I was reading tutorials on how to make custom titles for TrinityCore. I saw that one tutorial said i just need to make a patch for the wow client and put the new dbc in the dbc folder in trinity. The other said i had to additionally edit the player.h file then recompile the core. I was wondering which of this I should follow. Also if I have to edit the player.h file how do I get the uint64 byte value.
The tutorials are here and here.