And so we're clear, I do not mean your world of warcraft data folder. I mean the folder Data in your repacks folder. From the SS it seems it's nonexistent, so make a folder called Data, and put those things there.
And so we're clear, I do not mean your world of warcraft data folder. I mean the folder Data in your repacks folder. From the SS it seems it's nonexistent, so make a folder called Data, and put those things there.
Oh, that answered my next question beautifully, so one more question, a dumbass question.
Do I make that data folder inside my world server folder :>
Yes, and forget the change I made to the world config. Keep it at "." and make the data folder there and put everything in there. Should work beautifully.
Well lol, I did exactly that, it didn't work? World server instantly shuts down after I start it up :/
The error log say what exactly, and post a screenshot of your world folder please.
2013-07-12 17:48:02 Using configuration file worldserver.conf.
2013-07-12 17:48:02 TrinityCore Rev: Archive Release Hash: 995db0594 (Win32,little-endian) (core-daemon)
2013-07-12 17:48:02 <Ctrl-C> to stop.
2013-07-12 17:48:02 ______ __
2013-07-12 17:48:02 /\__ _\ __ __/\ \__
2013-07-12 17:48:02 \/_/\ \/ _ __ /\_\ ___ /\_\ \ ,_\ __ __
2013-07-12 17:48:02 \ \ \/\`'__\/\ \ /' _ `\/\ \ \ \/ /\ \/\ \
2013-07-12 17:48:02 \ \ \ \ \/ \ \ \/\ \/\ \ \ \ \ \_\ \ \_\ \
2013-07-12 17:48:02 \ \_\ \_\ \ \_\ \_\ \_\ \_\ \__\\/`____ \
2013-07-12 17:48:02 \/_/\/_/ \/_/\/_/\/_/\/_/\/__/ `/___/> \
2013-07-12 17:48:02 C O R E /\___/
2013-07-12 17:48:02 TrinityCore MMoRPG Framework \/__/
2013-07-12 17:48:02 Realm running as realm ID 1
2013-07-12 17:48:02 Using World DB: YTDB_0.14.0_R572_TC_R10394_TDBAI_335.0.2_RuDB_R38.4
2013-07-12 17:48:02 Using creature EventAI: TDBAI_335.0.1
2013-07-12 17:48:02 ERROR: MaxPlayerLevel (255) must be in range 1..100. Set to 100.
2013-07-12 17:48:02 ERROR: StartPlayerLevel (255) must be in range 1..MaxPlayerLevel(100). Set to 100.
2013-07-12 17:48:02 ERROR: GM.StartLevel (80) must be in range StartPlayerLevel(100)..100. Set to 100.
2013-07-12 17:48:02 Will clear `logs` table of entries older than 1209600 seconds every 10 minutes.
2013-07-12 17:48:02 Using DataDir C:\Tree 3.3.5 12340 Stable v18/data/
2013-07-12 17:48:02 ERROR: VMap height checking disabled! Creatures movements and other various things WILL be broken! Expect no support.
2013-07-12 17:48:02 WORLD: VMap support included. LineOfSight:0, getHeight:0, indoorCheck:0 PetLOS:0
2013-07-12 17:48:02 WORLD: VMap data directory is: C:\Tree 3.3.5 12340 Stable v18/data/vmaps
2013-07-12 17:48:02 ERROR: Map file 'C:\Tree 3.3.5 12340 Stable v18/data/maps/0004331.map': does not exist!
2013-07-12 17:48:02 ERROR: Correct *.map files not found in path 'C:\Tree 3.3.5 12340 Stable v18/data/maps' or *.vmtree/*.vmtile files in 'C:\Tree 3.3.5 12340 Stable v18/data/vmaps'. Please place *.map/*.vmtree/*.vmtile files in appropriate directories or correct the DataDir value in the worldserver.conf file.
Exactly the same error, and okay I'll link a screenshot of my world server folder
imgur: the simple image sharer
Well.. why didn't you put the maps in the folder??
Oh I did, I just deleted the maps folder (It's empty) all the files are in the data folder, unless I'm meant to make a map folder inside the data folder and place all the maps inside it?.... :/
Sorry this stuff is pretty confusing when discussing it online rather than in person :')
Heh, yes. There should be two folders. One with maps, one with vmaps. Those should be inside the data folder.
So wait, maps AND vmaps? What?! What is the vmap folder supposed to contain? I'm terribly confused.
I have buildings files which have been added with the maps files in the data folder, now are the buildings the "vmap" folder? :/
When you run your extractors for maps, and vmaps. Just copy those folders into the data folder you just made, and leave it at that. You really only need maps. So, just take the maps folder and put it in the data folder.
I already extracted the maps, but you still didn't explain to me what the vmaps are... I don't understand, is that the buildings folder?
Disregard the vmaps, for now, we'll deal with that once you get to the making the world start and run. Just do as I said.
Okay I've just put all my map files into the map folder which is now in my data folder.
One more thing, I think this might be the main issue here, but look I have two x32 folders, one is called ATrinity x32 10353 which is the folder I am currently using and I have another one called Attack Core x32 10353, am I using the wrong folder? Just curious -_-
Also just a screenshot to show you what it looks like in my ATrinity x32 10353 folder now
imgur: the simple image sharer
No, that seems right.