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  1. #1
    jokerjokes's Avatar Active Member
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    /C++ Scripters\ Please peek in.

    I need help with a final code, maybe 2 lol. I need a code for on hit the attacker would get an item would the on hit be something like. Plr->Onhit?
    And the other thing is there a way to have it so on hit the player gets the item but only if he does like damage? If so may i get this code also? +Rep for anyone who helps me!!!

    -Thelegions

    /C++ Scripters\ Please peek in.
  2. #2
    Ballwinkle's Avatar Contributor Authenticator enabled
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    why would you need this?

  3. #3
    jokerjokes's Avatar Active Member
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    Lol just working on something and i need this, to finish it.

  4. #4
    Gastricpenguin's Avatar Legendary
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    This is the seventh thread you've made about the same thing.

    Please buy a book and learn how to do C++ yourself : /
    Life Puzzler WoW - Website | Forums

  5. #5
    jokerjokes's Avatar Active Member
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    Not really the same thing gastric, and i will buy a book later, at the moment i would like help from people, so i learn a little, im really sure you know this but you just couldn't care about anyone and ya wont even help me out. So instead of flaming me, and if you would have helped me before i wouldn't be posting this.

  6. #6
    jokerjokes's Avatar Active Member
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    Guess no one knows this.....

  7. #7
    Le Froid's Avatar Contributor
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    No, it is because you opened over 6 threads all with the same thing, with a "little" variation.

    "How do i open c++" "How do I make a player teleport on kill" "How do I make a player teleport on hit(1)" "How do I make a player teleport on hit(2)" "How do I make a player get an item and teleport on hit(1)" "How do I make a player get an item and teleport on hit(2)".

    I even gave you a working code for over 99% of this.

  8. #8
    jokerjokes's Avatar Active Member
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    I know you did and i thanked you very much, jesus... but i just need the onhit thing for christs sake, i mean is the plr->onhit thing work or nah??

  9. #9
    Le Froid's Avatar Contributor
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    No, more like getcombatstate but if you go through any of the ascent source codes you can easily find out.

  10. #10
    jokerjokes's Avatar Active Member
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    Lol ill look for it man thanks once again... and once more for the flame yay! lol i love ya too tim.

  11. #11
    Le Froid's Avatar Contributor
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    If I gave you everything you would learn nothing from this. And GL on actually learning C++

  12. #12
    jokerjokes's Avatar Active Member
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    yea i know, i will start learning, i mean i was looking at the game files and looking at what does what and i understood some lol, btw i just cheaked almost every file in the game fodler and nothing on it lol.......... yea i think im missing something lol... mind pointing me a little to the right direction lol.

  13. #13
    Le Froid's Avatar Contributor
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    Code:
    If( Plr->GetCombatState==_____ )
    {
      CODE FOR ADDITEM HERE
    }
    I am not too familiar with that command, as you can see

  14. #14
    jokerjokes's Avatar Active Member
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    Hmm wait so what would i add into the combat state?? onhit or what? lol sry for being such a pest about this once again lol.

  15. #15
    Le Froid's Avatar Contributor
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    Thats the thing, I don't know. You can experiment though , right now I don't have time.

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