How to add items to a custom boss? menu

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  1. #1
    Cuodin's Avatar Member
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    How to add items to a custom boss?

    Yes, sorry to make another thread but I must know. How do I add items to a custom boss? And how can i change the droprate of the item?

    How to add items to a custom boss?
  2. #2
    Gastricpenguin's Avatar Legendary
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    There should be a table called creatureloot (or maybe creature_loot), in your world database. The fields go as follows:

    Entryid: NPC entry id
    Itemid: Item entry id
    percentchance: droprate of the item. (I believe 1 = 100%, however i could be blatantly wrong)
    heroicpercentchance: see above
    mincount: minimum count (default 1)
    maxcount: maximum count (default 1)
    ffa_loot: Does it drop for everyone? (default 0)





  3. #3
    stoneharry's Avatar Moderator Harry


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    Originally Posted by Gastricpenguin View Post
    There should be a table called creatureloot (or maybe creature_loot), in your world database. The fields go as follows:

    Entryid: NPC entry id
    Itemid: Item entry id
    percentchance: droprate of the item. (I believe 1 = 100%, however i could be blatantly wrong)
    heroicpercentchance: see above
    mincount: minimum count (default 1)
    maxcount: maximum count (default 1)
    ffa_loot: Does it drop for everyone? (default 0)
    fixed:

    creatureloot (or maybe creature_loot) or most likely loot_creature, in your world database. The fields go as follows:

    Entryid: NPC entry id
    Itemid: Item entry id
    percentchance: droprate of the item. (1 = 1xdrop rates in configs % chance, 100 = 100xdrop rates in configs, so if it was a green item and drop rates were set to 2x then I put chance as 50, it would be 50x2 which is 100% drop chance)
    heroicpercentchance: see above
    mincount: minimum count (default 1) (how many to drop at least per mob)
    maxcount: maximum count (default 1) (whats the maximum to drop per mob)
    ffa_loot: Does it drop for everyone? (default 0) (0 = not everyone can loot, 1 = all can loot)

  4. #4
    Gastricpenguin's Avatar Legendary
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    Thanks for the corrections harry.

  5. #5
    Cuodin's Avatar Member
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    Originally Posted by stoneharry View Post
    fixed:

    creatureloot (or maybe creature_loot) or most likely loot_creature, in your world database. The fields go as follows:

    Entryid: NPC entry id
    Itemid: Item entry id
    percentchance: droprate of the item. (1 = 1xdrop rates in configs % chance, 100 = 100xdrop rates in configs, so if it was a green item and drop rates were set to 2x then I put chance as 50, it would be 50x2 which is 100% drop chance)
    heroicpercentchance: see above
    mincount: minimum count (default 1) (how many to drop at least per mob)
    maxcount: maximum count (default 1) (whats the maximum to drop per mob)
    ffa_loot: Does it drop for everyone? (default 0) (0 = not everyone can loot, 1 = all can loot)
    Thanks a lot

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