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  1. #1
    spectre123's Avatar Member
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    Stuck at Connected Error

    Hey guys. Cosmic Fusion recently migrated a new dedicated server... and we are trying to continue with our development work but something is blocking our way. The server is running fine, it loads up super fast, but whenever someone tries to login it gets stuck at "Connected" after you select the realm, what could possibly cause this issue?

    Configs:

    Authconfig
    Code:
    ###############################################
    # Trinity Core Auth Server configuration file #
    ###############################################
    [authserver]
    
    ###################################################################################################
    # SECTION INDEX
    #
    #    EXAMPLE CONFIG
    #    AUTH SERVER SETTINGS
    #    MYSQL SETTINGS
    #
    ###################################################################################################
    
    ###################################################################################################
    # EXAMPLE CONFIG
    #
    #    Variable
    #        Description: Brief description what the variable is doing.
    #        Important:   Annotation for important things about this variable.
    #        Example:     "Example, i.e. if the value is a string"
    #        Default:     10 - (Enabled|Comment|Variable name in case of grouped config options)
    #                     0  - (Disabled|Comment|Variable name in case of grouped config options)
    #
    # Note to developers:
    # - Copy this example to keep the formatting.
    # - Line breaks should be at column 100.
    ###################################################################################################
    
    ###################################################################################################
    # AUTH SERVER SETTINGS
    #
    #    LogsDir
    #        Description: Logs directory setting.
    #        Important:   LogsDir needs to be quoted, as the string might contain space characters.
    #                     Logs directory must exists, or log file creation will be disabled.
    #        Default:     "" - (Log files will be stored in the current path)
    
    LogsDir = "logs"
    
    #
    #    MaxPingTime
    #        Description: Time (in minutes) between database pings.
    #        Default:     30
    
    MaxPingTime = 30
    
    #
    #    RealmServerPort
    #        Description: TCP port to reach the auth server.
    #        Default:     3724
    
    RealmServerPort = 3724
    
    #
    #
    #    BindIP
    #        Description: Bind auth server to IP/hostname
    #        Default:     "0.0.0.0" - (Bind to all IPs on the system)
    
    BindIP = "0.0.0.0"
    
    #
    #    PidFile
    #        Description: Auth server PID file.
    #        Example:     "./authserver.pid"  - (Enabled)
    #        Default:     ""                  - (Disabled)
    
    PidFile = ""
    
    #
    #    LogLevel
    #        Description: Server console level of logging
    #        Default:     0 - (Minimum)
    #                     1 - (Basic)
    #                     2 - (Detail)
    #                     3 - (Full/Debug)
    
    LogLevel = 0
    
    #
    #    LogFile
    #        Description: Log file for main server log.
    #        Default:     "Auth.log" - (Enabled)
    #                     ""           - (Disabled)
    
    LogFile = "Auth.log"
    
    #
    #    Debug Log Mask
    #        Description: Bitmask that determines which debug log output (level 3)
    #                     will be logged.
    #        Possible flags:
    #
    #                  64 - Anything related to network input/output,
    #                        such as packet handlers and netcode logs
    #
    #                       Simply add the values together to create a bitmask.
    #                       For more info see enum DebugLogFilters in Log.h
    #
    #             Default: 0 (nothing)
    
    DebugLogMask = 64
    
    #
    #    SQLDriverLogFile
    #        Description: Log file for SQL driver events.
    #        Example:     "SQLDriver.log" - (Enabled)
    #        Default:      ""             - (Disabled)
    
    SQLDriverLogFile = ""
    
    #
    #    LogTimestamp
    #        Description: Append timestamp to the server log file name.
    #                     Logname_YYYY-MM-DD_HH-MM-SS.Ext for Logname.Ext
    #        Default:     0 - (Disabled)
    #                     1 - (Enabled)
    
    LogTimestamp = 0
    
    #
    #    LogFileLevel
    #        Description: Server file level of logging
    #        Default:     0 - (Minimum)
    #                     1 - (Basic)
    #                     2 - (Detail)
    #                     3 - (Full/Debug)
    
    LogFileLevel = 0
    
    #
    #    LogColors
    #        Description: Colors for log messages (Format: "normal basic detail debug").
    #        Colors:      0  - Black
    #                     1  - Red
    #                     2  - Green
    #                     3  - Brown
    #                     4  - Blue
    #                     5  - Magenta
    #                     6  - Cyan
    #                     7  - Grey
    #                     8  - Yellow
    #                     9  - Lred
    #                     10 - Lgreen
    #                     11 - Lblue
    #                     12 - Lmagenta
    #                     13 - Lcyan
    #                     14 - White
    #        Example:     "13 11 9 5" - (Enabled)
    #        Default:     ""          - (Disabled)
    
    LogColors = ""
    
    #
    #    EnableLogDB
    #        Description: Write log messages to database (LogDatabaseInfo).
    #        Default:     0 - (Disabled)
    #                     1 - (Enabled)
    
    EnableLogDB = 0
    
    #
    #    DBLogLevel
    #        Description: Log level of databases logging.
    #        Default:     1 - (Basic)
    #                     0 - (Minimum)
    #                     2 - (Detail)
    #                     3 - (Full/Debug)
    
    DBLogLevel = 1
    
    #
    #    UseProcessors
    #        Description: Processors mask for Windows based multi-processor systems.
    #        Default:     0  - (Selected by OS)
    #                     1+ - (Bit mask value of selected processors)
    
    UseProcessors = 0
    
    #
    #    ProcessPriority
    #        Description: Process priority setting for Windows based systems.
    #        Default:     1 - (High)
    #                     0 - (Normal)
    
    ProcessPriority = 1
    
    #
    #    RealmsStateUpdateDelay
    #        Description: Time (in seconds) between realm list updates.
    #        Default:     20 - (Enabled)
    #                     0  - (Disabled)
    
    RealmsStateUpdateDelay = 20
    
    #
    #    WrongPass.MaxCount
    #        Description: Number of login attemps with wrong password before the account or IP will be
    #                     banned.
    #        Default:     0  - (Disabled)
    #                     1+ - (Enabled)
    
    WrongPass.MaxCount = 5
    
    #
    #    WrongPass.BanTime
    #        Description: Time (in seconds) for banning account or IP for invalid login attempts.
    #        Default:     600 - (10 minutes)
    #                     0   - (Permanent ban)
    
    WrongPass.BanTime = 600
    
    #
    #    WrongPass.BanType
    #        Description: Ban type for invalid login attempts.
    #        Default:     0 - (Ban IP)
    #                     1 - (Ban Account)
    
    WrongPass.BanType = 0
    
    #
    ###################################################################################################
    
    ###################################################################################################
    # MYSQL SETTINGS
    #
    #    LoginDatabaseInfo
    #        Description: Database connection settings for the realm server.
    #        Example:     "hostname;port;username;password;database"
    #                     ".;somenumber;username;password;database" - (Use named pipes on Windows
    #                                                                 "enable-named-pipe" to [mysqld]
    #                                                                 section my.ini)
    #                     ".;/path/to/unix_socket;username;password;database" - (use Unix sockets on
    #                                                                           Unix/Linux)
    #        Default:     "127.0.0.1;3306;trinity;trinity;auth"
    
    LoginDatabaseInfo = "127.0.0.1;3306;---;---;cosmicauth"
    
    #
    #    LoginDatabase.WorkerThreads
    #        Description: The amount of worker threads spawned to handle asynchronous (delayed) MySQL
    #                     statements. Each worker thread is mirrored with its own connection to the
    #        Default:     1
    
    LoginDatabase.WorkerThreads = 1
    
    #
    ###################################################################################################
    World Config [CODE] ################################################ # Trinit - Pastebin.com <- World Config, too big to put on *******




    An image to represent the issue :/
    Hope some of you can help. Thanks! Will reward +rep to anyone who posts some useful information.
    Last edited by spectre123; 06-09-2011 at 01:12 AM.

    Stuck at Connected Error
  2. #2
    Badcobra10's Avatar Member
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    It seems to be related somehow to the website.... Perphaps some website function may cause it (if you are running one). But so far it seems that an another source is sending malformed packets.

  3. #3
    spectre123's Avatar Member
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    I don't get what you mean by mentioning a website... A website isn't being ran on this...

  4. #4
    Badcobra10's Avatar Member
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    Then it is not related to the website. That is good to know. Have you tried to close the client and reopening it?
    And by the way, you are using the lastest revision, aren't you?

  5. #5
    myran2's Avatar Contributor

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    What client version does the server accept and what client version are you trying to connect with.

    The client is sending the server a "funky packet" that the server can't understand. This is usually caused by the client having a newer patch than the server.

    It might also be a good idea to compile the server yourself instead of using a repack.

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