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  1. #1
    Bloodrazer1876's Avatar Member
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    M'uru spawns

    Im fixing my M'uru encounter and I noticed the adds wont spawn because they are missing from my Creature_proto database.

    they are in my Creature_names database.

    What im looking for is a .SQL for the adds on the M'uru encounter.

    25798 - Shadowsword Berserker
    25799 - Shadowsword Fury Mage
    25772 - Void Sentinel
    25824 - Void Spawn
    25782 - Void Sentinal Summoner

    if anyone has these please help.

    M'uru spawns
  2. #2
    Fireblast's Avatar Contributor
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    script for it?

  3. #3
    kreegoth's Avatar Contributor
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    Well you wouldnt need a a SQL you would need a LUA

    try this
    Code:
    function Muru_OnEnterCombat(Unit, Event)
    Unit:RegisterEvent("Muru_NegativeEnergy",2000,0)
    Unit:RegisterEvent("Muru_Darkness",45000,0)
    Unit:RegisterEvent("Muru_VoidSentinel",30000,0)
    Unit:RegisterEvent("Muru_Summonset",60000,0)
    Unit:RegisterEvent("Muru_Enrage",6000000,0)
    Unit:StopMovement()
    end
    
    function Muru_NegativeEnergy(Unit, event)
       Unit:CastSpellOnTarget(46008, Unit:GetRandomPlayer(0))
    end
    
    function Muru_Darkness(Unit, event)
       Unit:CastSpell(45996)
    end
    
    function Muru_Enrage(Unit, Event)
            Unit:CastSpell(26662)
    end
    
    function Muru_Summonset(Unit, Event)
    Choice=math.random(1, 2)
    if Choice==1 then
             Unit:SpawnCreature(25798, 1781.98, 665.4370, 71.2, 5.23, 16,0)
             Unit:SpawnCreature(25798, 1777.76, 662.8, 71.2, 5.21, 16,0)
             Unit:SpawnCreature(25799, 1848.0813, 598.78, 71.3143, 2.4368, 16,0)
    end   
    if Choice==2 then
             Unit:SpawnCreature(25799, 1781.98, 665.4370, 71.2, 5.23, 16,0)
             Unit:SpawnCreature(25798, 1849.64, 595.196, 71.3143, 2.4886, 16,0)
                            Unit:SpawnCreature(25798, 1848.0813, 598.78, 71.3143, 2.4368, 16,0)
    end
    end
    
    function Muru_VoidSentinel(Unit, Event)
    Choice=math.random(1, 2)
    if Choice==1 then
             Unit:SpawnCreature(25772, 1796.94 ,605.072, 71.203, 0.67, 16,0)
    end   
    if Choice==2 then
                            Unit:SpawnCreature(25772, 1838.32 ,650.789, 71.243, 4.26, 16,0)
    end
    end
    
    function Muru_OnLeaveCombat(Unit, Event)
    Unit:RemoveEvents()
    end
    
    function Muru_OnDied(Unit, Event)
    Unit:CastSpell(46217)
    Unit:Despawn(1000,0)
    Unit:RemoveEvents()
    end
    
    RegisterUnitEvent(25741, 1, "Muru_OnEnterCombat")
    RegisterUnitEvent(25741, 2, "Muru_OnLeaveCombat")
    RegisterUnitEvent(25741, 4, "Muru_OnDied")
    
    
    --Entropius
    function Entropius_OnEnterCombat(Unit, Event)
    Unit:RegisterEvent("Entropius_NegativeEnergy",4000,0)
    Unit:RegisterEvent("Entropius_Darkness",45000,0)
    Unit:RegisterEvent("Entropius_BlackHole",150000,0)
    Unit:RegisterEvent("Entropius_Enrage",6000000,0)
    end
    
    function Entropius_NegativeEnergy(Unit, event)
       Unit:CastSpellOnTarget(46008, Unit:GetRandomPlayer(0))
       Unit:CastSpellOnTarget(46008, Unit:GetRandomPlayer(0))
       Unit:CastSpellOnTarget(46008, Unit:GetRandomPlayer(0))
    end
    
    function Entropius_Enrage(Unit, Event)
            Unit:CastSpell(26662)
    end
    
    function Entropius_Darkness(Unit, Event)
            Unit:FullCastSpellOnTarget (45141, Unit:GetRandomPlayer(0))   
    end
    
    function Entropius_BlackHole(Unit, Event)
       x = Unit:GetX ()
       y = Unit:GetY ()
       z = Unit:GetZ ()
       o = Unit:GetO ()
       Unit:SpawnCreature(25855, x-1, y, z, o, 16, o)
       Unit:SpawnCreature(25855, x+1, y, z, o, 16, o)
       Unit:CastSpellOnTarget(45996, Unit:GetRandomPlayer(0))
    end
    
    function Entropius_OnLeaveCombat(Unit, Event)
    Unit:RemoveEvents()
    end
    
    function Entropius_OnDied(Unit, Event)
    Unit:RemoveEvents()
    end
    
    RegisterUnitEvent(25840, 1, "Entropius_OnEnterCombat")
    RegisterUnitEvent(25840, 2, "Entropius_OnLeaveCombat")
    RegisterUnitEvent(25840, 4, "Entropius_OnDied")
    
    
    ------------------------Summon
    --Summonmove
    function Summonmove(Unit)   
       Unit:MoveTo(1815.3, 625.193, 69.6075, 2.3)
    end
    
    RegisterUnitEvent(25798,6,"Summonmove")
    RegisterUnitEvent(25799,6,"Summonmove")
    
    --VoidSentinel 25772
    
    function VoidSentinel1_OnEnterCombat(Unit, Event)
    Unit:RegisterEvent("VoidSentinel1_ShadowPulsePeriodic",7000,0)
    Unit:RegisterEvent("VoidSentinel1_VoidBlast",3000,0)
    Unit:Despawn(60000, 0)
    end
    
    function VoidSentinel1_ShadowPulsePeriodic(Unit, Event)
            Unit:CastSpellOnTarget (46086,Unit:GetRandomPlayer(0))
    end
    
    function VoidSentinel1_VoidBlast(Unit, Event)
            Unit:FullCastSpellOnTarget (46161,Unit:GetRandomPlayer(1))
    end
    
    function VoidSentinel1_OnDied(Unit, Event)
       x = Unit:GetX ()
       y = Unit:GetY ()
       z = Unit:GetZ ()
       o = Unit:GetO ()
       Unit:SpawnCreature(25782, x-1, y, z, o, 16, o)
       Unit:SpawnCreature(25782, x+1, y, z, o, 16, o)
       Unit:SpawnCreature(25782, x, y-1, z, o, 16, o)
       Unit:SpawnCreature(25782, x, y+1, z, o, 16, o)
       Unit:SpawnCreature(25782, x-3, y, z, o, 16, o)
       Unit:SpawnCreature(25782, x+5, y, z, o, 16, o)
    end
    
    function VoidSentinel1_spawndisplay(Unit, Event)
    Unit:SetModel(22742)
    end
    
    function VoidSentinel1_moveset(Unit)   
            Unit:RegisterEvent("VoidSentinel1_spawndisplay",1000,1)
       Unit:RegisterEvent("VoidSentinel1_move",4000,0)
    end
    
    function VoidSentinel1_move(Unit, Event)
       Unit:MoveTo(1815.3, 625.193, 69.6075, 2.3)
            Unit:SetModel(23372)
    end
    
    RegisterUnitEvent(25772, 1, "VoidSentinel1_OnEnterCombat")
    RegisterUnitEvent(25772, 4, "VoidSentinel1_OnDied")
    RegisterUnitEvent(25772, 6, "VoidSentinel1_moveset")
    
    --VoidSentinel2 summon
    
    function VoidSentinel2_OnEnterCombat(Unit, Event)
    Unit:RegisterEvent("VoidSentinel2_ShadowBoltVolley",5000,0)
    Unit:Despawn(30000, 0)
    end
    
    function VoidSentinel2_ShadowBoltVolley(Unit, Event)
            Unit:FullCastSpellOnTarget (46082,Unit:GetRandomPlayer(1))
    end
    
    function VoidSentinel2_OnDied(Unit, Event)
    Unit:RemoveEvents()
    end
    
    RegisterUnitEvent(25782, 1, "VoidSentinel2_OnEnterCombat")
    RegisterUnitEvent(25782, 4, "VoidSentinel2_OnDied")
    
    --Summon shadow FuryMage
    
    function SummonFuryMage_OnEnterCombat(Unit, Event)
    Unit:RegisterEvent("SummonFuryMage_FelFireball",5000,0)
    Unit:RegisterEvent("SummonFuryMage_SpellFury",5000,0)
    end
    
    function SummonFuryMage_FelFireball(Unit, Event)
            Unit:FullCastSpellOnTarget (46101,Unit:GetRandomPlayer(1))
    end
    
    function SummonFuryMage_SpellFury(Unit, Event)
            Unit:FullCastSpellOnTarget (46102,Unit:GetRandomPlayer(1))
    end
    
    
    function SummonFuryMage_OnDied(Unit, Event)
    Unit:RemoveEvents()
    end
    
    RegisterUnitEvent(25798, 1, "SummonFuryMage_OnEnterCombat")
    RegisterUnitEvent(25798, 4, "SummonFuryMage_OnDied")
    
    --Summon shadow Berserk
    
    function SummonBerserk_OnEnterCombat(Unit, event)
    Unit:RegisterEvent("SummonBerserk_Flurry", math.random(25000, 30000),0)
    end
    
    function SummonBerserk_Flurry(Unit, event)
       pUnit:CastSpell(46160)
    end
    
    function SummonBerserk_OnDied(Unit, Event)
    Unit:RemoveEvents()
    end
    
    RegisterUnitEvent(25798, 1, "SummonBerserk_OnEnterCombat")
    RegisterUnitEvent(25798, 4, "SummonBerserk_OnDied")

  4. #4
    Bloodrazer1876's Avatar Member
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    dude L2read

    i need SQL's

    I have LUAs but LUAs do no good if they dont exist in the Creature_Proto Database

    so i need SQL's of these mobs so the LUA can spawn them

  5. #5
    kreegoth's Avatar Contributor
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    Berserker
    Code:
    INSERT INTO creature_names (entry, name, subname, info_str, Flags1, type, family, rank, male_displayid, female_displayid, male_displayid2, female_displayid2, civilian, leader) VALUES ('25798','Shadowsword Berserker','','','0','7','0','1','23225','0','0','0','0','0')
    
    INSERT INTO creature_proto (entry, minlevel, maxlevel, faction, minhealth, maxhealth, mana, scale, npcflags, attacktime, mindamage, maxdamage, rangedattacktime, rangedmindamage, rangedmaxdamage, mountdisplayid, equipmodel1, equipmodel2, equipmodel3, respawntime, armor, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, combat_reach, auras, boss, money, invisibility_type, death_state, walk_speed, run_speed, fly_speed) VALUES ('25798','1','1','0','100','100','100','0','1500','0','0','0','0','0','0','0','0','0','36000','0','0','0','0','0','0','0','1','0','0','0','0','0','2.5','8','14')

    Mage
    Code:
    INSERT INTO creature_names (entry, name, subname, info_str, Flags1, type, family, rank, male_displayid, female_displayid, male_displayid2, female_displayid2, civilian, leader) VALUES ('25799','Shadowsword Fury Mage','','','0','7','0','1','23226','0','0','0','0','0')
    
    INSERT INTO creature_proto (entry, minlevel, maxlevel, faction, minhealth, maxhealth, mana, scale, npcflags, attacktime, mindamage, maxdamage, rangedattacktime, rangedmindamage, rangedmaxdamage, mountdisplayid, equipmodel1, equipmodel2, equipmodel3, respawntime, armor, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, combat_reach, auras, boss, money, invisibility_type, death_state, walk_speed, run_speed, fly_speed) VALUES ('25799','1','1','0','100','100','100','0','1500','0','0','0','0','0','0','0','0','0','36000','0','0','0','0','0','0','0','1','0','0','0','0','0','2.5','8','14')
    Sentinel
    Code:
    INSERT INTO creature_names (entry, name, subname, info_str, Flags1, type, family, rank, male_displayid, female_displayid, male_displayid2, female_displayid2, civilian, leader) VALUES ('25772','Void Sentinel','','','0','3','0','1','23372','0','0','0','0','0')
    
    INSERT INTO creature_proto (entry, minlevel, maxlevel, faction, minhealth, maxhealth, mana, scale, npcflags, attacktime, mindamage, maxdamage, rangedattacktime, rangedmindamage, rangedmaxdamage, mountdisplayid, equipmodel1, equipmodel2, equipmodel3, respawntime, armor, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, combat_reach, auras, boss, money, invisibility_type, death_state, walk_speed, run_speed, fly_speed) VALUES ('25772','1','1','0','100','100','100','0','1500','0','0','0','0','0','0','0','0','0','36000','0','0','0','0','0','0','0','1','0','0','0','0','0','2.5','8','14')
    Void Spawn
    Code:
    INSERT INTO creature_names (entry, name, subname, info_str, Flags1, type, family, rank, male_displayid, female_displayid, male_displayid2, female_displayid2, civilian, leader) VALUES ('25824','Void Spawn','','','0','3','0','1','1130','0','0','0','0','0')
    
    INSERT INTO creature_proto (entry, minlevel, maxlevel, faction, minhealth, maxhealth, mana, scale, npcflags, attacktime, mindamage, maxdamage, rangedattacktime, rangedmindamage, rangedmaxdamage, mountdisplayid, equipmodel1, equipmodel2, equipmodel3, respawntime, armor, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, combat_reach, auras, boss, money, invisibility_type, death_state, walk_speed, run_speed, fly_speed) VALUES ('25824','1','1','0','100','100','100','0','1500','0','0','0','0','0','0','0','0','0','36000','0','0','0','0','0','0','0','1','0','0','0','0','0','2.5','8','14')
    Summoner
    Code:
    INSERT INTO creature_names (entry, name, subname, info_str, Flags1, type, family, rank, male_displayid, female_displayid, male_displayid2, female_displayid2, civilian, leader) VALUES ('25782','Void Sentinal Summoner','','','0','10','0','0','169','23377','0','0','0','0')
    
    INSERT INTO creature_proto (entry, minlevel, maxlevel, faction, minhealth, maxhealth, mana, scale, npcflags, attacktime, mindamage, maxdamage, rangedattacktime, rangedmindamage, rangedmaxdamage, mountdisplayid, equipmodel1, equipmodel2, equipmodel3, respawntime, armor, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, combat_reach, auras, boss, money, invisibility_type, death_state, walk_speed, run_speed, fly_speed) VALUES ('25782','1','1','0','100','100','100','0','1500','0','0','0','0','0','0','0','0','0','36000','0','0','0','0','0','0','0','1','0','0','0','0','0','2.5','8','14')
    If those give you errors add an extra ,'0' to the end of the Protos..

    Oh and btw no offense.. but your attitude sucks.. when people try to help you dont be an ass.. youll get alot more help.

  6. #6
    Bloodrazer1876's Avatar Member
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    they work and i did have to add ,'0' at the end of all of them.... in addition you had the scale set to 0. no big deal i just changed them all to 1

    when i first tested it the spawns were little dots i had to hit (V) to see where they were lol


    gave ya +rep

  7. #7
    kreegoth's Avatar Contributor
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    Yeah its cause i use R735 cause i havent had a good reason to update yet... So people with higher revisions after thay added modImmunities have to add a 0 to all my work i usually try to release both versions.. And scale is set to 0 for some reason every time i export from ADE..

  8. #8
    Bloodrazer1876's Avatar Member
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    i had to do some more edditing on some valuse

    I set most of the spawns stats HP etc according to Bosskillers

    now M'uru spawns huminoids and void sentnals the sentnals spawn void spawns when they die and M'uru spawns Entropus when he dies its practicaly Blizlike now =P

    just trying to fix the 8x fiends that spawn with the void zone now =P

    a work in progress idd say my M'uru encounter is about 90% blizlike now

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