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    [Request]Troll Storyline Lua Request

    Hey guys, I recently got a few nice scripts from Stoneharry but I need to enhance the story some more with a lot more lua scripting. The storyline order is each normal or standard quest to the story will have a added quest or a bonus. If you complete the bonus quest only avaliable until you complete the regular quest. I need a script the enables and disables the quest on a questgiver. Say the person completed the first storyline quest then the quest is deleted from the characters questlog and the npc stops giving the quest to the player but only to that player. With completeing each bonus quest you get a special reward that helps you in the quest we have called Zengale' Le's fall.

    First Quest: Savor of The Isles
    This quest, the person is the take the tigers ( id: 91000) down to 10% health. Then they change factions and run toward a specific position. Label the positions they run toward as X:1 Y:2:Z:3, ill replace them with a point. As they run, you get a objective piece done. Like Saved Tigers: 1/5
    Bonus: The bonus here will be to save baby raptors. The script is to contain the saving of baby raptors( id:90020) from being killed by the rampaging tigers. The quest is to be that when you target the raptor and come next to it, you get a objective piece. Like up top, Saved Baby Raptors: 1/4 Idk how far away is like right next to the raptor but I want it so u dont have to stand on top of him but like at least next to them to get the objective and you need to have them targeted. Then they run to a location: points labeled X:7 Y:8 Z:9, then they disappear after 3 seconds of running

    Second Quest: Protecting The Isles
    In this quest, it is a simple killing quest. But I was wondering is there anyway to make an npc that will fight along side you but not take up your pet space. One that follows you around and kills with you. If possible, the npc needs to disappear upon completing quest
    Bonus: This bonus will be to save wounded soldiers from battle. I want it to be sort of like the last bonus, u target the npc( id: 9001 and have to be somewhat close to save them. When you save them they will get up and say one of these lines
    Line One: For Da' Horde!
    Line Two: Thanks be to ya' hero
    Line Three: Ya' da' real Horde, mon'.
    Then they walk to a specific location, location labeled X:4, Y:5, Z:6, then they disappear after 3 seconds of walking

    Third Quest: Voodoo Call
    This quest is already scripted for us by Stoneharry. Here is the script just put it in to save space.

    function On_Emote_WorldHook(event, pPlayer, pUnit, EmoteId)
    print("On emote called, the emote ID of what you just did is:")
    print(EmoteId)
    print("^^^^^^")
    if EmoteId == 4 then -- The PLAYER emoteId for cheer, player and NPC emotes are different
    print("emote id 4 called")
    if pPlayer:HasQuest(90003) then -- The ID of the quest
    print("quest 90003 is valid")
    pPlayer:SpawnCreature(920020, -1250.290039, -5524.561536, 5.898916, pPlayer:GetO(2.295722), 35, 90000) -- Spawn npcid 1 at players position as friendly for 120 seconds (2mins)
    end
    end
    end

    RegisterServerHook(8, "On_Emote_WorldHook")
    Third Quest: Zengale' Le's Fall
    In this quest, based on if you completed the bonus of quests one and two, you get some rewards. The rewards are, the script checks the player if the quest bonus is complete (Quest Bonuses are quests but only obtainable before completing quests one and two)
    If Quest one bonus is complete, they get an extra guard for the quest of zengale' le's Fall. If quest two bonus is complete, they recieve a mage( id: 90019) for the quest of zengale' le's Fall.)
    This quest, when they accept, they recieve 3 npcs to fight for them like quest two but more npcs to follow the player. The guard id is 90003. With it, the npcs will fight Zengale' Le with the player. Once Zenagle'le ( id 91005) is down to 10% health. The Voodoo of Earth appears at points X:10, Y:11, Z:12, and casts Earth Shock( dont no id for) on Zengale' Le, and Zengale'le is killed. If you look for Earth Shock's id, Zengale' Le is a low level npc, so he doesnt have much health. Pick the highest ranked id. This is for 3.3.5a.
    With the death of Zengale' Le, the quest will end( add a quest completion then) and the story is done.

    Sort of long but the product will be good.

    [Request]Troll Storyline Lua Request

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