HTML Code:
function On_Gossip(unit, event, player)
if (player:HasFinishedQuest(800001) == true) then
unit:GossipCreateMenu(800000, player, 0)
unit:GossipMenuAddItem(0, "Kristian is drunk agian.", 1, 0)
unit:GossipMenuAddItem(0, "Im bored!", 2, 0)
unit:GossipMenuAddItem(0, "We been threated by war!", 3, 0)
unit:GossipSendMenu(player)
else
if (player:HasFinishedQuest(800000) == true) then
unit:GossipCreateMenu(799999, player, 0)
unit:GossipSendMenu(player)
else
unit:GossipCreateMenu(799998, player, 0)
unit:GossipSendMenu(player)
end
end
function Gossip_Submenus(unit, event, player, id, intid, code)
if(intid == 999) then
unit:GossipCreateMenu(800000, player, 0)
unit:GossipMenuAddItem(0, "Kristian is drunk agian.", 1, 0)
unit:GossipMenuAddItem(0, "Im bored!", 2, 0)
unit:GossipMenuAddItem(0, "We been threated by war!", 3, 0)
unit:GossipSendMenu(player)
end
if(intid == 1) then
unit:GossipCreateMenu(800001, player, 0)
unit:GossipMenuAddItem(0, "I'll need help with something else.", 999, 0)
unit:GossipSendMenu(player)
end
if(intid == 2) then
unit:GossipCreateMenu(800002, player, 0)
unit:GossipMenuAddItem(0, "I'll need help with something else.", 999, 0)
unit:GossipSendMenu(player)
end
if(intid == 3) then
unit:GossipCreateMenu(800003, player, 0)
unit:GossipMenuAddItem(0, "I'll need help with something else.", 999, 0)
unit:GossipSendMenu(player)
end
end
RegisterUnitGossipEvent(90923, 1, "On_Gossip")
RegisterUnitGossipEvent(90923, 2, "Gossip_Submenus")