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  1. #2611
    Shroomy's Avatar Member
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    I'll give it a try, thx

    hope it works =)

    [X3 Release] Keazain`s Latest Compiles and Converted NCDB & Logon DB ready for use!
  2. #2612
    Khar00f's Avatar Member
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    Hi guys, I'm new around these parts and just started working with pv servers, i downloaded Keazains but i have a few questions, (using Wotlk 3.0.9)

    what is the "map" folder for? reason i ask is i tried running the server without it, and it works, so just for information purposes, should the maps folder be in the keazains pack root folder or inside the xpackblizz folder? I'm only interested in playing on a blizzlike server for now.

    also what are vmaps and what are they used for? again, seems to work fine without but i can't find info on what they are to start with and also if you recommend them to be used should i put them in the keazains pack root folder or inside the xpackblizz folder

    now i tried using one of his repacks (arcemu), i imported the ultimateblizz.sql to the world db, but there's' something strange, everything i do is one hit kill.
    i get killed with one hit and i kill everything with one hit, this is from a new character lvl1, i checked the world.conf file and everything seems fine. all rates are set to 1, only modifications i've made is set my realm type in world.conf to normal instead of pvp

    also i can't seem to find a simple way to create users, this pv server is just for me and my brother at home, so no need for the website and such, i tried creating the accounts manually in the logon db, but when i boot the arcemu-world.exe it crashes, the only way i found is to copy the admin line, and paste it with a new id changing the user/pass and changing the gm flag to 0 and the Flags to 8/24 depending on what i want. if i do that, there's no crashes then.

    and one last question, right now I'm using a arcemu 2.4.3 TBC repack from another user, is there anyway i can import my characters to keazains server once i have it up and running (and how)?

    P.S.: All the questions asked in this post, I've been researching for days without much luck, so any help would be greatly appreciated,

    Thank you.
    Last edited by Khar00f; 05-05-2009 at 11:31 PM.

  3. #2613
    W@WAdict's Avatar Member
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    Originally Posted by Khar00f View Post
    what is the "map" folder for?

    also what are vmaps and what are they used for?
    The map folder contains binary files of all the maps used by the emulator, it contains cell information and such, it is highly recommended that you use the maps. There is an extraction tool that is used to extract the maps and also the vmaps, if I remember correctly ArcEmu used two tools for the vmaps, a pre tool that needed to be run first and then the vmap extraction tool. It also takes quite a while for the vmaps to extract.

    The vmaps are maps that are used for collision detection, if you want things that require line of site to work you will need these maps, they are also used to prevent creatures and NPCs from walking through things.

    If you want to have the most blizz like experience then I recommend that you extract and use these files. The map and vmap directories would be located under the folder that you have the arcemu-world.exe program in.

    There is also a DBC extrator that you will want to use to be sure you have the correct DBC files for your client version.

    All the extractors are probably under a Tools directory in the repack, and possibly contain readme.txt files to tell you the order to run things in. The DBC directory will also go under the server folder (where the arcemu-world.exe progam is).

    As for using information from another repack, if the emulator is the same and the accounts tables have the same structure, you can export from the tables in the old repack and import into the tables in the new repack database.

    I created all my users by just manually typing them into the accounts table, I had no trouble with this, so I am not sure what is happening in your case.

    The one hit stuff I am not sure of either, if things are configured properly in your conf files.

    Hope this helps in some way.
    Last edited by W@WAdict; 05-06-2009 at 02:03 AM.

  4. #2614
    anasterian94's Avatar Member
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    will MANGOS: Latest Rev.7664 work for 3.1.1 build 9835

  5. #2615
    Khar00f's Avatar Member
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    Thank you W@Wadict, very helpfull, for the maps/vmaps explanations,

    now the only thing left is to figure out why is it one hit kill,
    so if any1 can answer me that, i'll be good to go

    what's weird about the 1 hit kill, is the fact that if i shoot the ennemie, he only looses 10HP and dies, it's not like i have super damage, so i dunno where to start looking for that. I didn't play around with my conf file, except for the lan ip in realms and the realm type in world

    i had a trouble getting the starting the mysql DB, it would give me constant path error, i had to change all path references from relative to absolute, then it worked (no i didn't change the folder name).

    if i have a TBC 2.4.3 client, can i use the maps/vmaps/dbc from the 3.0.9 or should i be extracing the ones from the 2.4.3

  6. #2616
    W@WAdict's Avatar Member
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    Originally Posted by Khar00f View Post
    if i have a TBC 2.4.3 client, can i use the maps/vmaps/dbc from the 3.0.9 or should i be extracing the ones from the 2.4.3
    Some of those files changed between those client versions. Spells rely heavily on the dbc files being the correct ones for the client build you are running. I have found it best to just re-extract those files with updated clients, especially with bigger patches like the 3.0.x patches.

    I do not remember exactly but it seems like 2.4.3 was pre WOTLK, which means the map files have really changed because of added areas. I would recommend that you extract the 2.4.3 files to use with a 2.4.3 client.

    As for the one hit kill problem, I have not studied the code in quite a long time for any of the Ascent derivatives, so I am not sure where to go for that one, if the conf files are correct.

    If I get some time, I will see what I can find out, but pretty busy at the moment.

  7. #2617
    Khar00f's Avatar Member
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    about the extractors, are they version dependent?

    meaning can i use the same extractor tools that i used on Wotlk to extract maps/vmaps/dbc of TBC (2.4.3)? or do i need get the extractor tools for that client version?

    Thank you very much for your time.

  8. #2618
    W@WAdict's Avatar Member
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    Originally Posted by Khar00f View Post
    about the extractors, are they version dependent?

    meaning can i use the same extractor tools that i used on Wotlk to extract maps/vmaps/dbc of TBC (2.4.3)? or do i need get the extractor tools for that client version?

    Thank you very much for your time.
    I do not recall anything that changed between 2.4.3 and 3.0.9 that required changes to the extractors, so I would think the same extractor would work for 2.4.3 that works with WOTLK.

  9. #2619
    Khar00f's Avatar Member
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    how do you crate an account in arcemu keazain's release? do you do it through the database directly or do you add it through the cmd line when you start the arcemu-longon.exe? because i can't get the website working to create the accounts, and right now creating accounts is a hastle cause i can only duplicate the admin line (in the sql database directly) and then replace the user/pass/ect...

    also are the maps/vmaps/dbc emu interchangeable? can i copy the same folders from arcemu to say a mangos emu? or do i need to re-extract them for a mangos server?

    and last question, to transfer characters from an arcemu 2.4.3 to arcemu 3.0.9 which tables from the characters database do i need to extract to then import in the 3.0.9 database?

    I know i'm asking a lot of question, sorry bout that
    and thank you again for your patience.

  10. #2620
    W@WAdict's Avatar Member
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    Originally Posted by Khar00f View Post
    how do you crate an account in arcemu keazain's release? do you do it through the database directly or do you add it through the cmd line when you start the arcemu-longon.exe? because i can't get the website working to create the accounts, and right now creating accounts is a hastle cause i can only duplicate the admin line (in the sql database directly) and then replace the user/pass/ect...

    also are the maps/vmaps/dbc emu interchangeable? can i copy the same folders from arcemu to say a mangos emu? or do i need to re-extract them for a mangos server?

    and last question, to transfer characters from an arcemu 2.4.3 to arcemu 3.0.9 which tables from the characters database do i need to extract to then import in the 3.0.9 database?

    I know i'm asking a lot of question, sorry bout that
    and thank you again for your patience.
    Personally I just type directly into the database using SQLYog when creating accounts.

    The extracted maps in Mangos used to be cell based, if this has not changed then the maps are not interchangeable, Arcemu maps have each map in a seperate file, rather than each cell. I am not sure about the vmaps, possibly the DBC files would interchange, but it takes hardly any time to extract the dbc files, so would probably be better to do that.

    The tables to backup for accounts, characters and guild information, if I remember correctly were something like this:

    accounts
    ipbans
    account_data
    account_forced_permissions
    auctions
    characters
    charters
    gm_tickets
    guilds
    guild_bankitems
    guild_banklogs
    guild_banktabs
    guild_checkpoints
    guild_data
    guild_logs
    guild_ranks
    mailbox
    playercooldownitems
    playercooldownsecurity
    playeritems
    playerpets
    playerpetspells
    playersummonspells
    questlog
    social
    tutorials

    I am not 100% sure on these tables it has been a long time since I backedup account and character information. Also, there were probably some structure or other changes to these tables between those revisions, so you may have to import any sql updates that effect the characters, guilds and accounts.

  11. #2621
    senkin's Avatar Member
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    So no confirmation on which cores he has listed are 3.1.0? I would guess it is the Ascent.

  12. #2622
    Khar00f's Avatar Member
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    any1 has any info on the last issue i'm having with the ArcEmu_Repack_2527

    any character i create gets killed with one hit, or can kill anything with one hit.
    (Wotlk Client 3.0.9) Conf files have not been touched except to change the Real Type to Normal instead of PVP

    Thank you for your time

  13. #2623
    candyman200444's Avatar Member
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    just what to say awesome repacks, but just one question where are you keazain missing all your update, so come back soon
    Last edited by candyman200444; 05-07-2009 at 07:37 AM.

  14. #2624
    theory18's Avatar Member
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    Hi i love your repack!!
    but i cant download it somehow the download always stops at 30mb sometimes 100mb and it goes WAAAAY sloow, im downloading at 20kb/s while other downloads on like rapidshare are 500kb/s

    Could you please upload it it somewhere else?
    I'm talking about this one

    ULTIMATE ARCEMU by Keazain: Last Update 2009.04.11 - Download *HOTPack
    Repack Content: | Full Integrated with Website,Forum,Armory,Rewardshop,V.I.P. Accounts,Blizzserver,Funserver,Tools and World/Logon Databases * With ULTIMATE Fun |
    link to download is Filekeeper > Download > Keazain > Arcemurepackrev2527
    THANKS IN ADVANCE! +rep for the uploader

  15. #2625
    W@WAdict's Avatar Member
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    Originally Posted by theory18 View Post
    Hi i love your repack!!
    but i cant download it somehow the download always stops at 30mb sometimes 100mb and it goes WAAAAY sloow, im downloading at 20kb/s while other downloads on like rapidshare are 500kb/s

    Could you please upload it it somewhere else?
    I'm talking about this one



    THANKS IN ADVANCE! +rep for the uploader
    Maybe megaupload will be a little faster.

    MEGAUPLOAD - Arcemurepackrev2527.rar

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