Creating a new "instance" menu

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  1. #1
    thetrueman2's Avatar Active Member
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    Creating a new "instance"

    hello,

    I'm trying to create a custom "instance". My idea is to make a custom class, and then make a custom start area. However most unused empty areas are too small for my ideas

    so Im trying to make an instance. for instance the map of mulgore, but then without all the mobs and gameobjects. also without deleting the old mulgore because this should still be available for tauren

    hope this is possible to do running on arcemu

    thnx in advance

    Creating a new "instance"
  2. #2
    Hunterplay's Avatar Contributor
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    You could use phases then once theve done there starting quest they go back into phase 1.Alot easier and quicker. .Debug setphase 1 for normal 2 for out of normal phase
    Former News Team Member

  3. #3
    AngelSandy's Avatar Member
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    Well in regard to making your own class...you would have to use one of the already excisting classes as the replacement..

  4. #4
    thetrueman2's Avatar Active Member
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    @hunterplay: so I can just type .debug setphase 2 and then delete the NPCs in the area? and then if i type .debug setphase 1 they would return?

    @ angelsandy: I already have a custom class running without deleting another class. In the playercreateinfo table its possible to add a line with a custom id. the player could then ingame request a custom char and the GM can change the character (for instance tauren warrior ID -> bloodelf warrior [new custom ->] ID) I still have to make an NPC to change it for them.

    thnx for the quick replies

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