
11>HomeMovementGenerator.cpp
11>FleeingMovementGenerator.cpp
11>ConfusedMovementGenerator.cpp
11>World.cpp
11>Weather.cpp
11>WaypointManager.cpp
11>VoiceChatHandler.cpp
11>VehicleHandler.cpp
11>UpdateData.cpp
11>UnitAuraProcHandler.cpp
11>TransportSystem.cpp
11>Transports.cpp
11>TradeHandler.cpp
11>TaxiHandler.cpp
11>SpellHandler.cpp
11>SpellEffects.cpp
11>SpellAuras.cpp
11>Spell.cpp
11>SkillHandler.cpp
11>SkillExtraItems.cpp
11>SkillDiscovery.cpp
11>ScriptMgr.cpp
11>QuestHandler.cpp
11>QuestDef.cpp
11>QueryHandler.cpp
11>PoolManager.cpp
11>PetitionsHandler.cpp
11>PetHandler.cpp
11>ObjectGridLoader.cpp
11>NPCHandler.cpp
11>MovementHandler.cpp
11>MoveMap.cpp
11>MiscHandler.cpp
11>MassMailMgr.cpp
11>MapPersistentStateMgr.cpp
11>MapManager.cpp
11>Map.cpp
11>MailHandler.cpp
11>Mail.cpp
11>LootHandler.cpp
11>LFGHandler.cpp
11>ItemHandler.cpp
11>InstanceData.cpp
11>GuildMgr.cpp
11>GuildHandler.cpp
11>GroupHandler.cpp
11>Group.cpp
11>GridStates.cpp
11>GridNotifiers.cpp
11>GridMap.cpp
11>GossipDef.cpp
11>GMTicketHandler.cpp
11>GameEventMgr.cpp
11>DuelHandler.cpp
11>CreatureLinkingMgr.cpp
11>CombatHandler.cpp
11>ChatHandler.cpp
11>Chat.cpp
11>CharacterHandler.cpp
11>ChannelMgr.cpp
11>ChannelHandler.cpp
11>Channel.cpp
11>CalendarHandler.cpp
11>AuctionHouseHandler.cpp
11>ArenaTeamHandler.cpp
11>AchievementMgr.cpp
11>Creating library...
11>Build log was saved at "file://c:\mangos-git\win\VC90\game__Win32_Release\BuildLog.htm"
11>game - 0 error(s), 0 warning(s)
12>------ Build started: Project: mangosd, Configuration: Release Win32 ------
12>Compiling...
12>WorldRunnable.cpp
12>WheatyExceptionReport.cpp
12>stdsoap2.cpp
12>soapServer.cpp
12>soapC.cpp
12>RASocket.cpp
12>Master.cpp
12>MaNGOSsoap.cpp
12>Main.cpp
12>CliRunnable.cpp
12>Compiling resources...
12>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
12>Copyright (C) Microsoft Corporation. All rights reserved.
12>Linking...
12>LINK : fatal error LNK1181: cannot open input file '..\..\dep\lib\win32_release\tbbmalloc.lib'
12>Build log was saved at "file://c:\mangos-git\win\VC90\mangosd__Win32_Release\BuildLog.htm"
12>mangosd - 1 error(s), 0 warning(s)
========== Build: 8 succeeded, 4 failed, 0 up-to-date, 0 skipped ==========
I will more than likely have multiple problems on the way and I will use this thread to post them in the near future.
Thank you