First off, I respect the fact i'm regarded as a leecher on here but I usually stick to my server forums.
Hey Xel, or any of you other model experts out there.
I have been experimenting with a new patch, that has so far successfully managed to implement deepholm on map42, with the tileset also imported.
I have imported also the world and dungeon \ textures but i've had no luck with loading these. The cliff faces stay green, and all of the doodads and objects also stay as blue/white cubes.
Do any of you have any idea what i might be doing wrong? I've tried everything and really would appreciate some help with this.
Thanks,
Zolascius1