[GUIDE] Compiling Gastrics GUAEngine menu

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  1. #16
    flameworker's Avatar Member
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    i asked before but somewhere else but didnt get a reply, i tried compiling now with the new rev. 16 and stillg et the same error, fatall error C1083: Data (include) can not be opened: "svn_revision.h": No such file or directory

    what am i doing wrong ?

    [GUIDE] Compiling Gastrics GUAEngine
  2. #17
    Gastricpenguin's Avatar Legendary
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    You are using an old project file that checked svn_revision.h (little something i tried). Use the latest one.
    Life Puzzler WoW - Website | Forums

  3. #18
    flameworker's Avatar Member
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    i downloaded the newest one with deleting the old one before and it still doesnt work

  4. #19
    Gastricpenguin's Avatar Legendary
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    The project files in the svn should not check for any 'svn_revision.h' file, are you sure you didn't mess with it?
    Life Puzzler WoW - Website | Forums

  5. #20
    flameworker's Avatar Member
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    ok, i redownloaded the whole arcemu svn, redownloaded the gua engine rev 19, tried it and still get the same error, and the error that the function "Wp64" is old and will be removed...

  6. #21
    gimmeurlife's Avatar Member
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    Originally Posted by flameworker View Post
    ok, i redownloaded the whole arcemu svn, redownloaded the gua engine rev 19, tried it and still get the same error, and the error that the function "Wp64" is old and will be removed...

    I'm getting the same thing when I try to compile it gives me that error and then says "0 succeeded 1 failed 0 up to date"


    Also when I compile Microsoft Visual 2008 keeps asking me to "Save file as" before it will compile.
    Last edited by gimmeurlife; 06-14-2009 at 04:46 PM.

  7. #22
    Gastricpenguin's Avatar Legendary
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    Originally Posted by gimmeurlife View Post

    I'm getting the same thing when I try to compile it gives me that error and then says "0 succeeded 1 failed 0 up to date"


    Also when I compile Microsoft Visual 2008 keeps asking me to "Save file as" before it will compile.

    Whenever you build a project for the first time, MV2008 will ask you to save a .sln file. It just stores configuration settings for easy opening. However, there should be no reason for an svn_revision.h error. GuaEngine does not touch anything in the core other than linking with the world.lib

    svn_revision.h is generated when you do a build of the core. When you are compiling it, make sure you see this:
    Code:
    1>------ Rebuild All started: Project: hearthstone-shared, Configuration: Release Win32 ------
    1>Extracting SVN revision...
    1>SVN Revision Extractor
    1>Revision found: 1509
    1>Opening existing file...
    Life Puzzler WoW - Website | Forums

  8. #23
    trinityunit's Avatar Member
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    I fail to find a project folder in my GUA folder xD

  9. #24
    House.MD's Avatar Member
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    Well everything works perfect. You probably messed someting up.

  10. #25
    B14d3r11's Avatar Sergeant Major
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    How would i know if it all worked, i compiled my core and i dont know...

  11. #26
    Dibes's Avatar Active Member
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    ok im having Issues, major issues i dont know if its my core i have an uncompiled core that im putting the Gua engine into and when i start to compile it i do everything this guide says and end up with
    fatal error C1083: Cannot open include file: 'svn_revision.h': No such file or directory
    and
    cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release
    GUAEngine.cpp
    im usin g Arc-emu Revision 2731, PLEASE help me, thanks!

    my MSN is [email protected]

  12. #27
    Confucius's Avatar Super Moderator Don't Look Back in Anger

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    yikes
    Code:
    1>------ Build started: Project: GuaEngine, Configuration: Release Win32 ------
    1>Performing Pre-Build Event...
    1>Compiling...
    1>cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release
    1>GUAEngine.cpp
    1>c:\users\hapkidomaster\desktop\aspire\trunk\src\scripts\src\guaengine\GuaEngine.h(103) : error C2061: syntax error : identifier 'UnitPointer'
    1>c:\users\hapkidomaster\desktop\aspire\trunk\src\scripts\src\guaengine\GuaEngine.h(104) : error C2061: syntax error : identifier 'PlayerPointer'
    1>c:\users\hapkidomaster\desktop\aspire\trunk\src\scripts\src\guaengine\GuaEngine.h(105) : error C2061: syntax error : identifier 'GameObjectPointer'
    1>c:\users\hapkidomaster\desktop\aspire\trunk\src\scripts\src\guaengine\GuaEngine.h(106) : error C2061: syntax error : identifier 'ObjectPointer'
    1>c:\users\hapkidomaster\desktop\aspire\trunk\src\scripts\src\guaengine\GuaEngine.h(107) : error C2061: syntax error : identifier 'UnitPointer'
    1>..\src\GuaEngine\GUAEngine.cpp(395) : error C2065: 'ObjectPointer' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(395) : error C2146: syntax error : missing ')' before identifier 'pObject'
    1>..\src\GuaEngine\GUAEngine.cpp(395) : error C2761: 'void LuaEngine::OnGossipEvent(void)' : member function redeclaration not allowed
    1>..\src\GuaEngine\GUAEngine.cpp(395) : error C2059: syntax error : ')'
    1>..\src\GuaEngine\GUAEngine.cpp(396) : error C2143: syntax error : missing ';' before '{'
    1>..\src\GuaEngine\GUAEngine.cpp(396) : error C2447: '{' : missing function header (old-style formal list?)
    1>..\src\GuaEngine\GUAEngine.cpp(434) : error C2065: 'UnitPointer' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(434) : error C2146: syntax error : missing ')' before identifier 'pUnit'
    1>..\src\GuaEngine\GUAEngine.cpp(434) : error C2761: 'void LuaEngine::OnUnitEvent(void)' : member function redeclaration not allowed
    1>..\src\GuaEngine\GUAEngine.cpp(434) : error C2059: syntax error : ')'
    1>..\src\GuaEngine\GUAEngine.cpp(435) : error C2143: syntax error : missing ';' before '{'
    1>..\src\GuaEngine\GUAEngine.cpp(435) : error C2447: '{' : missing function header (old-style formal list?)
    1>..\src\GuaEngine\GUAEngine.cpp(464) : error C2065: 'PlayerPointer' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(464) : error C2146: syntax error : missing ')' before identifier 'QuestOwner'
    1>..\src\GuaEngine\GUAEngine.cpp(464) : error C2761: 'void LuaEngine::OnQuestEvent(void)' : member function redeclaration not allowed
    1>..\src\GuaEngine\GUAEngine.cpp(464) : error C2059: syntax error : ')'
    1>..\src\GuaEngine\GUAEngine.cpp(465) : error C2143: syntax error : missing ';' before '{'
    1>..\src\GuaEngine\GUAEngine.cpp(465) : error C2447: '{' : missing function header (old-style formal list?)
    1>..\src\GuaEngine\GUAEngine.cpp(498) : error C2065: 'UnitPointer' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(498) : error C2146: syntax error : missing ')' before identifier 'pUnit'
    1>..\src\GuaEngine\GUAEngine.cpp(498) : error C2761: 'void LuaEngine::CallFunction(void)' : member function redeclaration not allowed
    1>..\src\GuaEngine\GUAEngine.cpp(498) : error C2059: syntax error : ')'
    1>..\src\GuaEngine\GUAEngine.cpp(499) : error C2143: syntax error : missing ';' before '{'
    1>..\src\GuaEngine\GUAEngine.cpp(499) : error C2447: '{' : missing function header (old-style formal list?)
    1>..\src\GuaEngine\GUAEngine.cpp(518) : error C2065: 'GameObjectPointer' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(518) : error C2146: syntax error : missing ')' before identifier 'pGameObject'
    1>..\src\GuaEngine\GUAEngine.cpp(518) : error C2761: 'void LuaEngine::OnGameObjectEvent(void)' : member function redeclaration not allowed
    1>..\src\GuaEngine\GUAEngine.cpp(518) : error C2059: syntax error : ')'
    1>..\src\GuaEngine\GUAEngine.cpp(519) : error C2143: syntax error : missing ';' before '{'
    1>..\src\GuaEngine\GUAEngine.cpp(519) : error C2447: '{' : missing function header (old-style formal list?)
    1>..\src\GuaEngine\GUAEngine.cpp(555) : error C2061: syntax error : identifier 'ObjectPointer'
    1>..\src\GuaEngine\GUAEngine.cpp(569) : error C2061: syntax error : identifier 'ObjectPointer'
    1>..\src\GuaEngine\GUAEngine.cpp(588) : error C2061: syntax error : identifier 'ObjectPointer'
    1>..\src\GuaEngine\GUAEngine.cpp(557) : error C2065: 'pObject' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(557) : error C2227: left of '->GetTypeId' must point to class/struct/union/generic type
    1>        type is ''unknown-type''
    1>..\src\GuaEngine\GUAEngine.cpp(560) : error C2065: 'pObject' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(560) : error C2065: 'Plr' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(562) : error C2065: 'pObject' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(562) : error C2227: left of '->GetTypeId' must point to class/struct/union/generic type
    1>        type is ''unknown-type''
    1>..\src\GuaEngine\GUAEngine.cpp(565) : error C2065: 'pObject' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(565) : error C2065: 'Plr' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(571) : error C2065: 'pObject' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(571) : error C2227: left of '->GetTypeId' must point to class/struct/union/generic type
    1>        type is ''unknown-type''
    1>..\src\GuaEngine\GUAEngine.cpp(574) : error C2065: 'pObject' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(574) : error C2065: 'Plr' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(574) : error C2065: 'Id' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(574) : error C2065: 'IntId' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(574) : error C2065: 'EnteredCode' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(576) : error C2065: 'pObject' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(576) : error C2227: left of '->GetTypeId' must point to class/struct/union/generic type
    1>        type is ''unknown-type''
    1>..\src\GuaEngine\GUAEngine.cpp(579) : error C2065: 'pObject' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(579) : error C2065: 'Plr' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(579) : error C2065: 'Id' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(579) : error C2065: 'IntId' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(579) : error C2065: 'EnteredCode' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(581) : error C2065: 'pObject' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(581) : error C2227: left of '->GetTypeId' must point to class/struct/union/generic type
    1>        type is ''unknown-type''
    1>..\src\GuaEngine\GUAEngine.cpp(584) : error C2065: 'pObject' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(584) : error C2065: 'Plr' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(584) : error C2065: 'Id' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(584) : error C2065: 'IntId' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(584) : error C2065: 'EnteredCode' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(590) : error C2065: 'pObject' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(590) : error C2227: left of '->GetTypeId' must point to class/struct/union/generic type
    1>        type is ''unknown-type''
    1>..\src\GuaEngine\GUAEngine.cpp(593) : error C2065: 'pObject' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(593) : error C2065: 'Plr' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(595) : error C2065: 'pObject' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(595) : error C2227: left of '->GetTypeId' must point to class/struct/union/generic type
    1>        type is ''unknown-type''
    1>..\src\GuaEngine\GUAEngine.cpp(598) : error C2065: 'pObject' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(598) : error C2065: 'Plr' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(600) : error C2065: 'pObject' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(600) : error C2227: left of '->GetTypeId' must point to class/struct/union/generic type
    1>        type is ''unknown-type''
    1>..\src\GuaEngine\GUAEngine.cpp(603) : error C2065: 'pObject' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(603) : error C2065: 'Plr' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(615) : error C2061: syntax error : identifier 'CreaturePointer'
    1>..\src\GuaEngine\GUAEngine.cpp(618) : error C2061: syntax error : identifier 'UnitPointer'
    1>..\src\GuaEngine\GUAEngine.cpp(624) : error C2061: syntax error : identifier 'UnitPointer'
    1>..\src\GuaEngine\GUAEngine.cpp(630) : error C2061: syntax error : identifier 'UnitPointer'
    1>..\src\GuaEngine\GUAEngine.cpp(636) : error C2061: syntax error : identifier 'UnitPointer'
    1>..\src\GuaEngine\GUAEngine.cpp(615) : error C2065: 'creature' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(621) : error C2065: 'mTarget' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(627) : error C2065: 'mTarget' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(633) : error C2065: 'mTarget' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(639) : error C2065: 'mKiller' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(645) : error C2660: 'LuaEngine::OnUnitEvent' : function does not take 5 arguments
    1>..\src\GuaEngine\GUAEngine.cpp(651) : error C2660: 'LuaEngine::OnUnitEvent' : function does not take 5 arguments
    1>..\src\GuaEngine\GUAEngine.cpp(657) : error C2660: 'LuaEngine::OnUnitEvent' : function does not take 5 arguments
    1>..\src\GuaEngine\GUAEngine.cpp(662) : error C2660: 'LuaEngine::CallFunction' : function does not take 2 arguments
    1>..\src\GuaEngine\GUAEngine.cpp(676) : error C2061: syntax error : identifier 'GameObjectPointer'
    1>..\src\GuaEngine\GUAEngine.cpp(685) : error C2061: syntax error : identifier 'PlayerPointer'
    1>..\src\GuaEngine\GUAEngine.cpp(676) : error C2065: 'go' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(682) : error C2660: 'LuaEngine::OnGameObjectEvent' : function does not take 4 arguments
    1>..\src\GuaEngine\GUAEngine.cpp(688) : error C2065: 'pPlayer' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(700) : error C2061: syntax error : identifier 'PlayerPointer'
    1>..\src\GuaEngine\GUAEngine.cpp(706) : error C2061: syntax error : identifier 'PlayerPointer'
    1>..\src\GuaEngine\GUAEngine.cpp(703) : error C2065: 'mTarget' : undeclared identifier
    1>..\src\GuaEngine\GUAEngine.cpp(703) : fatal error C1003: error count exceeds 100; stopping compilation
    1>Build log was saved at "file://c:\Users\Hapkidomaster\Desktop\Aspire\trunk\src\scripts\projects\2008_int_release_GuaEngine\BuildLog.htm"
    1>GuaEngine - 102 error(s), 1 warning(s)
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
    

  13. #28
    Gastricpenguin's Avatar Legendary
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    Seems like you used tried using the 3.1.x version of GuaEngine on the Aspire trunk.

  14. #29
    Confucius's Avatar Super Moderator Don't Look Back in Anger

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    Yep I was stupid, too use to compiling arcemu, Stoneharry explained how it's in branch not trunk. Thanks though +Rep 2x

  15. #30
    whinis's Avatar Member
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    I got this on compile

    Code:
    1>------ Build started: Project: GuaEngine, Configuration: Release Win32 ------
    1>Performing Pre-Build Event...
    1>Compiling...
    1>cl : Command line warning D9035 : option 'Wp64' has been deprecated and will be removed in a future release
    1>GUAEngine.cpp
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lua.h(5) : error C2871: 'System' : a namespace with this name does not exist
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lua.h(9) : error C2059: syntax error : 'public'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lua.h(10) : error C2143: syntax error : missing ';' before '{'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lua.h(10) : error C2447: '{' : missing function header (old-style formal list?)
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(37) : error C2146: syntax error : missing ';' before identifier 'func'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(37) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(37) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(42) : error C2199: syntax error : found 'void (' at global scope (was a declaration intended?)
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(42) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(42) : error C2065: 'lua_State' : undeclared identifier
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(42) : error C2065: 'L' : undeclared identifier
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(42) : error C2059: syntax error : 'const'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(44) : error C2199: syntax error : found 'void (' at global scope (was a declaration intended?)
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(44) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(44) : error C2086: 'int LUALIB_API' : redefinition
    1>        s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(42) : see declaration of 'LUALIB_API'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(44) : error C2065: 'lua_State' : undeclared identifier
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(44) : error C2065: 'L' : undeclared identifier
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(44) : error C2059: syntax error : 'const'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(46) : error C2199: syntax error : found 'int (' at global scope (was a declaration intended?)
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(46) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(46) : error C2086: 'int LUALIB_API' : redefinition
    1>        s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(42) : see declaration of 'LUALIB_API'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(46) : error C2065: 'lua_State' : undeclared identifier
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(46) : error C2065: 'L' : undeclared identifier
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(46) : error C2062: type 'int' unexpected
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(47) : error C2199: syntax error : found 'int (' at global scope (was a declaration intended?)
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(47) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(47) : error C2086: 'int LUALIB_API' : redefinition
    1>        s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(42) : see declaration of 'LUALIB_API'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(47) : error C2065: 'lua_State' : undeclared identifier
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(47) : error C2065: 'L' : undeclared identifier
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(47) : error C2062: type 'int' unexpected
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(48) : error C2199: syntax error : found 'int (' at global scope (was a declaration intended?)
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(48) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(48) : error C2086: 'int LUALIB_API' : redefinition
    1>        s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(42) : see declaration of 'LUALIB_API'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(48) : error C2065: 'lua_State' : undeclared identifier
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(48) : error C2065: 'L' : undeclared identifier
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(48) : error C2062: type 'int' unexpected
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(49) : error C2199: syntax error : found 'int (' at global scope (was a declaration intended?)
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(49) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(49) : error C2086: 'int LUALIB_API' : redefinition
    1>        s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(42) : see declaration of 'LUALIB_API'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(49) : error C2065: 'lua_State' : undeclared identifier
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(49) : error C2065: 'L' : undeclared identifier
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(49) : error C2062: type 'int' unexpected
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(50) : error C2143: syntax error : missing ';' before 'const'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(50) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(50) : error C2086: 'int LUALIB_API' : redefinition
    1>        s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(42) : see declaration of 'LUALIB_API'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(50) : error C2065: 'lua_State' : undeclared identifier
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(50) : error C2065: 'L' : undeclared identifier
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(50) : error C2062: type 'int' unexpected
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(52) : error C2143: syntax error : missing ';' before 'const'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(52) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(52) : error C2086: 'int LUALIB_API' : redefinition
    1>        s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(42) : see declaration of 'LUALIB_API'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(52) : error C2065: 'lua_State' : undeclared identifier
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(52) : error C2065: 'L' : undeclared identifier
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(52) : error C2062: type 'int' unexpected
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(54) : error C2146: syntax error : missing ';' before identifier 'lua_Number'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(54) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(54) : error C2086: 'int LUALIB_API' : redefinition
    1>        s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(42) : see declaration of 'LUALIB_API'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(54) : error C2065: 'luaL_checknumber' : undeclared identifier
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(54) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(54) : error C2143: syntax error : missing ';' before '('
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(54) : error C2143: syntax error : missing ')' before '*'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(54) : error C2143: syntax error : missing ';' before '*'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(54) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(54) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(54) : error C2062: type 'int' unexpected
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(54) : error C2059: syntax error : ')'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(55) : error C2146: syntax error : missing ';' before identifier 'lua_Number'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(55) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(55) : error C2086: 'int LUALIB_API' : redefinition
    1>        s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(42) : see declaration of 'LUALIB_API'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(55) : error C2065: 'luaL_optnumber' : undeclared identifier
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(55) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(55) : error C2374: 'lua_Number' : redefinition; multiple initialization
    1>        s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(54) : see declaration of 'lua_Number'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(55) : error C2143: syntax error : missing ';' before '('
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(55) : error C2143: syntax error : missing ')' before '*'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(55) : error C2143: syntax error : missing ';' before '*'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(55) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(55) : error C2086: 'int lua_State' : redefinition
    1>        s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(54) : see declaration of 'lua_State'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(55) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(55) : error C2086: 'int *L' : redefinition
    1>        s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(54) : see declaration of 'L'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(55) : error C2062: type 'int' unexpected
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(55) : error C2059: syntax error : ')'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(57) : error C2146: syntax error : missing ';' before identifier 'lua_Integer'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(57) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(57) : error C2086: 'int LUALIB_API' : redefinition
    1>        s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(42) : see declaration of 'LUALIB_API'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(57) : error C2065: 'luaL_checkinteger' : undeclared identifier
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(57) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(57) : error C2143: syntax error : missing ';' before '('
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(57) : error C2143: syntax error : missing ')' before '*'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(57) : error C2143: syntax error : missing ';' before '*'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(57) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(57) : error C2086: 'int lua_State' : redefinition
    1>        s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(54) : see declaration of 'lua_State'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(57) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(57) : error C2086: 'int *L' : redefinition
    1>        s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(54) : see declaration of 'L'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(57) : error C2062: type 'int' unexpected
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(57) : error C2059: syntax error : ')'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(58) : error C2146: syntax error : missing ';' before identifier 'lua_Integer'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(58) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(58) : error C2086: 'int LUALIB_API' : redefinition
    1>        s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(42) : see declaration of 'LUALIB_API'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(58) : error C2065: 'luaL_optinteger' : undeclared identifier
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(58) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(58) : error C2374: 'lua_Integer' : redefinition; multiple initialization
    1>        s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(57) : see declaration of 'lua_Integer'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(58) : error C2143: syntax error : missing ';' before '('
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(58) : error C2143: syntax error : missing ')' before '*'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(58) : error C2143: syntax error : missing ';' before '*'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(58) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(58) : error C2086: 'int lua_State' : redefinition
    1>        s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(54) : see declaration of 'lua_State'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(58) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(58) : error C2086: 'int *L' : redefinition
    1>        s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(54) : see declaration of 'L'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(58) : error C2062: type 'int' unexpected
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(59) : error C2059: syntax error : ')'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(61) : error C2199: syntax error : found 'void (' at global scope (was a declaration intended?)
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(61) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(61) : error C2086: 'int LUALIB_API' : redefinition
    1>        s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(42) : see declaration of 'LUALIB_API'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(61) : error C2297: '*' : illegal, right operand has type 'int *'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(61) : error C2062: type 'int' unexpected
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(62) : error C2199: syntax error : found 'void (' at global scope (was a declaration intended?)
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(62) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(62) : error C2086: 'int LUALIB_API' : redefinition
    1>        s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(42) : see declaration of 'LUALIB_API'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(62) : error C2297: '*' : illegal, right operand has type 'int *'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(62) : error C2062: type 'int' unexpected
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(63) : error C2199: syntax error : found 'void (' at global scope (was a declaration intended?)
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(63) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(63) : error C2086: 'int LUALIB_API' : redefinition
    1>        s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(42) : see declaration of 'LUALIB_API'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(63) : error C2297: '*' : illegal, right operand has type 'int *'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(63) : error C2062: type 'int' unexpected
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(65) : error C2199: syntax error : found 'int (' at global scope (was a declaration intended?)
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(65) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(65) : error C2086: 'int LUALIB_API' : redefinition
    1>        s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(42) : see declaration of 'LUALIB_API'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(65) : error C2297: '*' : illegal, right operand has type 'int *'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(65) : error C2059: syntax error : 'const'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(66) : error C2144: syntax error : 'void' should be preceded by ';'
    1>s:\wow\branches\3_1_0\src\scripts\src\guaengine\lua/lauxlib.h(66) : fatal error C1003: error count exceeds 100; stopping compilation
    1>Build log was saved at "file://s:\wow\branches\3_1_0\src\scripts\projects\2008_int_release_GuaEngine\BuildLog.htm"
    1>GuaEngine - 132 error(s), 1 warning(s)
    ========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
    also the patch did not work on spelleffects.cpp

    aspire branch 3_1_0

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