[Question] Getting Random Loot Out Of A Bag... menu

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    Bumbo's Avatar Member
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    [Question] Getting Random Loot Out Of A Bag...

    Although it says I'm a leecher, I'm asking this question so I can finish something and give back to the community. But for now...

    How do I make a bag that drops random loot?

    Example: You kill a creature. It drops [Magic Bag] and inside the bag is random items.
    Sometimes [Uber Ring] and other times [Not-So Uber Ring].

    How would I do that?
    Dr. Tran will f**k you up!

    [Question] Getting Random Loot Out Of A Bag...
  2. #2
    SectorSeven's Avatar Banned
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    drop percentages

  3. #3
    Illidan1's Avatar Banned
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    In the table "Itemloot"

    1: index =
    Any number that si not taken

    2: entryid =
    The Id of your [Magic Bag]

    3: itemid =
    the Id of the Item that will be in [Mageic Bag] ( Eg [Uber Ring])

    4: Percentchance & herocpercentchance =
    That chance the Bag will have that Item

    5: mincount & Mxcount =
    The IF you wont the bag to drop 4 [Uber Rings] put 1 in "mincount" and put 4 "maxcount"

    6: you can keep doing this to have more Items into that [ Magic Bag ]

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