Is there anyway to code custom NPC's wearing the armor YOU would chose? Pick the display id for ever piece of armor the NPC would be wearing, as well as picking the face, hair, ect?
Is there anyway to code custom NPC's wearing the armor YOU would chose? Pick the display id for ever piece of armor the NPC would be wearing, as well as picking the face, hair, ect?
NPC are stuck with the armor they are wearing because of the models . BUT , There are some models which allow wearing of custom armor , but I think it would require to change emu's code to allow these model's to wear stuff.
so, one cannot create an npc based on the player models and thereby dress them any way he would want?
Impossible. An npc's model is selected by the CreatureDisplayInfo.dbc
You cannot change any part of a creature's model (apart from weapons) without changing client side information. Even if you wanted to try, there are about 20 un-named fields that require dbc knowledge
So, if we're well versed in dealing with dcb, we can in theory make up to 20 custom npcs? And we really don't mind about changing client side info, we only need it to work for all of 10 people at the most.