Ok So Im Makeing a Lua script to when ever my npc talks to someone its says something.
Heres my Script:
Code:function Town Civil_GossipTalk (pUnit, Event) pUnit:SendChatMessage (0, 0, "So.. scared!") end RegisterUnitEvent (50000, 7, "GossipTalk")
Npc name: Town Civil
Id= 50000
Ty for help