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  1. #1
    cainstuhh's Avatar Private
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    Problems with Trinity Core C++ Scripts.

    Lately i only have gotten a few scripts online to work on the server, most of them give me errors, for instance any enchantment script i use gives me a SLOT ID error, please help me thanks

    ----------
    And now i just tried to do http://www.************/forums/showthread.php?t=142885
    and i get this error
    Code:
    ------ Build started: Project: ZERO_CHECK, Configuration: Release Win32 ------
    ------ Build started: Project: revision.h, Configuration: Release Win32 ------
      
      -- WARNING - Missing or outdated git - did you forget to install a recent version?
      -- WARNING - Observe that for revision hash/date to work you need at least version 1.7
      -- WARNING - Missing repository tags - you may need to pull tags with git fetch -t
      -- WARNING - Continuing anyway - note that the versionstring will be set to 0000-00-00 00:00:00 (Archived)
    ------ Build started: Project: scripts, Configuration: Release Win32 ------
      ItemEnchanter.cpp
    C:\Documents and Settings\Administrator\Desktop\Clone\TrinityCore\src\server\scripts\Custom\ItemEnchanter.cpp(43): warning C4101: 'player' : unreferenced local variable
    c:\documents and settings\administrator\desktop\clone\trinitycore\src\server\scripts\custom\itemenchanter.cpp(64): warning C4700: uninitialized local variable 'player' used
      scripts.vcxproj -> C:\Documents and Settings\Administrator\Desktop\Here\src\server\scripts\Release\scripts.lib
    ------ Build started: Project: game, Configuration: Release Win32 ------
      ScriptLoader.cpp
    C:\Documents and Settings\Administrator\Desktop\Clone\TrinityCore\src\server\game\Scripting\ScriptLoader.cpp(1231): error C2182: 'AddSC_vipcommands' : illegal use of type 'void'
    ------ Build started: Project: worldserver, Configuration: Release Win32 ------
         Creating library C:/Documents and Settings/Administrator/Desktop/Here/src/server/worldserver/Release/worldserver.lib and object C:/Documents and Settings/Administrator/Desktop/Here/src/server/worldserver/Release/worldserver.exp
    game.lib(ScriptLoader.obj) : error LNK2019: unresolved external symbol "void __cdecl AddSC_Npc_Beastmaster(void)" (?AddSC_Npc_Beastmaster@@YAXXZ) referenced in function "void __cdecl AddCustomScripts(void)" (?AddCustomScripts@@YAXXZ)
    C:\Documents and Settings\Administrator\Desktop\Here\bin\Release\worldserver.exe : fatal error LNK1120: 1 unresolved externals
    ------ Build started: Project: ALL_BUILD, Configuration: Release Win32 ------
      Build all projects
    ========== Build: 4 succeeded, 2 failed, 8 up-to-date, 0 skipped ==========
    ( Excuse the name its just cause i put scripts in there to see which ones work..) i know i am doing it right.

    -------
    Just did this one, and a error i dont understand why people would post scripts if they have errors, so maybe its on my end.. help me out
    http://www.************/forums/showthread.php?t=142640
    Code:
    ------ Build started: Project: ZERO_CHECK, Configuration: Release Win32 ------
    ------ Build started: Project: revision.h, Configuration: Release Win32 ------
      
      -- WARNING - Missing or outdated git - did you forget to install a recent version?
      -- WARNING - Observe that for revision hash/date to work you need at least version 1.7
      -- WARNING - Missing repository tags - you may need to pull tags with git fetch -t
      -- WARNING - Continuing anyway - note that the versionstring will be set to 0000-00-00 00:00:00 (Archived)
    ------ Build started: Project: scripts, Configuration: Release Win32 ------
      ItemEnchanter.cpp
      scripts.vcxproj -> C:\Documents and Settings\Administrator\Desktop\Here\src\server\scripts\Release\scripts.lib
    ------ Build started: Project: game, Configuration: Release Win32 ------
      ScriptLoader.cpp
    C:\Documents and Settings\Administrator\Desktop\Clone\TrinityCore\src\server\game\Scripting\ScriptLoader.cpp(1231): error C2182: 'AddSC_npc_arena_setup' : illegal use of type 'void'
    ------ Build started: Project: worldserver, Configuration: Release Win32 ------
         Creating library C:/Documents and Settings/Administrator/Desktop/Here/src/server/worldserver/Release/worldserver.lib and object C:/Documents and Settings/Administrator/Desktop/Here/src/server/worldserver/Release/worldserver.exp
    game.lib(ScriptLoader.obj) : error LNK2019: unresolved external symbol "void __cdecl AddSC_Npc_Beastmaster(void)" (?AddSC_Npc_Beastmaster@@YAXXZ) referenced in function "void __cdecl AddCustomScripts(void)" (?AddCustomScripts@@YAXXZ)
    C:\Documents and Settings\Administrator\Desktop\Here\bin\Release\worldserver.exe : fatal error LNK1120: 1 unresolved externals
    ------ Build started: Project: ALL_BUILD, Configuration: Release Win32 ------
      Build all projects
    ========== Build: 4 succeeded, 2 failed, 8 up-to-date, 0 skipped ==========

    Problems with Trinity Core C++ Scripts.
  2. #2
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