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  1. #16
    AzolexX's Avatar Contributor
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    Tips, Suggestions:
    - Outro needs rewrite
    - Add creature respawning/despawning and management/track for adds and all creatures
    - Find other visuals
    Over all great script, it does lack on using actual LuaHypArc Functions but it is great +4 rep and keep up work like this.

    Find about scripting, programming and music! My blog: https://worldofsmth.wordpress.com!

    [Lua] The Lich King - Blizzlike
  2. #17
    stoneharry's Avatar Moderator Harry


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    Originally Posted by AzolexX View Post

    - Outro needs rewrite

    It would help if you said what was wrong.


    Originally Posted by AzolexX View Post

    - Add creature respawning/despawning and management/track for adds and all creatures

    Already is.

    Originally Posted by AzolexX View Post

    - Find other visuals

    A lot are missing because of the shitty ArcEmu DBC extractor.


    Originally Posted by AzolexX View Post

    it does lack on using actual LuaHypArc Functions
    Oh? What ones would those be? You don't need a lot of functions to make a script. There are a few LuaHypArc specific ones are used though.

  3. #18
    AzolexX's Avatar Contributor
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    "- Add creature respawning/despawning and management/track for adds and all creatures" in video there is not, they stay spawned etc..Outro needs a rewrite, look retail and yours, a lot is unfinished( but mostly visuals xD ) HypArcFuncs - USe tables, they save up space, are faster, use packets for ressurection, dummy auras, track GUID's instead of refrences, etc...Scripts good, code wise bad, still ok and works.

    Find about scripting, programming and music! My blog: https://worldofsmth.wordpress.com!

  4. #19
    stoneharry's Avatar Moderator Harry


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    Originally Posted by AzolexX View Post
    "- Add creature respawning/despawning and management/track for adds and all creatures" in video there is not, they stay spawned
    Indeed there is no handle for when the Lich King hits 10%, but there are a lot of checkers that stop adds staying spawned and despawn them later on etc.

    Originally Posted by AzolexX View Post

    ..Outro needs a rewrite, look retail and yours,

    I worked from
    Lich King (Icecrown Citadel tactics) - WoWWiki - Your guide to the World of Warcraft and the 10man worldfirst.

    Edit: I see what you mean from rewatching the video, all I can is RAGEEE (so many visuals that probably won't be there XD)

    Originally Posted by AzolexX View Post
    a lot is unfinished( but mostly visuals xD )
    Missing Visuals! Very frustrating having nothing working.

    Originally Posted by AzolexX View Post
    HypArcFuncs - USe tables, they save up space, are faster,

    This is true. I really don't want to learn a new style of scripting when I've stuck with this one for years, LuaHypArc is relatively new. Also variable conflicts should occur, but from when I tested it worked fine.

    Originally Posted by AzolexX View Post
    use packets for ressurection, dummy auras,
    There's spells to handle these.

    Originally Posted by AzolexX View Post
    track GUID's instead of refrences

    See point of tables with HypArc.


    Originally Posted by AzolexX View Post
    Scripts good, code wise bad, still ok and works.
    Yeah, I was just working with what I had to work with. The difference between this and a clean code you would only see on a very popular and busy server. I admit there's a lot of "spam code" to get around certain issues, it's a crude method of solving the problem.
    Last edited by stoneharry; 03-06-2010 at 05:19 PM.

  5. #20
    yannick0007's Avatar Member
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    Kill the lick king on live servers already =)

  6. #21
    huongphieubat's Avatar Member
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    May these help u, Harry?

    Spell:
    Summon Broken Frostmourne 73107
    Broken Frostmourne 72405
    Summon Terenas 72420

  7. #22
    stoneharry's Avatar Moderator Harry


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    Originally Posted by huongphieubat View Post
    May these help u, Harry?
    Spell:
    Summon Broken Frostmourne 73107
    Broken Frostmourne 72405
    Summon Terenas 72420
    As I read this I just realised where I've been going wrong. :3 I don't have 3.3.3 DBC's, I'm using 3.3.2 DBC's. If I extract them then the spells should work, unfortunatly I don't have the free time available to go through and change the script now. :/ I'll do it for next weekend.
    This makes me a idiot btw. :>
    Last edited by stoneharry; 03-07-2010 at 09:15 AM.

  8. #23
    marcusorwen's Avatar Member
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    the script dosent work for me
    heres the problem:
    lich king just moves away from the frozen throne an dissapers and then nothing happends

  9. #24
    stoneharry's Avatar Moderator Harry


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    Originally Posted by marcusorwen View Post
    the script dosent work for me
    heres the problem:
    lich king just moves away from the frozen throne an dissapers and then nothing happends
    Try and increase the view distance of that map in the worldmap_info. Then restart your server and try again, this should allow all variables to be declared before the event/fight starts. If it still doesn't work, I don't know why.. I will let you know though that on the latest ~2-10 revisions of ArcEmu Lua is broken and does not work properly due to a unstable commit.

  10. #25
    marcusorwen's Avatar Member
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    Originally Posted by stoneharry View Post
    Try and increase the view distance of that map in the worldmap_info. Then restart your server and try again, this should allow all variables to be declared before the event/fight starts. If it still doesn't work, I don't know why.. I will let you know though that on the latest ~2-10 revisions of ArcEmu Lua is broken and does not work properly due to a unstable commit.
    got it to work it was another script that i had and it collided so it used that script insted and then it used some parts of yours but i got it to work now
    +Rep for a realy epic script
    Last edited by marcusorwen; 03-07-2010 at 11:48 AM.

  11. #26
    Daskin's Avatar Member
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    I told you how to use Quake

  12. #27
    stoneharry's Avatar Moderator Harry


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    Originally Posted by Daskin View Post
    I told you how to use Quake
    Yes you did but I couldn't remember your username and I have so many msn contacts... Added to credits.

  13. #28
    Gawdlaw's Avatar Legendary
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    Thanks Harry !

    -------------------------------------------
    Retired Model Editor - Graphic Designer - Cameraman - Video Editor
    Flamewalker.deviantart.com / youtube.com/redmammothproduction


  14. #29
    Sely_zero's Avatar Private
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    Hey Harry,
    here i am again...and i would change what :> Like real Blizzlike... :D

    i would change
    function zzDebug_Send_Next_Message_LichKing(pUnit, Event)
    Lich:SendChatMessage(14,0,"You trained them well, Fordring. You delivered the greatest fighting force this world has ever known... right into my hands -- exactly as I intended. You shall be rewarded for your unwitting sacrifice.")
    Lich:PlaySoundToSet(17355)
    local plr = Lich:GetRandomPlayer(0)
    if plr ~= nil then
    Lich:ChannelSpell(8734, plr)
    end
    Lich:RegisterEvent("zzzzDebug_Send_Next_Message_LichKing", 24000, 1)
    end
    to
    function zzDebug_Send_Next_Message_LichKing(pUnit, Event)
    Lich:SendChatMessage(14,0,"You trained them well, Fordring. You delivered the greatest fighting force this world has ever known... right into my hands -- exactly as I intended. You shall be rewarded for your unwitting sacrifice.")
    Lich:PlaySoundToSet(17355)
    local plr = Lich:GetRandomPlayer(0)
    if plr ~= nil then
    Lich:ChannelSpell(71769, plr)
    end
    Lich:RegisterEvent("zzzzDebug_Send_Next_Message_LichKing", 24000, 1)
    end
    it is the BlizzardSpell..but the Visual to every Player aren't there :(

    So now the 2nd BIG Thing i would change...

    From
    function zzzzDebug_Send_Next_Message_LichKingzzzz(pUnit, Event)
    if Tirion == nil then
    Lich:Despawn(1,0)
    else
    Tirion:SendChatMessage(14,0,"LIGHT, GRANT ME ONE FINAL BLESSING. GIVE ME THE STRENGTH... TO SHATTER THESE BONDS!")
    Tirion:PlaySoundToSet(17392)
    Lich:RegisterEvent("zzzzDebug_Send_Next_Message_LichKingzzzzgg", 9000, 1)
    end
    end

    function zzzzDebug_Send_Next_Message_LichKingzzzzgg(pUnit, Event)
    Tirion:RemoveAura(45776) -- Ice Block
    Tirion:CastSpell(35155) -- Smite
    Lich:RegisterEvent("zzzzDebug_Send_Next_Message_LichKingzzzzgzg", 1500, 1)
    -- jumps and destroys frostmourne
    end
    to
    function zzzzDebug_Send_Next_Message_LichKingzzzz(pUnit, Event)
    if Tirion == nil then
    Lich:Despawn(1,0)
    else
    Tirion:SendChatMessage(14,0,"LIGHT, GRANT ME ONE FINAL BLESSING. GIVE ME THE STRENGTH... TO SHATTER THESE BONDS!")
    Tirion:PlaySoundToSet(17392)
    Lich:RegisterEvent("Breakoutofice", 9000, 1)
    end
    end

    function Breakoutofice(pUnit, Event)
    Tirion:RemoveAura(71614) (Remove IceBlock, to cast the Spell under this Line :>)
    Tirion:CastSpell(71797) (Look under this Quote, i'll post a Screnshoot)
    Tirion:CastSpell(71614) (Get the IceBlock Again :>, You cannot see that he was out :>)
    Lich:RegisterEvent("zzzzDebug_Send_Next_Message_LichKingzzzzgg", 5000, 1)
    end


    function zzzzDebug_Send_Next_Message_LichKingzzzzgg(pUnit, Event)
    Tirion:RemoveAura(71614) -- Ice Block
    Tirion:CastSpell(71773) (Look under this Quote, i'll post a Screnshoot)
    Lich:RegisterEvent("zzzzDebug_Send_Next_Message_LichKingzzzzgzg", 1500, 1)
    -- jumps and destroys frostmourne
    end
    So, the GREEN Sentences arent in the Script, i only Want u to show how it works. :)

    So now the ScreenShots:

    Spell 71797
    CLICK ME!

    Spell 71773
    CLICK ME!


    I Hope i could help u :>
    Last edited by Sely_zero; 03-07-2010 at 04:03 PM.

  15. #30
    stoneharry's Avatar Moderator Harry


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    Ok, I've changed it now Saly_Zero but I am unable to test the raise dead visual currently. Do you think that getting all players then getting the players to channel to the lich king, with the lich king channling to only one of the players (so he still animates) will work? The later on get all players and stop channel again. Thanks for updates.

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