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  1. #1
    Shadowzxi's Avatar Private
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    Item Weapon Damage - 4.0.6a (Skyfire Latest)

    Hey

    I've recently decided to get going back with a project i had going awhile back, but currently have hit a brick wall when it comes to skyfire, as previous i have been using trinityCore that keeps its damage for weapons/items into the item_template DB, but with skyfire, im completly clueless as to where this is held, people have said its in itemDamage(Weapontype).dbc but when opened up in excell all i see is a bunch of random numbers not pointing out the damage at all.

    Any help as to where its held and how to work it out would be apreciated.

    Item Weapon Damage - 4.0.6a (Skyfire Latest)
  2. #2
    Found's Avatar Banned
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    The damage on weapons is all strictly database. So it's under item_template.world or what ever your items table/world database's names may be.

  3. #3
    Shadowzxi's Avatar Private
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    Originally Posted by Found View Post
    The damage on weapons is all strictly database. So it's under item_template.world or what ever your items table/world database's names may be.
    Code:
    CREATE TABLE `item_template` (
      `entry` mediumint(8) unsigned NOT NULL DEFAULT '0',
      `class` tinyint(3) unsigned NOT NULL DEFAULT '0',
      `subclass` tinyint(3) unsigned NOT NULL DEFAULT '0',
      `unk0` int(11) NOT NULL DEFAULT '-1',
      `name` varchar(255) NOT NULL DEFAULT '',
      `displayid` mediumint(8) unsigned NOT NULL DEFAULT '0',
      `Quality` tinyint(3) unsigned NOT NULL DEFAULT '0',
      `Flags` bigint(20) NOT NULL DEFAULT '0',
      `FlagsExtra` int(10) unsigned NOT NULL DEFAULT '0',
      `BuyCount` tinyint(3) unsigned NOT NULL DEFAULT '1',
      `BuyPrice` bigint(20) NOT NULL DEFAULT '0',
      `SellPrice` int(10) unsigned NOT NULL DEFAULT '0',
      `InventoryType` tinyint(3) unsigned NOT NULL DEFAULT '0',
      `AllowableClass` int(11) NOT NULL DEFAULT '-1',
      `AllowableRace` int(11) NOT NULL DEFAULT '-1',
      `ItemLevel` smallint(5) unsigned NOT NULL DEFAULT '0',
      `RequiredLevel` tinyint(3) unsigned NOT NULL DEFAULT '0',
      `RequiredSkill` smallint(5) unsigned NOT NULL DEFAULT '0',
      `RequiredSkillRank` smallint(5) unsigned NOT NULL DEFAULT '0',
      `requiredspell` mediumint(8) unsigned NOT NULL DEFAULT '0',
      `requiredhonorrank` mediumint(8) unsigned NOT NULL DEFAULT '0',
      `RequiredCityRank` mediumint(8) unsigned NOT NULL DEFAULT '0',
      `RequiredReputationFaction` smallint(5) unsigned NOT NULL DEFAULT '0',
      `RequiredReputationRank` smallint(5) unsigned NOT NULL DEFAULT '0',
      `maxcount` int(11) NOT NULL DEFAULT '0',
      `stackable` int(11) DEFAULT '1',
      `ContainerSlots` tinyint(3) unsigned NOT NULL DEFAULT '0',
      `stat_type1` tinyint(3) NOT NULL DEFAULT '0',
      `stat_value1` smallint(6) NOT NULL DEFAULT '0',
      `stat_unk1_1` int(11) NOT NULL DEFAULT '0',
      `stat_unk2_1` int(11) NOT NULL DEFAULT '0',
      `stat_type2` tinyint(3) NOT NULL DEFAULT '0',
      `stat_value2` smallint(6) NOT NULL DEFAULT '0',
      `stat_unk1_2` int(11) NOT NULL DEFAULT '0',
      `stat_unk2_2` int(11) NOT NULL DEFAULT '0',
      `stat_type3` tinyint(3) NOT NULL DEFAULT '0',
      `stat_value3` smallint(6) NOT NULL DEFAULT '0',
      `stat_unk1_3` int(11) NOT NULL DEFAULT '0',
      `stat_unk2_3` int(11) NOT NULL DEFAULT '0',
      `stat_type4` tinyint(3) NOT NULL DEFAULT '0',
      `stat_value4` smallint(6) NOT NULL DEFAULT '0',
      `stat_unk1_4` int(11) NOT NULL DEFAULT '0',
      `stat_unk2_4` int(11) NOT NULL DEFAULT '0',
      `stat_type5` tinyint(3) NOT NULL DEFAULT '0',
      `stat_value5` smallint(6) NOT NULL DEFAULT '0',
      `stat_unk1_5` int(11) NOT NULL DEFAULT '0',
      `stat_unk2_5` int(11) NOT NULL DEFAULT '0',
      `stat_type6` tinyint(3) NOT NULL DEFAULT '0',
      `stat_value6` smallint(6) NOT NULL DEFAULT '0',
      `stat_unk1_6` int(11) NOT NULL DEFAULT '0',
      `stat_unk2_6` int(11) NOT NULL DEFAULT '0',
      `stat_type7` tinyint(3) NOT NULL DEFAULT '0',
      `stat_value7` smallint(6) NOT NULL DEFAULT '0',
      `stat_unk1_7` int(11) NOT NULL DEFAULT '0',
      `stat_unk2_7` int(11) NOT NULL DEFAULT '0',
      `stat_type8` tinyint(3) NOT NULL DEFAULT '0',
      `stat_value8` smallint(6) NOT NULL DEFAULT '0',
      `stat_unk1_8` int(11) NOT NULL DEFAULT '0',
      `stat_unk2_8` int(11) NOT NULL DEFAULT '0',
      `stat_type9` tinyint(3) NOT NULL DEFAULT '0',
      `stat_value9` smallint(6) NOT NULL DEFAULT '0',
      `stat_unk1_9` int(11) NOT NULL DEFAULT '0',
      `stat_unk2_9` int(11) NOT NULL DEFAULT '0',
      `stat_type10` tinyint(3) NOT NULL DEFAULT '0',
      `stat_value10` smallint(6) NOT NULL DEFAULT '0',
      `stat_unk1_10` int(11) NOT NULL DEFAULT '0',
      `stat_unk2_10` int(11) NOT NULL DEFAULT '0',
      `ScalingStatDistribution` smallint(6) NOT NULL DEFAULT '0',
      `ScalingStatValue` smallint(6) NOT NULL DEFAULT '0',
      `DamageType` tinyint(3) DEFAULT '0',
      `delay` smallint(5) unsigned NOT NULL DEFAULT '1000',
      `RangedModRange` float NOT NULL DEFAULT '0',
      `spellid_1` mediumint(8) NOT NULL DEFAULT '0',
      `spelltrigger_1` tinyint(3) unsigned NOT NULL DEFAULT '0',
      `spellcharges_1` smallint(4) DEFAULT NULL,
      `spellppmRate_1` float NOT NULL DEFAULT '0',
      `spellcooldown_1` int(11) NOT NULL DEFAULT '-1',
      `spellcategory_1` smallint(5) unsigned NOT NULL DEFAULT '0',
      `spellcategorycooldown_1` int(11) NOT NULL DEFAULT '-1',
      `spellid_2` mediumint(8) NOT NULL DEFAULT '0',
      `spelltrigger_2` tinyint(3) unsigned NOT NULL DEFAULT '0',
      `spellcharges_2` smallint(4) DEFAULT NULL,
      `spellppmRate_2` float NOT NULL DEFAULT '0',
      `spellcooldown_2` int(11) NOT NULL DEFAULT '-1',
      `spellcategory_2` smallint(5) unsigned NOT NULL DEFAULT '0',
      `spellcategorycooldown_2` int(11) NOT NULL DEFAULT '-1',
      `spellid_3` mediumint(8) NOT NULL DEFAULT '0',
      `spelltrigger_3` tinyint(3) unsigned NOT NULL DEFAULT '0',
      `spellcharges_3` smallint(4) DEFAULT NULL,
      `spellppmRate_3` float NOT NULL DEFAULT '0',
      `spellcooldown_3` int(11) NOT NULL DEFAULT '-1',
      `spellcategory_3` smallint(5) unsigned NOT NULL DEFAULT '0',
      `spellcategorycooldown_3` int(11) NOT NULL DEFAULT '-1',
      `spellid_4` mediumint(8) NOT NULL DEFAULT '0',
      `spelltrigger_4` tinyint(3) unsigned NOT NULL DEFAULT '0',
      `spellcharges_4` smallint(4) DEFAULT NULL,
      `spellppmRate_4` float NOT NULL DEFAULT '0',
      `spellcooldown_4` int(11) NOT NULL DEFAULT '-1',
      `spellcategory_4` smallint(5) unsigned NOT NULL DEFAULT '0',
      `spellcategorycooldown_4` int(11) NOT NULL DEFAULT '-1',
      `spellid_5` mediumint(8) NOT NULL DEFAULT '0',
      `spelltrigger_5` tinyint(3) unsigned NOT NULL DEFAULT '0',
      `spellcharges_5` smallint(4) DEFAULT NULL,
      `spellppmRate_5` float NOT NULL DEFAULT '0',
      `spellcooldown_5` int(11) NOT NULL DEFAULT '-1',
      `spellcategory_5` smallint(5) unsigned NOT NULL DEFAULT '0',
      `spellcategorycooldown_5` int(11) NOT NULL DEFAULT '-1',
      `bonding` tinyint(3) unsigned NOT NULL DEFAULT '0',
      `description` varchar(255) NOT NULL DEFAULT '',
      `PageText` mediumint(8) unsigned NOT NULL DEFAULT '0',
      `LanguageID` tinyint(3) unsigned NOT NULL DEFAULT '0',
      `PageMaterial` tinyint(3) unsigned NOT NULL DEFAULT '0',
      `startquest` mediumint(8) unsigned NOT NULL DEFAULT '0',
      `lockid` mediumint(8) unsigned NOT NULL DEFAULT '0',
      `Material` tinyint(4) NOT NULL DEFAULT '0',
      `sheath` tinyint(3) unsigned NOT NULL DEFAULT '0',
      `RandomProperty` mediumint(8) NOT NULL DEFAULT '0',
      `RandomSuffix` mediumint(8) unsigned NOT NULL DEFAULT '0',
      `block` mediumint(8) unsigned NOT NULL DEFAULT '0',
      `itemset` mediumint(8) unsigned NOT NULL DEFAULT '0',
      `MaxDurability` smallint(5) unsigned NOT NULL DEFAULT '0',
      `area` mediumint(8) unsigned NOT NULL DEFAULT '0',
      `Map` smallint(6) NOT NULL DEFAULT '0',
      `BagFamily` mediumint(9) NOT NULL DEFAULT '0',
      `TotemCategory` mediumint(9) NOT NULL DEFAULT '0',
      `socketColor_1` tinyint(4) NOT NULL DEFAULT '0',
      `socketContent_1` mediumint(9) NOT NULL DEFAULT '0',
      `socketColor_2` tinyint(4) NOT NULL DEFAULT '0',
      `socketContent_2` mediumint(9) NOT NULL DEFAULT '0',
      `socketColor_3` tinyint(4) NOT NULL DEFAULT '0',
      `socketContent_3` mediumint(9) NOT NULL DEFAULT '0',
      `socketBonus` mediumint(9) NOT NULL DEFAULT '0',
      `GemProperties` mediumint(9) NOT NULL DEFAULT '0',
      `RequiredDisenchantSkill` smallint(6) NOT NULL DEFAULT '-1',
      `ArmorDamageModifier` float NOT NULL DEFAULT '0',
      `Duration` int(11) NOT NULL DEFAULT '0' COMMENT 'Duration in seconds. Negative value means realtime, postive value ingame time',
      `ItemLimitCategory` smallint(6) NOT NULL DEFAULT '0',
      `HolidayId` int(11) unsigned NOT NULL DEFAULT '0',
      `ScriptName` varchar(64) NOT NULL DEFAULT '',
      `DisenchantID` mediumint(8) unsigned NOT NULL DEFAULT '0',
      `FoodType` tinyint(3) unsigned NOT NULL DEFAULT '0',
      `minMoneyLoot` int(10) unsigned NOT NULL DEFAULT '0',
      `maxMoneyLoot` int(10) unsigned NOT NULL DEFAULT '0',
      `StatScalingFactor` float NOT NULL DEFAULT '0',
      `Field130` int(11) NOT NULL DEFAULT '0',
      `Field131` int(11) NOT NULL DEFAULT '0',
      `WDBVerified` smallint(5) DEFAULT '1',
      PRIMARY KEY (`entry`),
      KEY `idx_name` (`name`),
      KEY `items_index` (`class`)
    ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Item System';
    /*!40101 SET character_set_client = @saved_cs_client */;
    
    --
    -- Dumping data for table `item_template`
    That's the Item_template for Skyfire, doesnt have dmg_min/max in at all and dont know where else it would be.. :/

  4. #4
    Found's Avatar Banned
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    Did you try sky fire wiki?

    Sent from my ADR6425LVW using Tapatalk 2

  5. #5
    Shadowzxi's Avatar Private
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    Originally Posted by Found View Post
    Did you try sky fire wiki?

    Sent from my ADR6425LVW using Tapatalk 2
    Yeah, their wiki is almost copy n paste from Trinity

  6. #6
    Found's Avatar Banned
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    Lol. You're correct.. it is.. I will look in to it and see what I can do, bud. Check back in later and ilk update this post with any info.

    Sent from my ADR6425LVW using Tapatalk 2

    edit -- looked for around 35 minutes, and I couldn't find jack. I'm sorry man, but I tried my best.
    Last edited by Found; 08-10-2012 at 08:25 PM.

  7. #7
    Shadowzxi's Avatar Private
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    Originally Posted by Found View Post
    Lol. You're correct.. it is.. I will look in to it and see what I can do, bud. Check back in later and ilk update this post with any info.

    Sent from my ADR6425LVW using Tapatalk 2
    Yeah ^^ - Cheers !

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