In TrinityCore to 100lvl max, are you
Author I'am
search STRONG_MAX_LEVEL, if lvl 255, to...
this patch in core for TrinityCore, are MaNGOS maked...
Code:
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -743,12 +743,12 @@ void World::LoadConfigSettings(bool relo
if (reload)
{
- uint32 val = sConfig.GetIntDefault("MaxPlayerLevel", DEFAULT_MAX_LEVEL);
+ uint32 val = sConfig.GetIntDefault("MaxPlayerLevel", STRONG_MAX_LEVEL);
if (val != m_int_configs[CONFIG_MAX_PLAYER_LEVEL])
sLog.outError("MaxPlayerLevel option can't be changed at config reload, using current value (%u).",m_int_configs[CONFIG_MAX_PLAYER_LEVEL]);
}
else
- m_int_configs[CONFIG_MAX_PLAYER_LEVEL] = sConfig.GetIntDefault("MaxPlayerLevel", DEFAULT_MAX_LEVEL);
+ m_int_configs[CONFIG_MAX_PLAYER_LEVEL] = sConfig.GetIntDefault("MaxPlayerLevel", STRONG_MAX_LEVEL);
if (m_int_configs[CONFIG_MAX_PLAYER_LEVEL] > MAX_LEVEL)
{