Well It didn't work ... Anyone know why?
Code:
function Announcer_OnSpawned(Punit, event, player)
pUnit:RegisterEvent("Announcer_Say", 30000, 0)
end
function Announcer_Died(pUnit, event, player)
pUnit:RemoveEvents()
end
function Announcer_Say(pUnit, event, player)
local chance = math.random(1, 2)
if(chance == 1) then
pUnit:SendChatMessage(12, 0, "I am too eager, I will kill you!")
end
if(chance == 2) then
pUnit:SendChatMessage (14, 0, "My powers .. Are yet to be tested")
end
end
RegisterUnitEvent(77744, 18, "Announcer_OnSpawned")
RegisterUnitEvent(77744, 4, "Announcer_Died")
none of my lua scripts have worked