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  1. #1
    Zymus's Avatar Active Member
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    [Question]Patching Client

    Hello, I'm trying to patch the client so that it doesn't do a sig check on the patch files(like GlueStrings.lua and XML) and so i cam across this little bit of Assembly code, and was wondering how to make it return false if the GlueXML is "Corrupt":
    Code:
    .text:004813D5
    .text:004813D5 loc_4813D5:                             ; CODE XREF: sub_4811C0+1F4j
    .text:004813D5                                         ; DATA XREF: .text:off_481584o
    .text:004813D5                 push    offset aGluexmlIsModif ; case 0x2
    .text:004813DA                 push    1
    .text:004813DC                 lea     eax, [ebp+var_18]
    .text:004813DF                 push    eax
    .text:004813E0
    .text:004813E0 loc_4813E0:                             ; CODE XREF: sub_4811C0+206j
    .text:004813E0                                         ; sub_4811C0+213j
    .text:004813E0                 call    sub_4232B0
    .text:004813E5                 add     esp, 0Ch
    .text:004813E8
    .text:004813E8 loc_4813E8:                             ; CODE XREF: sub_4811C0+1F2j
    .text:004813E8                                         ; sub_4811C0+2FBj
    .text:004813E8                 push    9               ; default
    .text:004813EA                 call    sub_4033E0
    .text:004813EF                 add     esp, 4
    .text:004813F2                 lea     ecx, [ebp+var_18]
    .text:004813F5                 call    sub_480EA0
    .text:004813FA                 pop     ebx
    .text:004813FB                 mov     esp, ebp
    .text:004813FD                 pop     ebp
    .text:004813FE                 retn
    Any help would be appreciated.
    Last edited by Zymus; 03-13-2010 at 02:38 PM.

    [Question]Patching Client
  2. #2
    AngelSandy's Avatar Member
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    First of all..do you know how to work with Assembly? If so, nice ^^
    You making an Emulator or something? :b

  3. #3
    Zymus's Avatar Active Member
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    Originally Posted by AngelSandy View Post
    First of all..do you know how to work with Assembly? If so, nice ^^
    You making an Emulator or something? :b
    I'm not really making an emulator, i'm just trying to patch the client so that it doesn't check the file integrity so that i can edit the gluestrings and gluexml without it telling me my login interface files are corrupt.

  4. #4
    Zymus's Avatar Active Member
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    Another Question: Does anyone know the resource usage of running a WoWPS? Like, what would be the recommended specs for running it stable? Like RAM usage, Diskspace, etc.

  5. #5
    Kiev's Avatar Contributor
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    Typically, about 1-2gb of RAM, not a extremly large DB nor high processers, its mainly the internet that can matter, you need a good upload speed.




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