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  1. #16
    Toffster's Avatar Member
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    Ok, how about, when the main boss Luther. Dies the other two sub bosses also die/despawn. The sub bosses are called Lord Falgar and Lord Huldor. They just stand there and cast shadowbolts really.

    Is there a way to make the two sub bosses stand still and cast their spells instead of running at the player between spells?
    "There is no such thing as a plea of innocence in my court. A plea of innocence is guilty of wasting my time. Guilty."

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  2. #17
    mager1794's Avatar Member
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    You won't do such a thing in C++ (lol). Lua is the right way(and the only one). Using C++ would mean: you need the "reserve-engineering " method(for the client)(look at wikipedia when you need some information)). Using this on a server-based script wouldn't be a good idea imo.

    You don't need an npc for this one :>.
    Not trying to be rude, but that statement is virtually 100% untrue, sorry. There is no reverse engineering involved to do this, simply write a creature AI script, on killing a player, get the spectators and set there emote to clap (and maybe make yell out some cheers or something of the sort. Not challenging at all actually.
    Lunar Gaming - Reaching For The Stars

  3. #18
    vanoon's Avatar Member
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    Warning for the second solution: if a NPC mightn't exist anymore, but still is in the table and you make that unit call a function you could be potentially crashing your server.
    Thats why you shouldn't use an "npc object" ty Dynashock.
    I am out of this.

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