A 'hasitem' function would be more like:
Plr->GetItemInterface->Item(ID)
ok this is exacly waht you gave me lol im confzed so lets se if we can make this work lol..
#define Total=300000000
Plr->CountTime(Total);
If
Plr->OnHit(Total);
then
Attacker->SAFEADDITEM(ID);
If
Attacker->HasItem(Illidan blade item)
then
Attacker->SAFEADDITEM(ID)
And then i added this.
#define coords X,X,X,X
#define weapon XXXX
If
Attacker->HasItem(weapon)
then
Plr->EventTeleport(coords);
so what must need changin?
Anyone like gastric know if there would need to be changes in that or what foulty?
Lol dam anyone????????????????
stop bumping your thread so much
Well im sorry but i would really want this to be done, and i can see its only that ascended and gastric that know this , and they dont even bother about it.......
Luck anyone??? i still havent found anything lol.. Is there a way to se the scripting for that ZA Boss that teleports you?
Uhh im bumping again im sry, but i really want this stupid thing done........