Hi because i cant find solution to my prolems i decided to ask for help here.
Currently am working over my custom wow 1.12 serwer where i like to have karazhan raid for 60 lvl players. Successfully i added all npcs gobjects and ai scripts from tbc .
Modified them to 60 lvl players. But have some problems with sd2. Modified sd2 with cara scripts compiles without errors but some things not working like on tbc server.
Forexample:
- Opera stage gameobjects not spawning - always empty scene without backdrops, trees hays etc.
like on this picture
http://imageshack.us/a/img29/9374/m4cs.jpg
Gobjects are added to database, and i can spawn them manually by .gobject add #
http://imageshack.us/a/img827/1492/b0l2.jpg
- player not transforming into riding hood while event- spell dbc and another required dbcs are modified. spell is ok After .cast #spell gm turns into riding hood.
Same with arans blizzard , aran says "ill freze you all" but nothing happens, casting spell manually gives blizzard effect.
http://imageshack.us/a/img585/4901/0tb8.jpg
at scripts / scripts / eastern_kingdoms / karazhan / boss_shade_of_aran.cpp there is explanationt for summoning blizzard -" SPELL_SUMMON_BLIZZARD = 29969, // script target on npc 17161 - triggers spell 29952 on target" , after casting spell#29969 nothing happens, spell 29952 gives blizzard effect. w how 29969 is triggered with 29952 ?
Probably i missed some database entries but cant find which one
Any suggestions would be helpfull.
found solution myself, missing entries in spelleffects core. fixed and works.
thread to cloese or delete
thanks Aid