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  1. #1
    gurpreet's Avatar Member
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    Donator NPCs

    OK so I know people can exploit donator items on show if they are at a vendor, but I want my donator items on NPCs like Illidan, Bald Stormwind People and stuff like that. I was wondering, I went to Creature_Proto, edited the stuff, reloaded tables and the scale and stuff changed, but the Name of the NPCs didn't (Agonizing Pain name, sub name is Donator Daggers). I would like to add the weapons to any NPC just for show, but not turn the NPC into a vendor. Please help me

    Thanks

    Donator NPCs
  2. #2
    lethalllama's Avatar Member
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    if i understand correctly, you want them to see the daggers, but not be able to buy em?

    you could make it so it costs like 100000 spirit shards to buy, and take spirit shards out of the currency vendor, and whos gunna run auchindon instances that many times for shards? if they do they deserve it, thats jsut imo

  3. #3
    kreegoth's Avatar Contributor
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    Did you clear your cache after editing it?

  4. #4
    gurpreet's Avatar Member
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    Originally Posted by lethalllama View Post
    if i understand correctly, you want them to see the daggers, but not be able to buy em?

    you could make it so it costs like 100000 spirit shards to buy, and take spirit shards out of the currency vendor, and whos gunna run auchindon instances that many times for shards? if they do they deserve it, thats jsut imo
    The top one is right. You know like Illidan has his glaives? Say I wanted to add those to a blank NPC, I tried it but it didn't work.

  5. #5
    gurpreet's Avatar Member
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    Originally Posted by kreegoth View Post
    Did you clear your cache after editing it?

    After i delete my cache, his name shows and subname which is good...But not the actual daggers. Heres a screenie.



    Edit: heres what my DB looks like, its on the right ID and stuff.



    49817 is the donator dagger.
    Last edited by gurpreet; 08-27-2008 at 05:23 AM.

  6. #6
    kreegoth's Avatar Contributor
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    Yeah you need to delete cache After changing ANYTHING to see the changes..
    Also is 49817 the DISPLAY ID of the dagger or the ITEM ID?

    Also if you havent check this out.
    http://www.mmowned.com/forums/ascent...eld-stuff.html

  7. #7
    gurpreet's Avatar Member
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    I always delete cache after I do stuff. 49817 is the ITEM ID, not the display ID.

  8. #8
    kreegoth's Avatar Contributor
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    DId you check out the Link i posted there..Credit to munchy for the guide i just copied and pasted it.

    This is just how to add working weapons that appear on the NPC's side and let them attack with it.

    Ok then lets get started!

    1. Make sure you have your NPC actually made

    2. Also find the Display ID of the item you would like to add to that creature.

    3. Go to you database whether it is Navicat, SQLyog or whatever it is and find
    "creature_proto", once you have done that find your NPC's ID in the Entry ID column.

    4. When you have found your creature scroll along to the right a bit and find the column named "equipmodel1" this is your left hand and so it is your off-hand, the hand you hold a shield in if you want to equip one to your creature

    5. Now use the item ID you would like in your off hand here, for example a sheild, and type it into "equipmodel1".

    6. Next to "equipmodel1" should be "equipinfo1", now like most guides say 'put something random', don't do that. You want to put in a blizzlike code, so for a shield you would put "218171138" with out the quotes of course.
    For a weapon put '50267138'.

    7.Now this is your off-hand weapon so in the next column 'equipslot1' you want to put '3'.

    8. Finally you can do your main-hand. Once again in the "equipmodel2"
    column put the Display ID of the weapon you want.

    9. In "equipinfo2" put '50267138' for a main-hand weapon.

    10. And last but not least in "equipslot2" you want to put '768'

    Tada, you are done.

    Now just go to your game and type ".reload creature_names" and ".reload creature_proto", or simply restart your server.

    Have fun with your new creatures!

    Here is a list of slot ID's:
    Equipinfo Equipslot Description
    50268674 - 529 - Two-handed(stave)that stays in hand.
    33490946 - 256 - Two-handed(sword/Axe/mace) stays in hand.
    33490690 - 781 - One-handed that stays in hand.
    50267138 - 768 - One-handed that sheaths and attacks with.
    218171138 - 3 - Sheild.
    33490436 - 1038 - Shield Held in hand.
    50267394 - 273 - Two-handed not sheathed.


    It will work that way

  9. #9
    gurpreet's Avatar Member
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    Thanks for that, but I'm having problems with a shield, it's not showing for -

    218171138 - 3 - Sheild.
    33490436 - 1038 - Shield Held in hand.
    Any ideas?

    Edit: If it helps, I'm using Teron Gorefiend to display the weps, maybe he can't have the shield on?

    -----RapidShare: Easy Filehosting-----

    That's the shield I'm using...It doesn't seem to display on ANY of my characters.
    Last edited by gurpreet; 08-30-2008 at 12:00 PM.

  10. #10
    kreegoth's Avatar Contributor
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    Well i think the simple Shield one is showing the shield on his back as a player would when not holding it.. Also its possible yes that the graphic wont show up on that NPC display. The easiest way to check is to MORPH yourself into that Model id using .Modify displayid ####
    and then equip the items yourself and see.

  11. #11
    Reflection's Avatar Legendary
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    Did you fix the illidan sword thing?

    If not, equipmodel should be the DISPLAY ID of the item.
    Equipinfo should be taken from the guide up there, same with equipslot.

    Freelance Digital Artist
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  12. #12
    gurpreet's Avatar Member
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    The Shields are buggy...I've made about 10 shields and none work on me or the NPC.

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