On my server i have a leveling road, but ive noticed my custom mobs miss, alot! Earlier i was watching a level 104mob attack a level 82 and it missed about 98% of shots. What can i do to increese the mobs hit chance?
On my server i have a leveling road, but ive noticed my custom mobs miss, alot! Earlier i was watching a level 104mob attack a level 82 and it missed about 98% of shots. What can i do to increese the mobs hit chance?
Make them 3 levels difference to the level of the player. Should fix everything
For example: Level 80 player, level 77-83 mobs.
My server max level is 325, so its level 80's get attacked by other 80's but can run into a group of level 200's and dont get hit
I have an idea,
If you want to have a high level cap you need to do some core editing to get the stats correct. Otherwise your going to start having 95% dodge chance, 95% crit chance, 500k hp, etc.
Any guide anywhere on how to do this