This guide is to show you how to make an NPC talk without .LUA scripting.
First open your world database in either navicat,hidisql or sqlyog or whatever you happen to use.
Second open the table called npc_monstersay, it will come up with a window that says npc_monstersay does not have a primary key. click ok.
Click the little + sign to add a new query if you have navicat.
Under entry put the ID of the NPC you would like to talk.
Under event put 0
Under chance put the percent chance you would like your npc to talk. This percentage is out of 100% so if you want the npc to talk 25% of the time it is getting hit put 25.
Under language put 0
Under type put 11 I dont knwo what other numbers do.
Under Monstername put the name of your NPC with the correct spelling capitalization etc.
Under text0 put what youw ant it to say. and leave the other text#`s blank.
This worked for me so if it doesnt for you please post maybe I can help or maybe it only works for my DB but it should work for all this is for Ascent not ManGos.
Hope this is helpful!