[Release] Portable Multifuncional Item (test) menu

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  1. #16
    Xeneth's Avatar Member
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    true, but without you, this topic wouldn't have been posted, knaur wouldn't have made his post, and this wouldn't be released, There for, fate has it, Your credit, and well, Knaur too!


    [Release] Portable Multifuncional Item (test)
  2. #17
    Spartansp's Avatar Member
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    lol hope this works someday

  3. #18
    knaur's Avatar Elite User
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    actually you must change everything in whole gossip, cause 95% of gossip itself
    in your script is infact for nagawarp dll, and only works against npc,s

    to make it work at item you actually have to remake all,
    into the script i pasted, and change the teleport areas and add submenus there.


    each teleport must look like this (with all additional info):

    case 58:
    { //Shattrath
    Plr->SafeTeleport(530, 0, -1852, 5432, -11, 0);
    Plr->Gossip_Complete();
    }break;


    and if you look closer at your script, it sometimes comes pCreatures up
    item teleport gossip dont use pCreatures but pObject

    so im afraid alot of work have to be done for this to work :/

    you need to rewrite everything, and use the script i pasted as source.

    (that script are working, im using it at our server right now) =)
    Last edited by knaur; 01-14-2008 at 09:15 PM.
    ------------------------------------------------------
    Knaur - Founder of The Norwegian Elite Team

  4. #19
    Spartansp's Avatar Member
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    ok i will make the teleportation part from scratch again but tomorrow cause its late here :P thanks again

  5. #20
    Spartansp's Avatar Member
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    kk edit and changed all pCreature to pObject

  6. #21
    Spartansp's Avatar Member
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    ok second edit i changed creature to object and also i deleted the creature say also i added plr->gossipcomplete

  7. #22
    Knife's Avatar Member
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    spartansp tell me when your ready and il compile it again to see if it works ok?

  8. #23
    Spartansp's Avatar Member
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    kk thanks knife

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