[C++][SQL]Fake Online Players menu

User Tag List

Page 3 of 7 FirstFirst 1234567 LastLast
Results 31 to 45 of 93
  1. #31
    Mr.Jebus Christ's Avatar Banned
    Reputation
    117
    Join Date
    Mar 2007
    Posts
    351
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Yea the problem was that my firewall was blocking the connection lol

    [C++][SQL]Fake Online Players
  2. #32
    xhopefullookx's Avatar Member
    Reputation
    5
    Join Date
    Mar 2009
    Posts
    35
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    well done idea!

  3. #33
    Mr.Jebus Christ's Avatar Banned
    Reputation
    117
    Join Date
    Mar 2007
    Posts
    351
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    So hopefully by friday I will have the mangos and trinity released.

  4. #34
    Thetruecrow's Avatar Active Member
    Reputation
    65
    Join Date
    Nov 2008
    Posts
    79
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Good luck Terror. Will definitely help some servers XD

  5. #35
    spitfire21's Avatar Member
    Reputation
    2
    Join Date
    Oct 2009
    Posts
    100
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Good job damn firewalls they actually work lol

  6. #36
    Hellgawd's Avatar Member
    Reputation
    710
    Join Date
    Jun 2007
    Posts
    2,480
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    gahahahahaha this is amazing hahahaha

  7. #37
    homer91's Avatar Active Member CoreCoins Purchaser
    Reputation
    79
    Join Date
    Oct 2008
    Posts
    259
    Thanks G/R
    59/7
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Sooo cool!

  8. #38
    alj03's Avatar Contributor
    Reputation
    91
    Join Date
    Feb 2008
    Posts
    1,103
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Great idea man... way to go. :P
    Death to all but Metal.

  9. #39
    leonne's Avatar Member
    Reputation
    2
    Join Date
    Mar 2007
    Posts
    29
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    hey hows the trinity/mangos converting going

  10. #40
    eestraz's Avatar Member
    Reputation
    1
    Join Date
    May 2008
    Posts
    23
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    this will definately help out new servers :P nice add =rep

  11. #41
    Dombo's Avatar Banned
    Reputation
    622
    Join Date
    Nov 2008
    Posts
    1,421
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Can be easily achieved by manually adding characters to the characters table, setting their online status to 1.

  12. #42
    stoneharry's Avatar Moderator Harry


    Reputation
    1618
    Join Date
    Sep 2007
    Posts
    4,564
    Thanks G/R
    151/150
    Trade Feedback
    0 (0%)
    Mentioned
    4 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Dombo View Post
    Can be easily achieved by manually adding characters to the characters table, setting their online status to 1.
    That won't work. :3 Also incase you havn't looked the characters table is HUGE. A lot of data to fill.

  13. #43
    scyths's Avatar Member
    Reputation
    2
    Join Date
    Oct 2007
    Posts
    6
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    hi just one during how to install it i use HediSQL and put it into the databass but not sure what to do with the 1 that has patch on the end of it ??? were does that go 2

  14. #44
    leonne's Avatar Member
    Reputation
    2
    Join Date
    Mar 2007
    Posts
    29
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    you need to apply it in the source code so if you using repacks then u cant use this patch

  15. #45
    scyths's Avatar Member
    Reputation
    2
    Join Date
    Oct 2007
    Posts
    6
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    lol Dam well thanks for the info saves me a lot of time thinking if i can get it to work only to lead me to a dead end

Page 3 of 7 FirstFirst 1234567 LastLast

Similar Threads

  1. [WTS] Dynamic Fake Online Players System
    By loplop10 in forum World of Warcraft Emulator Servers
    Replies: 2
    Last Post: 05-01-2018, 10:27 AM
  2. Looking for : online player map for server
    By darkkiller1992 in forum WoW EMU Questions & Requests
    Replies: 1
    Last Post: 05-07-2009, 04:31 AM
  3. LF a server with no doner items and 50+ online players
    By darkmagishin in forum WoW EMU Questions & Requests
    Replies: 6
    Last Post: 02-23-2009, 09:12 PM
  4. [Request] A SQL That makes players start with maxskills
    By spectre123 in forum WoW EMU Questions & Requests
    Replies: 1
    Last Post: 02-17-2009, 05:08 AM
  5. How would I make a server status page? (Online player list, online/offline, etc.)
    By pioneer1337 in forum World of Warcraft Emulator Servers
    Replies: 1
    Last Post: 07-29-2008, 08:35 AM
All times are GMT -5. The time now is 09:47 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2025 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Google Authenticator verification provided by Two-Factor Authentication (Free) - vBulletin Mods & Addons Copyright © 2025 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search