Originally Posted by
Le Froid
Weird :
You know any other option to d/l it?
objectstorage.h
Code:
/*
* Ascent MMORPG Server
* Copyright (C) 2005-2007 Ascent Team <http://www.ascentemu.com/>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef OBJECT_STORAGE_H
#define OBJECT_STORAGE_H
extern SERVER_DECL SQLStorage<ItemPrototype, ArrayStorageContainer<ItemPrototype> > ItemPrototypeStorage;
extern SERVER_DECL SQLStorage<CreatureInfo, HashMapStorageContainer<CreatureInfo> > CreatureNameStorage;
extern SERVER_DECL SQLStorage<GameObjectInfo, HashMapStorageContainer<GameObjectInfo> > GameObjectNameStorage;
extern SERVER_DECL SQLStorage<CreatureProto, HashMapStorageContainer<CreatureProto> > CreatureProtoStorage;
extern SERVER_DECL SQLStorage<AreaTrigger, HashMapStorageContainer<AreaTrigger> > AreaTriggerStorage;
extern SERVER_DECL SQLStorage<ItemPage, HashMapStorageContainer<ItemPage> > ItemPageStorage;
extern SERVER_DECL SQLStorage<Quest, HashMapStorageContainer<Quest> > QuestStorage;
extern SERVER_DECL SQLStorage<GossipText, HashMapStorageContainer<GossipText> > NpcTextStorage;
extern SERVER_DECL SQLStorage<GraveyardTeleport, HashMapStorageContainer<GraveyardTeleport> > GraveyardStorage;
extern SERVER_DECL SQLStorage<TeleportCoords, HashMapStorageContainer<TeleportCoords> > TeleportCoordStorage;
extern SERVER_DECL SQLStorage<FishingZoneEntry, HashMapStorageContainer<FishingZoneEntry> > FishingZoneStorage;
extern SERVER_DECL SQLStorage<MapInfo, ArrayStorageContainer<MapInfo> > WorldMapInfoStorage;
extern SERVER_DECL SQLStorage<ZoneGuardEntry, HashMapStorageContainer<ZoneGuardEntry> > ZoneGuardStorage;
void Storage_FillTaskList(TaskList & tl);
void Storage_Cleanup();
bool Storage_ReloadTable(const char * TableName);
void Storage_LoadAdditionalTables();
extern SERVER_DECL set<string> ExtraMapCreatureTables;
extern SERVER_DECL set<string> ExtraMapGameObjectTables;
#endif
i have no problems and i use:
http://mmoforge.org/svn/ascent/
edit:
this is teh 3.8 source:
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