Here is the SQL query. You can just copy this into a TXT file and rename it to a SQL file if you need to.
Code:
-- ----------------------------
-- Table structure for playercreateinfo
-- ----------------------------
DROP TABLE IF EXISTS `playercreateinfo`;
CREATE TABLE `playercreateinfo` (
`Index` tinyint(3) unsigned NOT NULL auto_increment,
`race` tinyint(3) unsigned NOT NULL default '0',
`factiontemplate` int(10) unsigned NOT NULL default '0',
`class` tinyint(3) unsigned NOT NULL default '0',
`mapID` int(10) unsigned NOT NULL default '0',
`zoneID` int(10) unsigned NOT NULL default '0',
`positionX` float NOT NULL default '0',
`positionY` float NOT NULL default '0',
`positionZ` float NOT NULL default '0',
`displayID` smallint(5) unsigned NOT NULL default '0',
`BaseStrength` tinyint(3) unsigned NOT NULL default '0',
`BaseAgility` tinyint(3) unsigned NOT NULL default '0',
`BaseStamina` tinyint(3) unsigned NOT NULL default '0',
`BaseIntellect` tinyint(3) unsigned NOT NULL default '0',
`BaseSpirit` tinyint(3) unsigned NOT NULL default '0',
`BaseHealth` int(10) unsigned NOT NULL default '0',
`BaseMana` int(10) unsigned NOT NULL default '0',
`BaseRage` int(10) unsigned NOT NULL default '0',
`BaseFocus` int(10) unsigned NOT NULL default '0',
`BaseEnergy` int(10) unsigned NOT NULL default '0',
`attackpower` int(10) unsigned NOT NULL default '0',
`mindmg` float NOT NULL default '0',
`maxdmg` float NOT NULL default '0',
PRIMARY KEY (`Index`)
) ENGINE=MyISAM DEFAULT CHARSET=latin1 COMMENT='Player System';
-- ----------------------------
-- Table structure for playercreateinfo_bars
-- ----------------------------
DROP TABLE IF EXISTS `playercreateinfo_bars`;
CREATE TABLE `playercreateinfo_bars` (
`race` tinyint(3) unsigned default NULL,
`class` tinyint(3) unsigned default NULL,
`button` int(10) unsigned default NULL,
`action` int(10) unsigned default NULL,
`type` int(10) unsigned default NULL,
`misc` int(10) unsigned default NULL
) ENGINE=MyISAM DEFAULT CHARSET=latin1 COMMENT='Player System';
-- ----------------------------
-- Table structure for playercreateinfo_items
-- ----------------------------
DROP TABLE IF EXISTS `playercreateinfo_items`;
CREATE TABLE `playercreateinfo_items` (
`indexid` tinyint(3) unsigned NOT NULL default '0',
`protoid` int(10) unsigned NOT NULL default '0',
`slotid` tinyint(3) unsigned NOT NULL default '0',
`amount` int(10) unsigned NOT NULL default '0'
) ENGINE=MyISAM DEFAULT CHARSET=latin1 COMMENT='Player System';
-- ----------------------------
-- Table structure for playercreateinfo_skills
-- ----------------------------
DROP TABLE IF EXISTS `playercreateinfo_skills`;
CREATE TABLE `playercreateinfo_skills` (
`indexid` tinyint(3) unsigned NOT NULL default '0',
`skillid` int(10) unsigned NOT NULL default '0',
`level` int(10) unsigned NOT NULL default '0',
`maxlevel` int(10) unsigned NOT NULL default '0'
) ENGINE=MyISAM DEFAULT CHARSET=latin1 COMMENT='Player System';
-- ----------------------------
-- Table structure for playercreateinfo_spells
-- ----------------------------
DROP TABLE IF EXISTS `playercreateinfo_spells`;
CREATE TABLE `playercreateinfo_spells` (
`indexid` tinyint(3) unsigned NOT NULL default '0',
`spellid` smallint(5) unsigned NOT NULL default '0'
) ENGINE=MyISAM DEFAULT CHARSET=latin1 COMMENT='Player System';