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  1. #1
    Ballwinkle's Avatar Contributor Authenticator enabled
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    Player Cast Spell?

    whats the C++ function to make a player cast a spell?

    Player Cast Spell?
  2. #2
    Hellgawd's Avatar Member
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    PlrCastSpell ? lol

  3. #3
    Ballwinkle's Avatar Contributor Authenticator enabled
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    error C3861: 'PlrCastSpell': identifier not found

  4. #4
    King Shaun's Avatar Member
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    Hmm, yes. ( C++ is gay! )


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  5. #5
    Ballwinkle's Avatar Contributor Authenticator enabled
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    and Plr->CastSpell
    error C2661: 'Unit::CastSpell' : no overloaded function takes 1 arguments

  6. #6
    Ballwinkle's Avatar Contributor Authenticator enabled
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    plz ill +Rep

  7. #7
    2dgreengiant's Avatar ★ Elder ★


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    Spell.cpp ive looked through it a bit
    If you need me you have my skype, if you don't have my skype then you don't need me.

  8. #8
    Pragma's Avatar Contributor
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    these are what I have found:

    option 1) CastSpell(Unit * Target,uint32 spellid,bool triggered)
    2) CastSpell(Unit * Target,SpellEntry * Sp,bool Triggered)
    3) CastSpell(uint64 TargetGUIDHigh,uint32 SpellID,bool triggered)
    4) CastSpell(uint64 targetGUIDHigh,SpellEntry * Sp,bool triggered)


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