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  1. #1
    EmuSerry's Avatar Member
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    Portal Problem

    I recently made an lua portal but I cant seem to find out whats wrong...I spawn the portal in game and everything fine, however it wont port anywhere when I click it, nothing happens...the coords are correct ive checked them numerous times, anyone know whats wrong? this is the script.

    Code:
    function Deadmines_Port (pUnit, Event, pMisc)
    pMisc:Teleport (MAPID,-11215.515625, 1634.496826, 26.892584)
    end
    RegisterGameObjectEvent (250000, 4, "Deadmines_Port")

    and the sql I entered into my db is

    Code:
    INSERT INTO gameobject_names
    (entry, Type, DisplayID, Name, spellfocus, sound1, sound2, sound3, sound4, sound5, sound6, sound7, sound8, sound9, unknown1, unknown2, unknown3, unknown4, unknown5, unknown6, unknown7, unknown8, unknown9, unknown10, unknown11, unknown12, unknown13, unknown14)
    VALUES
    (250000, 4, 7022, "Deadmines Port", 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0);
    Any help is appreciated ty so much!

    Portal Problem
  2. #2
    Babbaa's Avatar Member
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    pMisc:Teleport (MAPID,-11215.515625, 1634.496826, 26.892584)

    You forgot to bloody edit the focking MAPID.

    Look closer next time.

  3. #3
    Szharz's Avatar Contributor
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    Originally Posted by Babbaa View Post
    pMisc:Teleport (MAPID,-11215.515625, 1634.496826, 26.892584)

    You forgot to bloody edit the focking MAPID.

    Look closer next time.

    Try to just tell him and not get all upset at him



  4. #4
    RyeRye's Avatar Contributor
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    Yeah, it was just 1 little problem :S.

    No need to get mad.



  5. #5
    kreegoth's Avatar Contributor
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    Also theres a good chance once you do edit the Map id youll have to activate the object in game using .go sel and .go activate

  6. #6
    EmuSerry's Avatar Member
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    Ahh, I passed out after i made the post last night, heh didnt see that wow...thanks for the help everyone!

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