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Member
Anyone have a link or the files for the 4.3.4 version? The link on the 1st page says Forbidden. Sorry for the necro.
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Member
cant access the download sites for WOLTK patches
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Contributor
Hello, everyone, today it has been brought to my awareness that all links on the subdomain the patch was hosed on were unavailable. I have just made the patch available at the same links again, and since the screenshots used to be on imageshack, I replaced those with copies from back-up as well. I hate link rot :P - so the downloads should work once more.
Please keep in mind I no longer offer support for this patch, and it is very possible and even probable that SQL scripts are no longer structurally compatible with the changes in emulators that happened since the last release, so you may need to modify the SQL scripts as you need to make them compatible with your installation.
Thank you for all of the interest in my old work, and good luck using it if you are still going to give it a try!
-- Dark_Spyro_003
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malloc84 (1 members gave Thanks to Dark_Spyro_003 for this useful post)
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Member
Sup everyone. I found this and honestly, this is just what I'm looking for. Sadly doesn't work on newer versions of TC/AzerothCore, as the DB structure changed. I'm now working on fixing that (I'll probably just make a small dumb script in JS or C#). Basically you need to remove a bit of data from every line, as seen from my screenshot:
CtrlV.link | Fastest ScreenShot and PrintScreen online
When I figure out how to fix the script, I will post it here for 3.3.5a. I'm mostly doing this for myself, so I won't be making it work for other versions, sorry.
There's the updated SQL file. It ended up being even easier than I thought - I just used the "replace" feature in VS Code
Please keep in mind that this is a one-time fix and I probably won't be updating it/providing any support.
Last edited by Atakke; 12-12-2020 at 11:37 AM.
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6yTblJIka (1 members gave Thanks to Atakke for this useful post)
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Sorry that things went quiet here. I did manage to get this to work on TrinityCore, with a few SQL tweaks. No big deal. I did want to know if there was a way to cause the Objects - such as the barrow dens (4001077) to work when placed in the side of a hill. For instance, I'd like to add a cliffside cave near the seawall west of Land's end beach. I spawn the object fine, however the map clips into the object and I can't go down the proverbial rabbit hole there. It does make sense after all - the main map likely has priority or something - Just wanted to field any suggestions as to ways around this. Thanks ahead for looking into this. This is still a great release.
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6yTblJIka (1 members gave Thanks to Thunk for this useful post)
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thank you so much for this Atakke
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