[DBC] three display Id: classical, native and spell aura id menu

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    [DBC] three display Id: classical, native and spell aura id

    hello everyone, after a few searches in the files, I noticed that the model could be represented by three dispayId:
    - The "classical" dispay id: the id is used in CreatureDisplayInfo.dbc. It is also the most widely used and can easily find it.
    - The "native" display id: the id is used in CreatureModelData.dbc it matches one m2 with a value but nothing else.
    - The "morph" id: used by spell.dbc in column 111 (in patch-frFR-3.MPQ), it does not correspond to any of the other two but it is crucial to transform the player from a spell (using Apply Aura: [Transform] (id)).

    my question is: "how to find the morph id from the name of the model in order to integrate him in a spell?".
    Last edited by poke123; 06-02-2010 at 07:01 AM.

    [DBC] three display Id: classical, native and spell aura id

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