Stop NPC's falling through GameObjects menu

User Tag List

Page 2 of 2 FirstFirst 12
Results 16 to 22 of 22
  1. #16
    trygon11's Avatar Member
    Reputation
    4
    Join Date
    Oct 2007
    Posts
    61
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Lol AWWW i just reinforced ALL of my floors i built, but tested and works +rep ! Will use in the future im sure, TY

    Stop NPC's falling through GameObjects
  2. #17
    alj03's Avatar Contributor
    Reputation
    91
    Join Date
    Feb 2008
    Posts
    1,103
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Well, thats new. :P Nice work.
    Death to all but Metal.

  3. #18
    Aellya's Avatar Sergeant
    Reputation
    21
    Join Date
    Mar 2010
    Posts
    56
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thanks for sharing!

  4. #19
    diantonio's Avatar Member
    Reputation
    3
    Join Date
    Apr 2009
    Posts
    57
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Can you please share a guide how is this working for TrinityCore2 ?

  5. #20
    freeride474's Avatar Contributor
    Reputation
    127
    Join Date
    Aug 2006
    Posts
    278
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thanks mate this is helpful however it makes the npc literally fly and in combat they fly through buildings and stuff. +Repx3

  6. #21
    shortbread's Avatar Corporal
    Reputation
    6
    Join Date
    Mar 2010
    Posts
    20
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thank you SO much
    Tried to figure out a method, but couldn't come up with anything :P *daaah* ^^

    Although I'm using another emu etc. this basic idea is SO helpful for me right now x)
    THX+rep

  7. #22
    reloque's Avatar Member
    Reputation
    3
    Join Date
    Jul 2009
    Posts
    49
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    ArcEmu has implimented a command specifically for this purpose. It's called ".npc ongameobject 1"
    don't forget the 1 after most commands, because that is what saves the command (for all you leechers)

    ---------- Post added at 11:18 AM ---------- Previous post was at 11:17 AM ----------

    ArcEmu has implimented a command specifically for this purpose. It's called ".npc ongameobject 1"
    don't forget the 1 after most commands, because that is what saves the command (for all you leechers)

Page 2 of 2 FirstFirst 12

Similar Threads

  1. [How-To] Keep NPCs from falling through GameObject
    By Wowthanduin in forum WoW EMU Guides & Tutorials
    Replies: 1
    Last Post: 07-14-2012, 02:07 PM
  2. Mobs falling through gameobject on MaNGOS
    By Performer in forum WoW EMU Questions & Requests
    Replies: 4
    Last Post: 03-28-2009, 10:20 PM
  3. NPCs falling through GOs.
    By SuperChickenofDoom in forum WoW EMU Questions & Requests
    Replies: 1
    Last Post: 08-26-2008, 07:15 PM
  4. [Question] WMO fall through
    By Someonecool in forum WoW ME Questions and Requests
    Replies: 2
    Last Post: 02-28-2008, 08:45 PM
  5. Fall through the world
    By highlyflamable in forum World of Warcraft Exploration
    Replies: 6
    Last Post: 10-02-2007, 04:05 PM
All times are GMT -5. The time now is 12:19 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search