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Member
Hello again, got something fresh for you:
DATABASE PATCH: PWN+ DBv3
https://mega.nz/file/xKEQHCSB#C6U3Ac...6qhiDggjS8VPvc
Contains Fixed Loot Tables and Aggro Redesign v2. See included text file detailed information and setup. This is a combined and streamlined "installation" of the two database updates, if you already have those installed - you do not need this.
SPELL PATCH: PWN+ 1.0.5c
https://mega.nz/file/oe0imKgS#YFCvz0...G1jzPZrOqyF0Gw
See included text file for detailed information and setup.
This patch finished the healing spell revamp (v2). It includes all the changes implemented by previous patches, you do not need to hunt around for those. The zip also includes a patch history (including the set bonus revamp), so if you're curious - check it out. Enjoy!
The PWN+ discord is always open. Help, feedback, bug reports, or just chatting - you're welcome to join.
Project Wrathnilla+
Last edited by Ed_Kay; 03-08-2024 at 04:22 AM.
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Member
Found an oopsie-daisy when doing Onyxia, here's another patch. Also included an updated disenchant table to get rid of that annoying error spam during startup. Version 1.1 will have even less of them, they're completely benign but they're starting to annoy me. Same rules apply as with the spell patches - this one includes all the changes implemented in the previous version, you only need the latest one and none of the old ones.
DATABASE PATCH: PWN+ DBv4
https://mega.nz/file/pzkxBSBK#rViCWa...77TTDb2DPhH4Qk
Onyxia Loot Table Fix:
Fixes my very amateurish first attempt at a boss loot table. Now she will always drop her head, gold , one of the helms, one of the non-set epic items, one of the class books, a 50/50 sinew or backpack, a sack of gems, and the draconic for dummies if you're on the quest.
Partial Launcher Errors Fix:
Disenchant_loot_template errors will no longer spam the launcher during startup.
See included text file for detailed information and setup.
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Member
Hello again. New patches!
A reminder: you only need the latest patches and the 1.0 client patch (you get it somewhere above, it has a few extra things in it). See text files included in the zips for detailed information and setup.
DATABASE PATCH: PWN+ DBv6
https://mega.nz/file/lGNUmASb#OZhSr8...DM2K-HofAEa1qU
SPELL PATCH: PWN+ 1.0.7
https://mega.nz/file/Fyl1RRKZ#8MUVhv...4q9aTbCf-2CLEU
Highlights of stuff since previous patches:
- considerable Warlock and Demon rebalancing
- considerable Hunter and Beast rebalancing
- various class talent and spell tweaks
- a few item tweaks
- bugfixes
Project Wrathnilla+
Last edited by Ed_Kay; 03-22-2024 at 08:03 AM.
Reason: slight text adjustment
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Member
Hello again, here are the new ones. Enjoy! The spell patch also addresses a massive oversight on my part when it comes to disabling the PetTank module, namely the threat wipes. Sorry about that, they shouldn't be an issue anymore.
A reminder: you only need the latest patches and the 1.0 client patch (you get it somewhere above, it has a few extra things in it). See text files included in the zips for detailed information and setup.
DATABASE PATCH: PWN+ DBv8
https://mega.nz/file/SJUQjAKb#mbcHoZ...pkQP0BdXN78DSU
SPELL PATCH: PWN+ 1.0.9a
https://mega.nz/file/qh1UyDhT#urOWyq...pJ-a8BqH74csKg
Highlights of stuff since previous patches:
- major pet threat oversights fixed
- bugfixes and launcher error spam reduction
- considerable tier armor set bonus redesigns
- many various class tweaks, nerfs and buffs
- beast pet and demon pet buffs and redesigns
If all goes as planned, I will release Wrathnilla 1.1 next month. It will bring many changes and additions, the most notable of them being Humanoid "pets" for non-Hunter/Warlock characters and completely new sets of raid tier armors for Feral Druids, Enhancement Shamans and Retribution Paladins.
Project Wrathnilla+
Last edited by Ed_Kay; 04-24-2024 at 05:08 AM.
Reason: slight text adjustment
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I'm happy to announce that Project Wrathnilla+ 1.1 is ready for download! I have updated the download links in the original post.
Highlights:
- the beastmaster module is out, now non-pet classes can obtain humanoid tank minions at level 10
- Tier armor sets for ex-healers (casters) and Warriors converted into actual DPS sets
- all-new Physical DPS Tier armor sets for Shamans, Paladins and Druids
- all (I think?) on-use trinkets have had their cooldowns reduced to a reasonable 2-5 minutes
- shortcut to the Hydraxian Waterlords island implemented
I've tried and sadly failed to figure out a way to transfer characters, so you will have to start over (or recreate your old ones with the help of GM commands). If anyone figures out how to do it, please let me know and I'll add it to the instructions and, of course, credit you.
You don't need to patch the new server with anything and only need to apply the initial client patch to your client once.
Also - clear that cache folder!
A comprehensive list of changes is included in the initial client patch zip. New "pets" obtainable by non-hunters/warlocks at the level 10 inns, new set items obtainable where the original ones drop. Don't forget to pack an apple for Semple once you decide to visit the Hydraxian island.
Project Wrathnilla+
Happy gaming everyone, and thank you for showing an interest!
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Member
Hi. Seems interesting. What about support for other languages? Are new spells, quests, etc. only in English? Does the PWN patch imply using only the enUS version of the game?
UPD: I already read on your server in discord that it is impossible to change the language.
Last edited by Laflordelalluvia; 05-27-2024 at 09:37 PM.
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Member
Yup, non-English languages are sadly not an option at the moment. It is currently being translated into Traditional Chinese by someone though. Hopefully more people show up who feel like translating it into their languages. I personally did a ton of free translating work in the past, and am not interested in doing any more
hats off to those who volunteer to do it.
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Member
Hello again, here are some new patches. Enjoy!
SPELL PATCH: PWN+ 1.1.1
https://mega.nz/file/DLgjUS4Q#LN2vsp...QknxFVmzkbPb1U
Summary:
- bugfixes and tooltip text improvements
- class spell tweaks
- glyph buffs
DATABASE PATCH: PWN+ DBv12
https://mega.nz/file/aKpSUCwb#HdrqI7...y-D0u9yUbLiTBI
Contains various error spam fixes.
See included text files for detailed notes and setup instructions.
Project Wrathnilla+
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Member
I'm happy to say that I finally figured out how you can transfer your characters from 1.0 to 1.1
apologies it took so long.
note: I highly recommend that you make a backup of your server before doing this, just in case. I can't help you if you break something.
1.) Go to server -> tools on both 1.0 and 1.1 versions of the server and run 2_BackupDatabase.bat (your server must be OFF while doing this). Close both windows of each server instance when the process finishes - you will be notified in the first window. Just hit any key to close the first, and ctrl+c the second.
2.) Open the server -> tools -> backup folder of your 1.0 server and copy ONLY the acore_auth.sql and acore_characters.sql files
3.) Paste what you've copied into the 1.1 server's server -> tools -> backup folder, allow the overwrites
4.) Run 3_RestoreBackup.bat of the 1.1 server. As before, keep the server OFF, and close it like you did in step 1 after it finishes.
There are two minor issues you might want to address after you complete the transfer:
1.) The server's realm will be renamed from Wrathnilla to AzerothCore after the transfer. If this doesn't bother you, no problem. If it does, open the server in your database editor and change the name in acore_auth -> realmlist.
2.) Non-hunters with the old Beastmaster's abilities can cheese the game hard with the new humanoid minion (Call Pet can be used to instantly re-summon the minion mid-combat after it dies). Also, if the beast pet is still alive, Call Pet randomly summons it or the minion when used. I would advise you to abandon your beast pet and unlearn the hunter abilities via the .unlearn [spell link] GM command.
Again - thank you for showing an interest and happy gaming everyone!
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Member
Hi, I get the error Player::Create: Possible hacking-attempt: Account 11 tried creating a character named ' ' with an invalid race/class pair (5/3) - refusing to do so. What could this be related to? Thanks.
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Member
Hello Tiann, I've never seen that error before. Did you modify the server or edit the database in any way prior to getting this? In case you're trying to add the ARAC mod to the server, I have to disappoint you and say it's not possible.
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Member
Hello again everyone, I'm back from my newborn-related break! Here are two final patches for the version of Wrathnilla you are currently running.
DATABASE PATCH: PWN+ DBv13
https://mega.nz/file/5hQWHA4J#QHgihn...JD3b4aRCaa70uo
Fixes the respawn time of world bosses.
SPELL PATCH: PWN+ 1.1.1 - HOTFIX 1
https://mega.nz/file/E44AFZiK#FrEYgA...YPOiA87hXHpaN8
- fixes the Shaman's Ghostwalker talent
- reduces the duration of the Ghoul Plague debuff in Stratholme (from 30 minutes to 3 minutes)
See included text files for detailed notes and setup instructions.
I am also happy to announce that Wrathnilla 1.2 will come in the form of a fresh compile, which will allow me to further customize things down the line.
For details, progress updates and a general channel where people constantly spam pictures of their house pets, consider joining the PWN+ discord. Pet spammers very welcome.
Project Wrathnilla+
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Member
Well done... well done, indeed.
-SF Approved /wink
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Post Thanks / Like - 1 Thanks
Ed_Kay (1 members gave Thanks to Dunjeon for this useful post)
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Member
Holy shit, Dunjeon, it's been a minute. Thank you, that means a lot. Please drop by if can, I would love to catch up.
Also, progress update since the thread has been bumped:
The new version is progressing better than I thought it would, but not at the speed I hoped for. I am prioritizing quality, fast development be damned. But I also do not want to keep you guys waiting forever for me to finish it, so Wrathnilla 2.0 is launching this year in August, with content limited up to level 40 (this includes a hard limit on the player level itself).
A great deal of player spells and talents have been tweaked further, most notably the CC system, and a veritable sea of changes has been implemented in the way dungeon mobs and bosses behave. Every single entity in a dungeon has had their health, damage and spells enhanced or changed entirely to reflect the solo (and up to 5 player via a lua script) nature of this project. Trash mob numbers have been thinned and their placement changed. The Autobalance module has been tossed out the window - I have done everything by hand. Dungeons up to level 20 are still somewhat of a training ground for new players, but after that the difficulty ramps up considerably. You will not get raids yet, but you will get a Razorfen Kraul that's ready to kick you in the teeth.
For specifics, please come by my discord. It's become a very fun and wholesome place. Thank you!
Project Wrathnilla+
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Member
Wrathnilla 2.0 is ready! This is now officially a legacy version which is no longer supported. I will make a new thread for it shortly.
If any admin reading this could please lock it and leave it up, I would be very grateful. This version technically still has more content, and some people might prefer it. Thank you!
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Post Thanks / Like - 1 Thanks
Wyllder (1 members gave Thanks to Ed_Kay for this useful post)