[Release] Level Helper menu

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  1. #1
    Dr. Livingstone's Avatar Member
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    [Release] Level Helper

    The Level Helper is an item which will greatly increase the speed of leveling for all players on your fun server! The script's design is made to increase the ease of customizing the script to tailor your needs. Here are some of the ways you can easily customize this script just in the first 20 lines!

    1. Allow people to teleport to their faction's mall using the stone
    2. Set the coordinates for your Horde and Alliance malls
    3. Allow the stone to be usable in combat or not
    4. The item id for your item
    5. Allow the item to be used to teleport to the mall at level 80 or not

    Currently the script allows players to merely select "Take me to level!" and will take them to their level and faction specific location to level. It also can allow players to select "Take me to the mall!" This will teleport them to their faction specific mall. Future releases may include the following features; Repair at the item, purchase reagents from the item, purchase arrows/bullets from item, sell your loot at the item, and purchase armor/weapons at the item!

    Here is the lua script. I don't have a SQL for you to use, so you will have to create your own item. Sorry.

    Code:
    			--[[====================================--
    			--		The Good Dr.'s Script			--
    			--======================================--	--
    			--		 Lua Level Helper				--
    			--		 		 				--
    			--		  By Justin/Dr. Livingstone		--
    			--======================================--]]
    			
    LEVER_HELPER_VERSION = 1.0			
    --[[==========================	Config 	===============================]]--
    
    	-- General Config --
    	AllowMallTele = true -- [True/False] If set to true it allows people to teleport to the mall of their faction.  If false then they are not allowed to
    	HordeMall = "map, x, y, z" -- Set these to the X, Y, and Z coordinates of your Horde Mall
    	AllianceMall = "map, x, y, z" -- Set these to the X, Y, and Z coordinates of your Alliance Mall
    	UsableInCombat = false -- [True/False]  If you want people to be able to use the porter in combat then set to true.  If not set to false.
    	ErrorCombatMessage = "You cannot use the Level Helper while in combat.  That would be cheating" -- What you want it to tell the player if they aren't allowed to use it in combat, but still attempt to
    	NotLevel10Message = "I suggest grinding on a few mobs until you reach level 10"
    	ItemID = ChangeThis! -- The item id for your level helper.  Set to whatever you want
    	Level80NoUse = "You are level 80.  I am no longer any help to you..." -- What you want the level helper to tell people if they aren't allowed to use it at level 80
    
    --[[=========================	Level Helper	===============================]]--
    
    function LEVEL_HELPER_START(Item, Player)
    	if (player:IsInCombat() == true) and (UsableInCombat == false) then -- If the player is in combat at you want them to not be able to use the level helper in combat then it will show the ErrorCombatMessage
    		player:SendAreaTriggerMessage(" - "..ErrorCombatMessage.." - ")
    	else
    		if (player:GetFaction() == 1) and (AllowMallTele == true) and (player:GetPlayerLevel() < 80) then -- If player is Horde and they are allowed to tele to the mall then this menu will appear
    		Item:GossipCreateMenu(1234, Player, 0)
    			Item:GossipMenuAddItem(8, "Take me to level!", 1)
    			Item:GossipmenuAddItem(9, "Take me to the mall!", 2)
    		Item:GossipSendMenu(Player)
    		end
    		if (player:GetFaction() == 1) and (AllowMallTele == false) and (player:GetPlayerLevel() < 80) then -- If player is Horde and they aren't allowed to tele to the mall then this window will appear
    		Item:GossipCreateMenu(1234, Player, 0)
    			Item:GossipMenuAddItem(8, "Take me to level!", 1)
    		Item:GossipSendMenu(Player)
    		end
    		if (player:GetFaction() == 0) and (AllowMallTele == true) and (player:GetPlayerLevel() < 80) then -- If player is Ally and they are allowed to tele to the mall then this window will appear
    		Item:GossipCreateMenu(1234, Player, 0)
    			Item:GossipMenuAddItem(8, "Take me to level!", 3)
    			Item:GossipMenuAddItem(9, "Take me to the mall!", 4)
    		Item:GossipSendMenu(Player)
    		end
    		if (player:GetFaction() == 0) and (AllowMallTele == false) and (player:GetPlayerLevel() < 80) then -- If player is Ally and they aren't allowed to tele to mall then this menu will appear
    		Item:GossipCreateMenu(1234, Player, 0)
    			Item:GossipMenuAddItem(8, "Take me to level!" 3)
    		Item:GossipSendMenu(Player)
    		end
    		if (player:GetPlayerLevel() == 80) and (player:GetFaction() == 0) and (AllowMallTele == true) then -- If the player is Ally and level 80 it will show just the mall tele
    		Item:GossipCreateMenu(1234, Player, 0)
    			Item:GossipMenuAddItem(8, "Take me to the mall!", 4)
    		Item:GossipSendMenu(Player)
    		end
    		if (player:GetPlayerLevel() == 80) and (player:GetFaction() == 1) and (AllowMallTele == true) then -- If the player is Horde and level 80 it will show just the mall tele
    		Item:GossipCreateMenu(1234, Player, 0)
    			Item:GossipMenuAddItem(8, "Take me to the mall!", 2)
    		end
    		if (player:GetPlayerLevel() == 80) and (AllowMallTele == false) then
    			player:SendAreaTriggerMessage(" - "..Level80NoUse.." - ")
    		end
    	end
    end
    
    LEVEL = player:GetPlayerLevel()
    
    if (intid == 3) then -- Ally "Take me to level!"
    	if (LEVEL < 10) then
    		player:SendAreaTriggerMessage(" - "..NotLevel10Message.." - ")
    	end
    	if (LEVEL >= 10) and (LEVEL <= 13) then
    		player:Teleport(0, -4803.404785, -2927.534912, 328.762360)
    	end
    	if (LEVEL >= 14) and (LEVEL <= 17) then
    		player:Teleport(0, -9703.644531, -2209.830811, 57.845242)
    	end
    	if (LEVEL >= 18) and (LEVEL <= 21) then
    		player:Teleport(0, -11123.652344, 1190.825439, 64.072624)
    	end
    	if (LEVEL >= 22) and (LEVEL <= 25) then
    		player:Teleport(0, -9277.922852, -3028.409424, 118.868683)
    	end
    	if (LEVEL >= 26) and (LEVEL <= 29) then
    		player:Teleport(0, -10967.732422, -269.651428, 22.439180)
    	end
    	if (LEVEL >= 30) and (LEVEL <= 33) then
    		player:Teleport(0, -11643.402344, -560.218262, 33.483208)
    	end
    	if (LEVEL >= 34) and (LEVEL <= 37) then
    		player:Teleport(0, -11930.924805, -593.189575, 16.999115)
    	end
    	if (LEVEL >= 38) and (LEVEL <= 41) then
    		player:Teleport(0, -12898.222656, -789.831116, 51.99805)
    	end
    	if (LEVEL >= 42) and (LEVEL <= 45) then
    		player:Teleport(0, -6726.391602, -1628.368042, 193.653915)
    	end
    	if (LEVEL >= 46) and (LEVEL <= 49) then
    		player:Teleport(0, -10900.470703, -2933.303223, 12.872971)
    	end
    	if (LEVEL >= 50) and (LEVEL <= 53) then
    		player:Teleport(0, -11240.953125, -3340.238770, 9.179361)
    	end
    	if (LEVEL >= 54) and (LEVEL <= 57) then
    		player:Teleport(0, 2726.371826, -1679.125854, 126.680740)
    	end
    	if (LEVEL >= 58) and (LEVEL <= 61) then
    		player:Teleport(530, -796.510498, 2181.584229, 10.901132)
    	end
    	if (LEVEL >= 62) and (LEVEL <= 64) then
    		player:Teleport(530, -473.192444, 3729.304688, 29.000946)
    	end
    	if (LEVEL >= 65) and (LEVEL <= 66) then
    		player:Teleport(530, -2699.693604, 6406.205566, 37.739193)
    	end
    	if (LEVEL >= 67) and (LEVEL <= 68) then
    		player:Teleport(530, 2332.901367, 2597.108398, 127.917793)
    	end
    	if (LEVEL >= 69) and (LEVEL <= 70) then
    		player:Teleport(530, 4366.186523, 3245.312744, 146.430984)
    	end
    	if (LEVEL >= 71) and (LEVEL <= 72) then
    		player:Teleport(571, 1043.915649, -4395.568359, 161.937683)
    	end
    	if (LEVEL >= 73) and (LEVEL <= 74) then
    		player:Teleport(571, 3750.131104, -11020.486206, 120.679367)
    	end
    	if (LEVEL >= 75) and (LEVEL <= 76) then
    		player:Teleport(571, 3801.111816, -3839.009003, 175.423004)
    	end
    	if (LEVEL >= 77) and (LEVEL <= 78) then
    		player:Teleport(571, 6962.209961, -1576.280029, 879.349976)
    	end
    	if (LEVEL == 79) then
    		player:Teleport(571, 7021.106445, -1684.665649, 819.533203)
    	end
    end
    
    
    if (intid == 4) then
    	player:Teleport(AllyMall)
    end
    
    if (intid == 2) then
    	player:Teleport(HordeMall)
    end
    
    if (intid == 3) then -- Horde "Take me to level!"
    	if (LEVEL < 10) then
    		player:SendAreaTriggerMessage(" - "..NotLevel10Message.." - ")
    	end
    	if (LEVEL >= 11) and (LEVEL <= 13) then
    		player:Teleport(1, -39.206371, -2956.889648, 94.633240)
    	end
    	if (LEVEL >= 14) and (LEVEL <= 17) then
    		player:Teleport(530, 7215.870117, -7456.700195, 55.805698)
    	end
    	if (LEVEL >= 18) and (LEVEL <= 21) then
    		player:Teleport(1, -3883.204102, -1695.575195, 92.901695)
    	end
    	if (LEVEL >= 22) and (LEVEL <= 25) then
    		player:Teleport(1, -4971.795410, -2152.113525, -36.372494)
    	end
    	if (LEVEL >= 26) and (LEVEL <= 29) then
    		player:Teleport(1, -4986.696777, -1946.943115, 82.353615)
    	end
    	if (LEVEL >= 30) and (LEVEL <= 33) then
    		player:Teleport(0, -1713.078247, -3172.283203, 28.566423)
    	end
    	if (LEVEL >= 34) and (LEVEL <= 37) then
    		player:Teleport(0, -1583.758545, -3105.699707, 24.253660)
    	end
    	if (LEVEL >= 38) and (LEVEL <= 41) then
    		player:Teleport(1, -3764.590332, -3445.596191, 37.592896)
    	end
    	if (LEVEL >= 42) and (LEVEL <= 45) then
    		player:Teleport(1, -7342.144043, -4560.302246, 10.579253)
    	end
    	if (LEVEL >= 46) and (LEVEL <= 49) then
    		player:Teleport(1, -7980.592285, -5320.064453, 12.382618)
    	end
    	if (LEVEL >= 50) and (LEVEL <= 53) then
    		player:Teleport(0, 1146.042725, -1765.793091, 61.565624)
    	end
    	if (LEVEL >= 54) and (LEVEL <= 57) then
    		player:Teleport(0, 1308.166992, -1234.708862, 62.679840)
    	end
    	if (LEVEL >= 58) and (LEVEL <= 61) then
    		player:Teleport(530, -1148.066162, 2676.270752, 2.865906)
    	end
    	if (LEVEL >= 62) and (LEVEL <= 64) then
    		player:Teleport(530, -2350.550293, 3338.223633, -2.462904)
    	end
    	if (LEVEL >= 65) and (LEVEL <= 66) then
    		player:Teleport(530, -2501.895752, 8022.805176, 48.207684)
    	end
    	if (LEVEL >= 67) and (LEVEL <= 68) then
    		player:Teleport(530, 3638.767822, 6781.376465, 132.400421)
    	end
    	if (LEVEL >= 69) and (LEVEL <= 70) then
    		player:Teleport(530, -2929.804688, 1612.546143, 45.346500)
    	end
    	if (LEVEL >= 71) and (LEVEL <= 72) then
    		player:Teleport(571, 3547.870850, 5423.767090, 40.976692)
    	end
    	if (LEVEL >= 73) and (LEVEL <= 74) then
    		player:Teleport(571, 3814.961182, 6736.256348, 160.340118)
    	end
    	if (LEVEL >= 75) and (LEVEL <= 76) then
    		player:Teleport(571, 5147.963379, -2801.662598, 289.703644)
    	end
    	if (LEVEL >= 77) and (LEVEL <= 78) then
    		player:Teleport(571, 5203.854980, 5734.003960, -83.279434)
    	end
    	if (LEVEL == 79) then
    		player:Teleport(571, 7362.846191, 2591.395996, 393.425079)
    	end
    end
    
    RegisterItemGossipEvent(ItemID, 1, "LEVEL_HELPER_START")
    Credits:
    Performer - Idea & coords
    Sounddead - Idea & coords
    Last edited by Dr. Livingstone; 06-07-2009 at 07:46 PM.

    [Release] Level Helper
  2. #2
    mager1794's Avatar Member
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    Nice script man +Rep x2
    Lunar Gaming - Reaching For The Stars

  3. #3
    sasoritail's Avatar Contributor
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    :O omfgwtflmao nice!
    +Rep!
    It's been a while

  4. #4
    Performer's Avatar Contributor
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    Lua version of mine basically xD Nice job mate +rep
    Last edited by Performer; 06-07-2009 at 04:49 PM.


  5. #5
    Vindicated's Avatar Contributor
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    ^^ Lua not LUA. But nice work. Good to see the contribution. +Rep x2


  6. #6
    Performer's Avatar Contributor
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    w/e screw Lua. I do C++ now xD


  7. #7
    Dr. Livingstone's Avatar Member
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    Haha. Performer, I used some of your and Sound's coords from the Hypnotic level helper I had on my comp. I need to add that to the credits >.<

  8. #8
    gimmeurlife's Avatar Member
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    Real nice work here man... I was looking for something like this for one specific thing on my server xD GJ and +Rep

  9. #9
    y2kss66's Avatar Member
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    very nice work Dr. Livingstone. keep it up!

  10. #10
    Dr. Livingstone's Avatar Member
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    Thanks everyone. Gonna update it soon. Been looking into other things.

  11. #11
    Linkn's Avatar Contributor
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    Nice job with this doc, +Rep of course

    Edit: Gotta spread

  12. #12
    ricric's Avatar Member
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    Awsome post man! +Rep

  13. #13
    Link_S's Avatar Member
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    Nice! +Rep!
    Why do I need a signature?

  14. #14
    sirplexer's Avatar Member
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    Ok, Im new to lua and items that go with the lua scripts i have no idea how to get this lua script to work with an item i dont know what i need the specs on the item to be. Can anyone tell me what i would need to to this script?

  15. #15
    Obsideon's Avatar Member
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    Very nice script, +Rep when I can

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