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  1. #1
    Pedregon's Avatar Contributor
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    Few Core Edits and Tweaks

    Lower Dodge Edit/Fix

    Code:
    Index: src/arcemu-world/Player.cpp
    ===================================================================
    --- src/arcemu-world/Player.cpp	(revision 3547)
    +++ src/arcemu-world/Player.cpp	(working copy)
    @@ -5317,7 +5317,7 @@
     	// Dodge
     	tmp = GetDodgeChance();
     	tmp += defence_contribution;
    -	tmp = min( max ( tmp, 0.0f ), 95.0f );
    +	tmp = min( max ( tmp, 0.0f ), 65.0f );
     	SetFloatValue( PLAYER_DODGE_PERCENTAGE, tmp );
     
     	// Block
    Allow Flying Mounts in Azeroth

    Code:
    Index: src/arcemu-world/Unit.cpp
    ===================================================================
    --- src/arcemu-world/Unit.cpp	(revision 3547)
    +++ src/arcemu-world/Unit.cpp	(working copy)
    @@ -4220,7 +4220,7 @@
     		return;
     	}
     
    -	if(m_mapId!=530 && (m_mapId!=571 || (IsPlayer() && !TO_PLAYER(this)->HasSpellwithNameHash(SPELL_HASH_COLD_WEATHER_FLYING))))
    +	if(m_mapId!=530 && (m_mapId!=571) && (m_mapId!=0 && (m_mapId!=1) || (IsPlayer() && !TO_PLAYER(this)->HasSpellwithNameHash(SPELL_HASH_COLD_WEATHER_FLYING))))
     	// can't use flying auras in non-outlands or non-northrend (northrend requires cold weather flying)
     	{
     		for( uint32 i = 0; i < 3; ++i )
    Update from level 70 to 80

    Code:
    Index: src/arcemu-world/BattlegroundMgr.cpp
    ===================================================================
    --- src/arcemu-world/BattlegroundMgr.cpp	(revision 3547)
    +++ src/arcemu-world/BattlegroundMgr.cpp	(working copy)
    @@ -418,7 +418,7 @@
     
     int CBattlegroundManager::CreateArenaType(int type, Group * group1, Group * group2)
     {
    -	Arena * ar = ((Arena*)CreateInstance(type, LEVEL_GROUP_70));
    +	Arena * ar = ((Arena*)CreateInstance(type, LEVEL_GROUP_80));
     	if (ar == NULL)
     	{
     		sLog.outError("BattlegroundMgr", "%s (%u): Couldn't create Arena Instance", __FILE__, __LINE__);
    Index: src/arcemu-world/BattlegroundMgr.h
    ===================================================================
    --- src/arcemu-world/BattlegroundMgr.h	(revision 3547)
    +++ src/arcemu-world/BattlegroundMgr.h	(working copy)
    @@ -212,7 +212,7 @@
     #define MAX_LEVEL_GROUP 9
     #define MINIMUM_PLAYERS_ON_EACH_SIDE_FOR_BG 1
     #define MAXIMUM_BATTLEGROUNDS_PER_LEVEL_GROUP 50
    -#define LEVEL_GROUP_70 8
    +#define LEVEL_GROUP_80 8
     
     
     class CBattlegroundManager : public Singleton<CBattlegroundManager>, public EventableObject
    Leecher - 08-30-2007 - Contributor - 07-23-2008
    Donator - 06-19-2009
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    Few Core Edits and Tweaks
  2. #2
    Trle94's Avatar Contributor
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    Want to bring it up ) +Rep


  3. #3
    suchAsunthan's Avatar Member
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    Lower Dodge Edit/Fix

    Code:
    Index: src/arcemu-world/Player.cpp
    ===================================================================
    --- src/arcemu-world/Player.cpp	(revision 3547)
    +++ src/arcemu-world/Player.cpp	(working copy)
    @@ -5317,7 +5317,7 @@
     	// Dodge
     	tmp = GetDodgeChance();
     	tmp += defence_contribution;
    -	tmp = min( max ( tmp, 0.0f ), 95.0f );
    +	tmp = min( max ( tmp, 0.0f ), 65.0f );
     	SetFloatValue( PLAYER_DODGE_PERCENTAGE, tmp );
     
     	// Block
    thats no fix

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