Thank you for the update King.
In my case the sandbox crashes after selecting the Arctium realm. Here's the trace:
Code:
[12:04:10] System: Starting Arctium WoD Sandbox 0.4 for Build 18764
[12:04:10] System: Arctium WoD Sandbox 0.4 successfully started
[12:04:10] Debug: Loading auth modules...
[12:04:10] Debug: Successfully loaded 3 auth modules
[12:04:10] Debug: Added Realm (Id: 970, Name: Arctium WoW)
[12:04:10] Debug: 97710 items loaded
[12:04:35] Debug: Program: WoW
[12:04:35] Debug: Platform: Wn64
[12:04:35] Debug: Locale: enUS
[12:04:35] Debug: Program: WoWB
[12:04:35] Debug: Platform: Wn64
[12:04:35] Debug: Locale: 18764
[12:04:35] Debug: Program: WoW
[12:04:35] Debug: Platform: base
[12:04:35] Debug: Locale: 18764
[12:04:35] Debug: Program: Bnet
[12:04:35] Debug: Platform: Wn64
[12:04:35] Debug: Locale: 37165
[12:04:35] Error: Module '8c' not used in this state
[12:04:35] Error: Module 'c3' not used in this state
[12:04:36] Debug: Encryption for account '1' enabled
Exception non géréeÂ*: System.NullReferenceException: La référence d'objet n'est pas définie Ã* une instance d'un objet.
Ã* 鬽⅛冈ᄼ㎯↖撔స.졫䞅맕ড়ꘑ벴㸈.鰰㋑웴᷆錥窼ힴ.MoveNext()
--- Fin de la trace de la pile Ã* partir de l'emplacement précédent au niveau duquel l'exception a été levée ---
Ã* System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
Ã* System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
Ã* 鬽⅛冈ᄼ㎯↖撔స.㔛จ텖鬟ꥎ볩츯.MoveNext()
--- Fin de la trace de la pile Ã* partir de l'emplacement précédent au niveau duquel l'exception a été levée ---
Ã* System.Runtime.CompilerServices.AsyncMethodBuilderCore.<ThrowAsync>b__5(Object state)
Ã* System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
Ã* System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
Ã* System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
Ã* System.Threading.ThreadPoolWorkQueue.Dispatch()