hi how do make a entire area say nagrand pvp so once a player enters nagrand it forces pvp on.:wave: imagine a entire area like that pvp
hi how do make a entire area say nagrand pvp so once a player enters nagrand it forces pvp on.:wave: imagine a entire area like that pvp
Saddly you can't
Done by piersd
Gamer tag - Midnight133
Yes you can, you have to edit the flags in the dbc files
<3 MysterioussouL for the sig
You could do it in C++ too I believe.
Code:void OnZone(Player * pPlayer, uint32 Zone) { uint32 PVPZoneId = ZONEID; AreaTable * at = dbcArea.LookupEntry(pPlayer->GetMapMgr()->GetAreaID(pPlayer->GetPositionX(), pPlayer->GetPositionY())); if( at->ZoneId == PVPZoneId ) { pPlayer->SetPvPFlag();