(spellauras.cpp)
case 15286://Vampiric Embrace
{
if(apply)
{
SetNegative();
Unit * caster =this->GetUnitCaster();
if(caster && caster->IsPlayer())
((Player*)caster)->m_vampiricEmbrace++;
++m_target->m_hasVampiricEmbrace;
}
else
{
Unit * caster =this->GetUnitCaster();
if(caster && caster->IsPlayer())
((Player*)caster)->m_vampiricEmbrace--;
--m_target->m_hasVampiricEmbrace;
}
}break;
is their somethin wrong here? its not ffunctioning right