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Originally Posted by
Reterect
For myself, this change was mandatory, as playerbots are randomly using this mount and zooming all over the map. They also have an unfair advantage in battlegrounds.
This happens on our realm as well, it usually seems to be night elves of various classes on their cat mounts. Care to explain how you are going to fix it for the rest of us?
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Originally Posted by
aromy
Hi and thanks again for this amazing repack. I've been really enjoying it solo with your repack.
"Automatic role matching (tanker, healer, DPS) when using Dungeon Finder"
I have to manually inspect or switch the spec of each bot before forming a group.
This gets very tedious especially when I'm playing a tanker or healer, because I need to make sure the bots are correctly specced for the other roles.
What I’m hoping for is a way for the Dungeon Finder to automatically assign appropriate bots to fill tanker/healer/DPS roles based on their level/spec, so I don’t have to manually configure them every time.
It would be incredibly helpful if Dungeon Finder could automatically match roles like tanker, healer, and DPS based on my character specs and form a proper group.
Thanks so much for your work — this feature would make solo bot-based dungeon runs much smoother!
Can't you use the multibot addon to speed that up?
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Contributor
Originally Posted by
smilingbob
This happens on our realm as well, it usually seems to be night elves of various classes on their cat mounts. Care to explain how you are going to fix it for the rest of us?
Replace your data files with the ones from the github link in the first post. Those are not modified.
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smilingbob (1 members gave Thanks to Aldebaraan for this useful post)
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Originally Posted by
Aldebaraan
Replace your data files with the ones from the github link in the first post. Those are not modified.
Are you talking about these: Releases . wowgaming/client-data . GitHub
Those are the data files I am using if so. I did a clean install not long ago and copied the sql database into it to restore characters but the alliance bots in question still had super movement speed on their saber mounts. Edit: Or maybe I used the files in the first link and not the Github. Going to redownload and see if it fixes, thanks.
Edit2: Looks like that may have done the job, haven't seen a super speed night elf mount since installing the Github data files. Thanks!
Last edited by smilingbob; 07-16-2025 at 04:30 PM.
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Aldebaraan (1 members gave Thanks to smilingbob for this useful post)
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Aldebaraan (1 members gave Thanks to giogionis for this useful post)
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Is there a way to change the drop rates in raids?
Right now only 1 item drops per boss in 25 mans, plus 1 tier token for the bosses that carry.
I've tried editing :
Rate.Drop.Item.ReferencedAmount
Rate.Drop.Item.GroupAmount
In the worldserver.conf, but to no effect.
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Member
First off I have to just say thank you so much for this repack.
I'm really new at this server stuff and I've never seen something so amazing. Being able to solo play on a server with active bots is incredible, and this was so easy to install and set it up.
I'm having a lot of fun with this and I've kept it running for a bit. The bots have started spreading out and doing their thing. I did have one question and I'm not sure if it was mentioned in the thread somewhere. It looks like on my server the bots will not go to outland or northrend, with the exception of death knights that do end up spreading out across outland but not northrend.
Is this normal behavior? Or is there something I possibly did wrong in the setup? I have messed with a few of these settings, namely I've turned on the player brackets module and I turned off RPG mode in the bot settings. But it looks like regardless of what I do the bots won't go to these places normally.
Otherwise the bots are performing great, and spreading across the traditional zones under 60, so everything else seems to be working. Thank you again for the pack!
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Contributor
Originally Posted by
qrx
Is there a way to change the drop rates in raids?
Right now only 1 item drops per boss in 25 mans, plus 1 tier token for the bosses that carry.
I've tried editing :
Rate.Drop.Item.ReferencedAmount
Rate.Drop.Item.GroupAmount
In the worldserver.conf, but to no effect.
configs/modules/mod_dynamic_loot_rates.conf
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qrx (1 members gave Thanks to Aldebaraan for this useful post)
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Originally Posted by
Remster
First off I have to just say thank you so much for this repack.
I'm really new at this server stuff and I've never seen something so amazing. Being able to solo play on a server with active bots is incredible, and this was so easy to install and set it up.
I'm having a lot of fun with this and I've kept it running for a bit. The bots have started spreading out and doing their thing. I did have one question and I'm not sure if it was mentioned in the thread somewhere. It looks like on my server the bots will not go to outland or northrend, with the exception of death knights that do end up spreading out across outland but not northrend.
Is this normal behavior? Or is there something I possibly did wrong in the setup? I have messed with a few of these settings, namely I've turned on the player brackets module and I turned off RPG mode in the bot settings. But it looks like regardless of what I do the bots won't go to these places normally.
Otherwise the bots are performing great, and spreading across the traditional zones under 60, so everything else seems to be working. Thank you again for the pack!
Are you playing the individual progression version? If yes the bots may be blocked from these places unless they have a certain progression level.
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Remster (1 members gave Thanks to Aldebaraan for this useful post)
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I will try to post the update tomorrow. So post any issues and suggestions and i will try to address them in the update.
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Remster (1 members gave Thanks to Aldebaraan for this useful post)
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Originally Posted by
Aldebaraan
Are you playing the individual progression version? If yes the bots may be blocked from these places unless they have a certain progression level.
Ahh yes that was it. I didn't really look much into the individual progression module until you mentioned it, and once I turned it off the bots started flocking to those zones.
Thanks again! Keep up the good work!
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Aldebaraan (1 members gave Thanks to Remster for this useful post)
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Originally Posted by
Aldebaraan
configs/modules/mod_dynamic_loot_rates.conf
Ah I overlooked that one, thanks!
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Aldebaraan (1 members gave Thanks to qrx for this useful post)
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I have a question in the future it's possible to upgrade in cataclysm when we have finish all contents ? ? :3
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I'm getting regular crashes with this message:
Exception code: C0000420 Ein Assertionsfehler ist aufgetreten.
Assertion message: #----------------------------------------------------------------------#
>> ASSERTION FAILED
# Location: L:\azerothcore-wotlk\src\common\Utilities\Random.cpp:46
# Function: urand
# Condition: max >= min
#----------------------------------------------------------------------#
Fault address: 00007FF623C8B4C5 01:000000000161A4C5 E:\Wow Server\Azerothcore WoTLK Repack\worldserver.exe
Any idea what causes this?
[edit] After turning off playerbots I didn't have a single crash. So it's probably related to that module.
Last edited by Inftje; 07-18-2025 at 05:57 PM.
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Member
Can i keep my config files during an update or should I just re configure them?