Code:
function MallSanctuary_OnSpawn(unit, event)
unit:RegisterEvent("UnflagAll", 1000, 0);
end
function UnflagAll(unit, event)
local InRangePlayers = unit:GetInRangePlayers();
for a, plr in pairs(InRangePlayers) do
if plr:IsPvPFlagged() then plr:TogglePvPFlag(); end
if plr:IsFFAPvPFlagged() then plr:ToggleFFAPvPFlag(); end
end
end
RegisterUnitEvent(91909, 18, "MallSanctuary_OnSpawn");
So i want this NPC not to deflag you but FLAG you as PvP.
I just don't know how to do like "if plr:IsNotPvPFlagged".
Need advice how to.