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    Help please ( gay errors )

    Hello, i have been having problems with my server... when my friend tries to join he can log in but when he tries to pick a relm nothing happens...
    Here are my files


    Antrix.CONF

    #######################################################################
    # Antrix Configuration File
    # Last updated at revision 446 by Burlex
    #######################################################################

    /********************************************************************************
    * How to use this config file: *
    * Config files are in a block->variable->setting format. *
    * A < signifies the opening of a block, the block name is expected after that. *
    * After the block name, a space and then the settings sperated by = / ' '. *
    * *
    * e.g. *
    * <block setting="0" someval = "1"> *
    * *
    * Comments can be in C format, e.g. /* some stuff */, with a // at the start *
    * of the line, or in shell format (#). *
    ********************************************************************************/

    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Database Section
    #
    # Database.Host - The hostname that the database is located on
    # Database.Username - The username used for the mysql connection
    # Database.Password - The password used for the mysql connection
    # Database.Name - The database name
    # Database.Port - Port that MySQL listens on. Usually 3306.
    # Database.Type - Client to use. 1 = MySQL, 2 = PostgreSQL, 3 = Oracle 10g
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    <Database Hostname = "dax.kicks-ass.net" Username = "root" Password = "grammy" Name = "antrix" Port = "3306" Type = "1">


    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Listen Config
    #
    # Host
    # This is the address that the server will listen on.
    # To listen on all addresses, set it to 0.0.0.0
    # Default: 127.0.0.1 (localhost)
    #
    # WorldServerPort
    # This is the port that the world server listens on.
    # It has to be the same as what is specified in the
    # realms table in the LogonDatabase.
    # Default: 8129
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    <Listen Host = "0.0.0.0"
    WorldServerPort = "8129">


    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Log Level Setup
    #
    # Console Logging Level
    # This directive controls how much output the server will
    # display in it's console. Set to 0 for none, or -1 to disable.
    # -1 = Disabled; 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
    # Default: 3
    #
    # World server packet logging feature
    # If this directive is turned on, a file called `world.log`
    # will be created in the server's directory and all packets
    # sent and received by clients will be dumped here in bfg
    # format.
    # Default: 0
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    <LogLevel Screen="0" File="-1" World="0">


    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Server Settings
    #
    # PlayerLimit
    # This directive controls the amount of sessions that will be
    # accepted by the server before it starts to add people to
    # the server queue.
    # Default: 100
    #
    # PlrUpdateDistance
    # This directive controls the distance (internal yards) that the player can "see" up to
    # and receieve updates for. For smaller servers, you can probably increase this number.
    # Increasing this number will also increase the servers bandwidth consumption and CPU usage.
    # Default: 80
    #
    # Motd
    # This message will be displayed by the server in the chat
    # box every time any user logs on. Colors can be used in the
    # standard WoW format.
    # Default: "No MOTD specified
    #
    # Send Build On Join
    # This directive controls whether the server's internal revision
    # will be sent to clients upon entering the world. Use it to help
    # testers report bugs.
    #
    # Send Stats On Join
    # This directive controls whether the server will send the online player
    # count to a cilent when it enters the world.
    #
    # Breathing Setup
    # If the breathing code is causing problems or you want to run a fun server, you can disable
    # water checks by enabling this directive.
    # Default: 1
    #
    # Speedhack detection
    # If this directive is turned on, speedhack detection will be activated and speedhackers
    # will be warned / kicked.
    # Default: 0
    #
    # Level Cap
    # This variable controls the level that stats will be generated up to internally.
    # Beyond this level players can still see a higher level visually but their stats won't
    # increase beyond this point.
    # Default: 70
    #
    # Seperate Channels Control
    # This directive controls whether horde and alliance chats will be seperated across channels.
    # Set to 1 for blizzlike seperated channels, or 0 to allow horde/alliance to speak to each other
    # across channels.
    # Default: 0
    #
    # Compression Threshold
    # This directive controls the limit when update packets will be compressed using deflate.
    # For lower-bandwidth servers use a lower value at the cost of cpu time.
    # Default: 1000
    #
    # Queue Update Rate
    # This directive controls how many milliseconds (ms) between the updates
    # that the queued players receieve telling them their position in the queue.
    # Default: 5000 (5 seconds).
    #
    # Kick AFK Players
    # Time in milliseconds (ms) that a player will be kicked after they go afk.
    # Default: 0 (disabled)
    #
    # Connection Timeout
    # This directive specifies the amount of seconds that the client will be disconnected
    # after if no ping packet is sent. It is advised to leave it at the default.
    # Default: 180
    #
    # Realm Type
    # This is the realm type that will be used by the server to handle world pvp.
    # Default: 0 (pve)(RPPVE)
    # Other values: 1(pvp)(RPPVP)
    #
    # AdjustPriority
    # Set the server to high process priority?
    # Default: 0
    #
    # RequireAllSignatures
    # This directive controls whether the full 10 signatures will be required in order
    # to turn in a petition. Smaller servers would be better off having it turned off.
    # Default: off
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    <Server PlayerLimit = "100"
    PlrUpdateDistance = "80"
    Motd = "No MOTD specified."
    SendBuildOnJoin = "1"
    SendStatsOnJoin = "1"
    EnableBreathing = "1"
    SpeedhackProtection = "0"
    LevelCap = "70"
    SeperateChatChannels = "0"
    CompressionThreshold = "1000"
    QueueUpdateInterval = "5000"
    KickAFKPlayers = "0"
    ConnectionTimeout = "180"
    RealmType = "1"
    AdjustPriority = "0"
    RequireAllSignatures = "0">


    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Die Directive
    #
    # If this triggers it means you didn't read your config file!
    # Just comment it or remove it when you've read this.
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#


    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Power regeneration multiplier setup
    #
    # These directives set up the multiplier in which regen values will be
    # multiplied by every 2 seconds.
    # Powers:
    # Power1 = Mana, Power2 = Rage, Power3 = Energy
    #
    # Reputation:
    # Kill = Rep gained on kill, Quest = rep gained from quests
    #
    # Honor:
    # Honor = multiplier used to calculate honor per-kill.
    #
    # PvP:
    # PvPTimer = in ms, the timeout for pvp after turning it off. default: 5mins (300000)
    #
    # XP:
    # The xp that a player receives from killing a creature will be multiplied
    # by this value in order to get his xp gain.
    #
    # RestXP:
    # Value is the amount of rest XP a player will recieve per minute of rest time.
    #
    # Drop:
    # This value will be multiplied by any gold looted and the drop percentages of the
    # items for creatures will also be multiplied for this to determine which items
    # to drop.
    #
    # Save:
    # Value in milliseconds (ms) that will be between player autosaves.
    # Default: 300000 (5 minutes)
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    <Rates Health="1"
    Power1="1"
    Power2="1"
    Power3="1"
    QuestReputation="1"
    KillReputation="1"
    Honor="1"
    PvPTimer="300000"
    Compression="1"
    XP="1"
    QuestXP="1"
    RestXP="1"
    Drop="1"
    DropMoney="1"
    Save="300000">


    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # GM Client Channel
    #
    # This should be set to 'gm_sync_channel' for the My_Master addon to work.
    #
    # Default: gm_sync_channel
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    <GMClient ReqGmClient = "0" GmClientChannel = "gm_sync_channel">


    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Terrain Configuration
    #
    # Set the path to the map_xx.bin files and whether unloading should be enabled
    # for the main world maps here. Unloading the main world maps when they go idle
    # can save a great amount of memory if the cells aren't being activated/idled
    # often. Instance/Non-main maps will not be unloaded ever.
    #
    # Default:
    # MapPath = "maps"
    # UnloadMaps = 1
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    <Terrain MapPath = "maps" UnloadMaps = "1">


    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Log Settings
    #
    # Cheaters:
    # This directive sets up the cheater logging file, if turned on any
    # cheat / packet exploit / speedhack attempts will be logged here.
    #
    # GMCommands:
    # These two directives set up the GM command logging fie. If turned on,
    # most gm commands will be logged for this file for abuse investigation, etc.
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    <Log Cheaters="0" GMCommands="0">


    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Mail System Setup
    #
    # These directives control the limits and behaviour of the ingame mail system.
    # All options must have Mail prefixed before them.
    #
    # ReloadDelay
    # Controls the delay at which the database is "refreshed". Use it if you're
    # inserting mail from an external source, such as a web-based interface.
    # 0 turns it off.
    # Default: 0
    #
    # DisablePostageCostsForGM
    # Enables/disables the postage costs for GM's. DisablePostageCosts overrides this.
    # Default: 1
    #
    # DisablePostageCosts
    # Disables postage costs for all players.
    # Default: 0
    #
    # DisablePostageDelayItems
    # Disables the one hour wait time when sending mail with items attached.
    # Default: 1
    #
    # DisableMessageExpiry
    # Turns off the 30 day / 3 day after read message expiry time.
    # WARNING: A mailbox still cannot show more than 50 items at once
    # (stupid limitation in client).
    # Default: 0
    #
    # EnableInterfactionMail
    # Removes the faction limitation for sending mail messages. Applies to all players.
    # Default: 1
    #
    # EnableInterfactionMailForGM
    # Removes the faction limitation for sending mail messages, but only applies
    # to GM's. EnableInterfactionMail overrides this.
    # Default: 1
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    <Mail ReloadDelay="0"
    DisablePostageCostsForGM="1"
    DisablePostageCosts="0"
    DisablePostageDelayItems="1"
    DisableMessageExpiry="0"
    EnableInterfactionMail="1"
    EnableInterfactionMailForGM="1">


    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Status Dumper Config
    #
    # These directives set up the status dumper plugin. Filename is an
    # absolute or relative path to the server binary. Interval is the
    # time that the stats will be dumped to xml.
    # Default: stats.xml / 120000 (2 minutes)
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    <StatDumper FileName = "stats.xml" Interval = "120000">


    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Startup Options
    #
    # Preloading
    # This directive controls whether the entire world will be spawned at server
    # startup or on demand. It is advised to leave it disabled unless you are a
    # developer doing testing.
    # Default: off
    #
    # Background Loot Loading
    # This directive controls whether loot will be loaded progressively during
    # startup or in the background in a seperate thread. Turning it on will
    # result in much faster startup times.
    # Default: on
    #
    # Multithreaded Startup
    # This controls whether the server will spawn multiple worker threads to
    # use for loading the database and starting the server. Turning it on
    # increases the speed at which it starts up for each additional cpu in your
    # computer.
    # Default: on
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    <Startup Preloading = "0"
    BackgroundLootLoading = "1"
    EnableMultithreadedLoading = "1">


    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # LogonServer Setup
    #
    # DisablePings
    # This directive controls whether pings will be sent to the logonserver to check
    # if the connection is still "alive". Expect problems if it is disabled.
    # Default: 0
    #
    # RemotePassword
    # This directive controls the password used to authenticate with the logonserver.
    # It must be the same between the two configs. If it is not, your server will
    # not register.
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    <LogonServer DisablePings = "0"
    RemotePassword = "lol">


    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Die Directive
    #
    # If this triggers it means you didn't read your config file!
    # Just comment it or remove it when you've read this.
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#


    Here us my loginserver.CONF

    #######################################################################
    # Antrix Realms Configuration File
    # Last updated at revision 446 by Burlex
    #######################################################################

    /********************************************************************************
    * How to use this config file: *
    * Config files are in a block->variable->setting format. *
    * A < signifies the opening of a block, the block name is expected after that. *
    * After the block name, a space and then the settings sperated by = / ' '. *
    * *
    * e.g. *
    * <block setting="0" someval = "1"> *
    * *
    * Comments can be in C format, e.g. /* some stuff */, with a // at the start *
    * of the line, or in shell format (#). *
    ********************************************************************************/

    # LogonDatabase Section
    #
    # These directives are the location of the `realms` and `accounts`
    # tables.
    #
    # LogonDatabase.Host - The hostname that the database is located on
    # LogonDatabase.Username - The username used for the mysql connection
    # LogonDatabase.Password - The password used for the mysql connection
    # LogonDatabase.Name - The database name
    # LogonDatabase.Port - Port that MySQL listens on. Usually 3306.
    # LogonDatabase.Type - Client to use. 1 = MySQL, 2 = PostgreSQL, 3 = Oracle 10g
    #

    <LogonDatabase Hostname = "127.0.0.1"
    Username = "root"
    Password = "grammy"
    Name = "Antrix"
    Port = "3306"
    Type = "1">


    # Host Directive
    #
    # This is the address that the realmlist will listen on.
    # To listen on all addresses, set it to 0.0.0.0
    # Default: 127.0.0.1 (localhost)
    #
    # Note: ISHost is the interserver communication listener.
    #

    <Listen Host = "0.0.0.0"
    ISHost = "0.0.0.0"
    RealmListPort = "3724"
    ServerPort = "8093">

    # Server console logging level
    #
    # This directive controls how much output the server will
    # display in it's console. Set to 0 for none.
    # 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug
    # Default: 3
    #

    <LogLevel Screen = "0"
    File = "-1">

    # Account Refresh Time
    #
    # This controls on which time interval accounts gets
    # refreshed. (In seconds)
    # Default = 600
    #

    <Rates AccountRefresh = "600">

    # Accepted Build Range Setup
    #
    # These two directives set up which clients will be
    # allowed to authenticate with the realm list.
    #
    # Set these to the same builds that the server was
    # compiled for.
    #
    # As of the last update, version 2.1.1 was build 6739.
    #

    <Client MinBuild = "6739"
    MaxBuild = "10000">

    # WorldServer Setup
    #
    # This directive controls the password used to authenticate with the worldserver.
    # It must be the same between the two configs. If it is not, your server will
    # not register.
    #
    # Default: "change_me_logon"
    #

    <LogonServer RemotePassword = "no wai!">

    And my relm.CONF

    #######################################################################
    # Antrix Realms Configuration File
    # Last updated at revision 446 by Burlex
    #######################################################################

    /********************************************************************************
    * How to use this config file: *
    * Config files are in a block->variable->setting format. *
    * A < signifies the opening of a block, the block name is expected after that. *
    * After the block name, a space and then the settings sperated by = / ' '. *
    * *
    * e.g. *
    * <block setting="0" someval = "1"> *
    * *
    * Comments can be in C format, e.g. /* some stuff */, with a // at the start *
    * of the line, or in shell format (#). *
    ********************************************************************************/

    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # LogonServer Section
    #
    # Address:
    # The address (no port) of the server.
    #
    # Port:
    # The port on which the logon server listens. (*** NOT 3724 ***)
    #
    # Name:
    # Not really relavant, but name the logon.
    #
    # RealmCount:
    # The number of realms in the next section.
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    <LogonServer Address = "127.0.0.1"
    Port = "8093"
    Name = "Default Logon"
    RealmCount = "1">

    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#
    # Realm Section
    #
    # Name:
    # The name of the realm.
    #
    # Address:
    # The address (and port) of that realm.
    #
    # Icon:
    # The type of realm (PVP, Normal, RPPVP, RP)
    #
    # Colour:
    # Realm colour in realm list display.
    #
    # TimeZone:
    # Time zone the realm is in.
    #
    # Population:
    # (0 = low, 1 = medium, 2 = high)
    #
    #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#

    <Realm1 Name = "Test Realm"
    Address = "127.0.0.1:8129"
    Icon = "PVP"
    Colour = "1"
    Population = "1.0"
    TimeZone = "1">


    I also get an error when i try and make an account on my account creation page http://dax.kicks-ass.net
    And the error says "Error: Unable to connect to MySQL server. MySQL reported: Access denied for user 'root'@'localhost' (using password: YES)."

    Here is my Index.php

    <?php
    /*
    SPORA for Ascent v1.4
    Simple Page Of Registration of Accounts for Ascent

    It is made in the form of one page with fields of input of the
    information of an account and the list of players being on a server.

    Original Creation by mirage666 for MaNGOS Categories

    Modified for Ascent by Kandyman Burning WoW

    */

    $lang="en"; // Language ("en" - english, "ru" - russian)
    $title="WoW Server"; // WoWRade Ultra PvP Server
    $host="127.0.0.1"; // dax.kicks-ass.net
    $user="root"; // MySql
    $password="password"; // grammy
    $db="Ascent"; // Antrix
    $hostr="127.0.0.1"; // HOST for Logonserver database
    $userr="root"; // USER for Logonserver database
    $passwordr="password"; // PASS for Logonserver database
    $dbr="Ascent"; // NAME of Logonserver database
    $database_encoding = 'CP1251'; // Set encoding
    $img_base = "img/"; // Image dir
    $server = "127.0.0.1"; // Ascent Server Address
    $port = "8129"; // Ascent Server Port
    $lock_acc=0; // Lock created account to IP address (1 - on, 0 - off)
    $lock_reg=0; // Registration only one (or more) account from one IP address
    // 0 - not limit, 1 - one acc, 2 - two acc, etc...



    Switch ($lang)
    {
    case "en":
    $button="create_en.gif";
    $text = Array(
    'acc' => 'Creation of account',
    'create' => 'is completed !',
    'failed' => 'was not possible !',
    'not_all' => 'Fields are filled not all',
    'taken' => 'is already taken !',
    'playerson' => 'players online',
    'off' => 'is offline',
    'name' => 'Account Name',
    'password' => 'Password',
    'ip_limit' => Array('From your IP ',' accounts are already created'),
    'char' => Array('Name','Race','Class','LvL','Location'),
    );
    break;
    case "ru":
    $button="create_ru.gif";
    $text = Array(
    'acc' => 'Ñîçäàíèå àêêàóíòà',
    'create' => 'çàâåðøåíî !',
    'failed' => 'íåâîçìîæíî !',
    'not_all' => 'Çàïîëíåíû íå âñå ïîëÿ',
    'taken' => 'is already taken !',
    'playerson' => 'èãðîêîâ íà ñåðâåðå',
    'off' => 'ñåé÷àñ îòêëþ÷åí',
    'name' => 'Èìÿ Àêêàóíòà',
    'password' => 'Ïàðîëü',
    'ip_limit' => Array('Ñ âàøåãî IP ',' àêêàóíòîâ óæå ñîçäàíî'),
    'char' => Array('Ïåðñîíàæ','**àñà','Êëàññ','ËâË','**àñïîëîæåí� �å'),
    );
    break;
    }

    $maps_a = Array(
    0 => 'Azeroth',
    1 => 'Kalimdor',
    2 => 'UnderMine',
    13 => 'Test zone',
    17 => 'Kalidar',
    30 => 'Alterac Valley',
    33 => 'Shadowfang Keep',
    34 => 'The Stockade',
    35 => 'Stormwind Prison',
    36 => 'Deadmines',
    37 => 'Plains of Snow',
    43 => 'Wailing Caverns',
    44 => 'Monastery Interior',
    47 => 'Razorfen Kraul',
    48 => 'Blackfathom Deeps',
    70 => 'Uldaman',
    90 => 'Gnomeregan',
    109 => 'Sunken Temple',
    129 => 'Razorfen Downs',
    169 => 'Emerald Forest',
    189 => 'Scarlet Monastery',
    209 => 'Zul\'Farrak',
    229 => 'Blackrock Spire',
    230 => 'Blackrock Depths',
    249 => 'Onyxias Lair',
    269 => 'Caverns of Time',
    289 => 'Scholomance',
    309 => 'Zul\'Gurub',
    329 => 'Stratholme',
    349 => 'Maraudon',
    369 => 'Deeprun Tram',
    389 => 'Ragefire Chasm',
    409 => 'The Molten Core',
    429 => 'Dire Maul',
    449 => 'Alliance PVP Barracks',
    450 => 'Horde PVP Barracks',
    451 => 'Development Land',
    469 => 'Blackwing Lair',
    489 => 'Warsong Gulch',
    509 => 'Ruins of Ahn\'Qiraj',
    529 => 'Arathi Basin',
    530 => 'Burning Crusade Zones',
    531 => 'Temple of Ahn\'Qiraj',
    532 => 'Karazhan',
    533 => 'Naxxramas',
    534 => 'Hyjal Past',
    540 => 'Shattered Halls',
    542 => 'Blood Furnace',
    543 => 'Hellfire Ramparts',
    544 => 'Magtheridon\'s Lair',
    545 => 'The Steamvault',
    546 => 'The Black Temple',
    547 => 'The Slave Pens',
    548 => 'Coilfang Resevoir',
    550 => 'The Eye',
    552 => 'The Arcatraz',
    553 => 'The Botanica',
    554 => 'The Mechanar',
    555 => 'Shadow Labyrinth',
    556 => 'Sethekk Halls',
    557 => 'Mana-Tombs',
    558 => 'Auchenai Crypts',
    559 => 'Nagrand Arena',
    560 => 'Hillsbrad Past',
    562 => 'Blade\'s Edge Arena',
    564 => 'Black Temple',
    565 => 'Gruul\'s Lair',
    566 => 'Eye of the Storm',
    568 => 'Zul\'aman',
    );

    $zone = Array(
    0 => Array(
    Array(700,10,1244,1873,'Undercity',1497),
    Array(-840,-1330,-5050,-4560,'Ironforge',1537),
    Array(1190,200,-9074,-8280,'Stormwind City',1519),
    Array(-2170,-4400,-7348,-6006,'Badlands',3),
    Array(-500,-4400,-4485,-2367,'Wetlands',11),
    Array(2220,-2250,-15422,-11299,'Stranglethorn Vale',33),
    Array(-1724,-3540,-9918,-8667,'Redridge Mountains',44),
    Array(-2480,-4400,-6006,-4485,'Loch Modan',3,
    Array(662,-1638,-11299,-9990,'Duskwood',10),
    Array(-1638,-2344,-11299,-9918,'Deadwind Pass',41),
    Array(834,-1724,-9990,-8526,'Elwynn Forest',12),
    Array(-500,-3100,-8667,-7348,'Burning Steppes',46),
    Array(-608,-2170,-7348,-6285,'Searing Gorge',51),
    Array(2000,-2480,-6612,-4485,'Dun Morogh',1),
    Array(-1575,-5425,-432,805,'The Hinterlands',47),
    Array(3016,662,-11299,-9400,'Westfall',40),
    Array(600,-1575,-1874,220,'Hillsbrad Foothills',267),
    Array(-2725,-6056,805,3800,'Eastern Plaguelands',139),
    Array(-850,-2725,805,3400,'Western Plaguelands',2,
    Array(2200,600,-900,1525,'Silverpine Forest',130),
    Array(2200,-850,1525,3400,'Tirisfal Glades',85),
    Array(-2250,-3520,-12800,-10666,'Blasted Lands',4),
    Array(-2344,-4516,-11070,-9600,'Swamp of Sorrows',,
    Array(-1575,-3900,-2367,-432,'Arathi Highlands',45),
    Array(600,-1575,220,1525,'Alterac Mountains',36),
    ),
    1 => Array(
    Array(2698,2030,9575,10267,'Darnassus',1657),
    Array(326,-360,-1490,-910,'Thunder Bluff',163,
    Array(-3849,-4809,1387,2222,'Orgrimmar',1637),
    Array(-1300,-3250,7142,8500,'Moonglade',493),
    Array(2021,-400,-9000,-6016,'Silithus',1377),
    Array(-2259,-7000,4150,8500,'Winterspring',61,
    Array(-400,-2094,-8221,-6016,'Un\'Goro Crater',490),
    Array(-590,-2259,3580,7142,'Felwood',361),
    Array(-3787,-8000,1370,6000,'Azshara',16),
    Array(-1900,-5500,-10475,-6825,'Tanaris',440),
    Array(-2478,-5500,-5135,-2330,'Dustwallow Marsh',15),
    Array(360,-1536,-3474,-412,'Mulgore',215),
    Array(4000,-804,-6828,-2477,'Feralas',357),
    Array(3500,360,-2477,372,'Desolace',405),
    Array(-804,-5500,-6828,-4566,'Thousand Needles',400),
    Array(-3758,-5500,-1300,1370,'Durotar',14),
    Array(1000,-3787,1370,4150,'Ashenvale',331),
    Array(2500,-1300,4150,8500,'Darkshore',14,
    Array(3814,-1100,8600,11831,'Teldrassil',141),
    Array(3500,-804,-412,3580,'Stonetalon Mountains',406),
    Array(-804,-4200,-4566,1370,'The Barrens',17),
    ),
    530 => Array(
    Array(6135.25,4829,-2344.78,-1473.95,'Shattrath City',3703),
    Array(-6400.75,-7612.20,9346.93,10153.70,'Silvermoon City',3487),
    Array(5483.33,-91.66,1739.58,5456.25,'Netherstorm',3523),
    Array(7083.33,1683.33,-4600,-999.99,'Terokkar Forest',3519),
    Array(10295.83,4770.83,-3641.66,41.66,'Nagrand',351,
    Array(-10075,-13337.49,-2933.33,-758.33,'Bloodmyst Isle',3525),
    Array(8845.83,3420.83,791.66,4408.33,'Blades Edge Mountains',3522),
    Array(4225,-1275,-5614.58,-1947.91,'Shadowmoon Valley',3520),
    Array(-11066.36,-12123.13,-4314.37,-3609.68,'The Exodar',3557),
    Array(9475,4447.91,-1416.66,1935.41,'Zangarmarsh',3521),
    Array(5539.58,375,-1962.49,1481.25,'Hellfire Peninsula',3483),
    Array(-10500,-14570.83,-5508.33,-2793.75,'Azuremyst Isle',3524),
    Array(-5283.33,-8583.33,6066.66,8266.66,'Ghostlands',3433),
    Array(-4487,-9412,7758,11041,'Eversong Woods',3430)
    ),
    );

    $def = Array(
    'character_race' => Array(
    1 => 'Human',
    2 => 'Orc',
    3 => 'Dwarf',
    4 => 'Night&nbsp;Elf',
    5 => 'Undead',
    6 => 'Tauren',
    7 => 'Gnome',
    8 => 'Troll',
    9 => 'Goblin',
    10 => 'Blood&nbsp;Elf',
    11 => 'Draenei',
    ),

    'character_class' => Array(
    1 => 'Warrior',
    2 => 'Paladin',
    3 => 'Hunter',
    4 => 'Rogue',
    5 => 'Priest',
    7 => 'Shaman',
    8 => 'Mage',
    9 => 'Warlock',
    11 => 'Druid',
    ),
    );

    class DBLayer
    {
    var $link_id;
    var $query_result;
    var $saved_queries = array();
    var $num_queries = 0;

    function DBLayer($db_host, $db_username, $db_password, $db_name)
    {
    $this->link_id = @mysql_connect($db_host, $db_username, $db_password, true);

    if ($this->link_id)
    {
    if (@mysql_select_db($db_name, $this->link_id))
    return $this->link_id;
    else
    error('Unable to select database. MySQL reported: '.mysql_error(), __FILE__, __LINE__);
    }
    else
    error('Unable to connect to MySQL server. MySQL reported: '.mysql_error(), __FILE__, __LINE__);
    }

    function query($sql)
    {
    $this->query_result = @mysql_query($sql, $this->link_id);

    if ($this->query_result)
    {
    ++$this->num_queries;
    return $this->query_result;
    }
    else
    {
    return false;
    }
    }


    function result($query_id = 0, $row = 0)
    {
    return ($query_id) ? @mysql_result($query_id, $row) : false;
    }


    function fetch_assoc($query_id = 0)
    {
    return ($query_id) ? @mysql_fetch_assoc($query_id) : false;
    }


    function fetch_row($query_id = 0)
    {
    return ($query_id) ? @mysql_fetch_row($query_id) : false;
    }


    function num_rows($query_id = 0)
    {
    return ($query_id) ? @mysql_num_rows($query_id) : false;
    }


    function affected_rows()
    {
    return ($this->link_id) ? @mysql_affected_rows($this->link_id) : false;
    }


    function insert_id()
    {
    return ($this->link_id) ? @mysql_insert_id($this->link_id) : false;
    }


    function get_num_queries()
    {
    return $this->num_queries;
    }


    function get_saved_queries()
    {
    return $this->saved_queries;
    }


    function free_result($query_id = false)
    {
    return ($query_id) ? @mysql_free_result($query_id) : false;
    }


    function escape($str)
    {
    if (function_exists('mysql_real_escape_string'))
    return mysql_real_escape_string($str, $this->link_id);
    else
    return mysql_escape_string($str);
    }


    function error()
    {
    $result['error_sql'] = @current(@end($this->saved_queries));
    $result['error_no'] = @mysql_errno($this->link_id);
    $result['error_msg'] = @mysql_error($this->link_id);

    return $result;
    }


    function close()
    {
    if ($this->link_id)
    {
    if ($this->query_result)
    @mysql_free_result($this->query_result);

    return @mysql_close($this->link_id);
    }
    else
    return false;
    }
    }

    function error($message, $file, $line, $db_error = false)
    {
    global $siteerrors;
    $s = "\t\t".'Error: <strong>'.$message.'.</strong>'."\n";
    echo $s;
    }

    function get_zone_name($mapid, $x, $y){
    global $maps_a, $zone;

    if (!empty($maps_a[$mapid]))
    {
    $zmap=$maps_a[$mapid];
    if (($mapid==0) or ($mapid==1) or ($mapid==530))
    {
    $i=0; $c=count($zone[$mapid]);
    while ($i<$c)
    {
    if ($zone[$mapid][$i][2] < $x AND $zone[$mapid][$i][3] > $x AND $zone[$mapid][$i][1] < $y AND $zone[$mapid][$i][0] > $y) $zmap=$zone[$mapid][$i][4];
    $i++;
    }
    }
    } else $zmap="Unknown zone";
    return $zmap;
    }

    function test_realm(){
    global $server, $port;
    $s = @fsockopen("$server", $port, $ERROR_NO, $ERROR_STR,(float)0.5);
    if($s){@fclose($s);return true;} else return false;
    }

    function get_realm_name(){
    global $hostr, $userr, $passwordr, $dbr, $database_encoding;
    $realm_db = new DBLayer($hostr, $userr, $passwordr, $dbr);
    $realm_db->query("SET NAMES $database_encoding");
    $query = $realm_db->query("SELECT * FROM `realmlist`");
    $result = $realm_db->fetch_assoc($query);
    $realm_db->close();
    unset($realm_db);
    return($result['name']);
    }



    if (empty($_POST['username']) and empty($_POST['passw']) and empty($_POST['email']))
    {
    $cont=' <TR>
    <TD rowSpan=6><IMG height=110
    src="'.$img_base.'pixel.gif" width=15></TD>
    <TD vAlign=center align=left width=190><B
    style="FONT-SIZE: 8pt;"><LABEL
    for=username>'.$text["name"].':</LABEL>&nbsp;</b><BR><INPUT
    id=username style="WIDTH: 175px" tabIndex=1 maxLength=16
    size=18 name=username></TD>
    <TD rowSpan=6><IMG height=1 src="'.$img_base.'pixel.gif" width=15></TD></TR>
    <TR><TD width=190 height=1></TD></TR>
    <TR><TD width=190 height=1></TD></TR>
    <TR>
    <TD vAlign=center align=left width=190><B
    style="FONT-SIZE: 8pt;"><LABEL
    for=passw>'.$text["password"].':</LABEL>&nbsp;</B><BR><INPUT id=passw
    style="WIDTH: 175px" tabIndex=2 type=password maxLength=16
    size=18 name=passw></TD></TR>
    <TR>
    <TD vAlign=center align=left width=190><B
    style="FONT-SIZE: 8pt;"><LABEL
    for=email>E-mail:</LABEL>&nbsp;</B><BR><INPUT id=email
    style="WIDTH: 175px" tabIndex=2 maxLength=50
    size=18 name=email></TD></TR>
    <TR>
    <TD align=left>
    <TABLE cellSpacing=0 cellPadding=0 border=0>
    <TBODY>
    <TR>
    <TD><B style="FONT-SIZE: 8pt;">Burning Crusade Enabled?&nbsp</b>
    <input type="checkbox" name="flags" value="1" checked></td>
    <TD></TD>
    <TD></TD></TR></TBODY></TABLE></TD></TR>
    <TR>
    <TD align=left colSpan=3>
    <TABLE cellSpacing=0 cellPadding=0 border=0>
    <TBODY>
    <TR>
    <TD><IMG height=39
    src="'.$img_base.'pixel.gif" width=19></TD>
    <TD><INPUT class=button
    style="WIDTH: 168px; HEIGHT: 39px" tabIndex=3 type=image
    alt=Create src="'.$img_base.$button.'"
    value=Create border=0></TD>
    </TR></TBODY></TABLE></TD></TR>';
    }
    elseif (empty($_POST['username']) or empty($_POST['passw']) or empty($_POST['email']))
    {

    $cont='<TR><TD rowSpan=6><IMG height=152 width=1 src="'.$img_base.'pixel.gif"><TD align=Center><SMALL class=error>
    '.$text["not_all"].'
    <br><br><br><br></SMALL></TD></TD></TR><br>';

    }
    else
    {
    $username = htmlspecialchars(trim("$_POST[username]"));
    $passw = trim($_POST['passw']);
    $email = htmlspecialchars(trim($_POST['email']));
    $ip = getenv('REMOTE_ADDR');
    // ñäåëàòü ïðîâåðêó íà íåïîëó÷åíèå èïà

    $realm_db = new DBLayer($hostr, $userr, $passwordr, $dbr);
    $realm_db->query("SET NAMES $database_encoding");

    if ($_POST['flags'] == 1){$tbc = "8";} else {$tbc = "0";}

    $uniqueuser = $realm_db->query("SELECT `login` FROM `accounts` WHERE `login` = '$username'");
    $logincheck = mysql_num_rows($uniqueuser);

    $ip_cr=0;
    if ($lock_reg!=0){
    $query = $realm_db->query("SELECT `lastip` FROM `accounts` WHERE `lastip`='$ip'");
    while($result = $realm_db->fetch_assoc($query)) $ip_cr++;
    }

    if (($ip_cr>=$lock_reg) && ($lock_reg!=0))
    {
    $cont='<TR><TD rowSpan=6><IMG height=152 width=1 src="'.$img_base.'pixel.gif"><TD align=Center><SMALL class=error>
    '.$text["ip_limit"][0].$ip.'<br>'.$ip_cr.$text["ip_limit"][1].'
    <br><br><br><br></SMALL></TD></TD></TR><br>';
    }
    elseif ($logincheck > 0)
    {
    $cont='<TR><TD rowSpan=6><IMG height=152 width=1 src="'.$img_base.'pixel.gif"><TD align=Center><SMALL class=error>
    '.$text["name"].'<br><strong>'.$username.'</strong><br>'.$text["taken"].'
    <br><br><br><br></SMALL></TD></TD></TR><br>';
    }
    else
    {
    if($realm_db->query("INSERT INTO `accounts` (`login`,`password`,`email`,`lastip`,`gm`,`banned`,`flags`) VALUES ('$username','$passw','$email','$ip','0','0','$tbc')"))
    {
    $cont='<TR><TD rowSpan=6><IMG height=152 width=1 src="'.$img_base.'pixel.gif"><TD align=Center><SMALL>
    '.$text["acc"].'<br><strong>'.$username.'</strong><br>'.$text["create"].'
    <br><br><br><br></SMALL></TD></TD></TR><br>';
    }
    else
    {
    $cont='<TR><TD rowSpan=6><IMG height=152 width=1 src="'.$img_base.'pixel.gif"><TD align=Center><SMALL class=error>
    '.$text["acc"].'<br><strong>'.$username.'</strong><br>'.$text["failed"].'
    <br><br><br><br></SMALL></TD></TD></TR><br>';
    }
    }



    $realm_db->close();
    unset($realm_db);
    }



    function make_players_array(){
    global $host, $user, $password, $db, $database_encoding, $pl_array;
    $i=0;
    $ascent_db = new DBLayer($host, $user, $password, $db);
    $ascent_db->query("SET NAMES $database_encoding");
    $query = $ascent_db->query("SELECT * FROM `characters` WHERE `online`='1' ORDER BY `name`");
    while($result = $ascent_db->fetch_assoc($query))
    {
    $char_data = ($result['level']);
    $char_gender = ($result['gender']);
    $res_pos=get_zone_name($result['mapId'], $result['positionX'], $result['positionY']);

    $pl_array[$i] = Array($result['name'], $result['race'], $result['class'], $char_data, $res_pos, $char_gender);
    $i++;
    }
    $ascent_db->close();
    unset($ascent_db);
    return $i;
    }

    $onlineplayers=make_players_array();

    if (!$sort = &$_GET['s']) $sort=0;
    if (!$flag = &$_GET['f']) $flag=0;
    if ($flag==0) { $flag=1; $sort_type='<'; }
    else { $flag=0; $sort_type='>'; }
    $link=$_SERVER['PHP_SELF']."?f=".$flag."&s=";

    if (!empty($pl_array))
    {
    usort($pl_array, create_function('$a, $b', 'if ( $a['.$sort.'] == $b['.$sort.'] ) return 0; if ( $a['.$sort.'] '.$sort_type.' $b['.$sort.'] ) return -1; return 1;'));
    }

    $list="";
    $i=0;
    while ($i < $onlineplayers)
    {
    $name=$pl_array[$i][0];
    $race=$pl_array[$i][1];
    $class=$pl_array[$i][2];
    $res_race = $def['character_race'][$race];
    $res_class = $def['character_class'][$class];
    $lvl=$pl_array[$i][3];
    $loc=$pl_array[$i][4];
    $gender=$pl_array[$i][5];
    $list.= "
    <tr class=txt>
    <td></td>
    <td>$name</td>
    <td align='center'><img alt=$res_race src='".$img_base.$race."-$gender.gif' height='18' width='18'></td>
    <td align='center'><img alt=$res_class src='".$img_base."$class.gif' height='18' width='18'></td>
    <td align='center'>$lvl</td>
    <td >$loc</td>
    </tr>";
    $i++;
    }

    if (test_realm())
    {
    $title.=(' ('.$onlineplayers.' '.$text["playerson"].')');
    } else
    {
    $title.=(' '.$text["off"]);
    }


    // Main part !!!
    ?>
    <HTML><HEAD><META HTTP-EQUIV="Pragma" CONTENT="no-cache"><TITLE><?php print $title ?></TITLE>
    <META http-equiv=Content-Type content="text/html; charset=windows-1251"><LINK
    id=bnetstyle href="<?php print $img_base ?>style.css" type=text/css
    rel=stylesheet>
    <SCRIPT language=javascript>
    <!--
    var styleSheet;
    var agt = navigator.userAgent.toLowerCase();
    var appVer = navigator.appVersion.toLowerCase();
    var verInt = parseInt(appVer);
    var ie = (appVer.indexOf('msie') != -1);
    var opera = (agt.indexOf('opera') != -1);
    var mozilla = ((agt.indexOf('mozilla')!=-1) && (agt.indexOf('opera')==-1)
    && (agt.indexOf('spoofer')==-1) && (agt.indexOf('compatible') == -1)
    && (agt.indexOf('webtv')==-1) && (agt.indexOf('hotjava')==-1));
    var ns4 = (mozilla && (verInt == 4));

    if (ie && !opera) {
    document.styleSheets["bnetstyle"].addRule ("input", "background-color: #040D1A");
    document.styleSheets["bnetstyle"].addRule ("input", "border-style: solid");
    document.styleSheets["bnetstyle"].addRule ("input", "border-width: 1px");
    document.styleSheets["bnetstyle"].addRule ("input", "border-color: #7F7F7F");
    document.styleSheets["bnetstyle"].addRule ("input", "color: #FFAC04");

    document.styleSheets["bnetstyle"].addRule ("textarea", "background-color: #040D1A");
    document.styleSheets["bnetstyle"].addRule ("textarea", "border-style: solid");
    document.styleSheets["bnetstyle"].addRule ("textarea", "border-width: 1px");
    document.styleSheets["bnetstyle"].addRule ("textarea", "border-color: #7F7F7F");
    document.styleSheets["bnetstyle"].addRule ("textarea", "color: #FFAC04");

    document.styleSheets["bnetstyle"].addRule ("textarea", "scrollbar-Base-Color: #012158");
    document.styleSheets["bnetstyle"].addRule ("textarea", "scrollbar-Arrow-Color: #7F7F7F");
    document.styleSheets["bnetstyle"].addRule ("textarea", "scrollbar-3dLight-Color: #7F7F7F");
    document.styleSheets["bnetstyle"].addRule ("textarea", "scrollbar-DarkShadow-Color: black");
    document.styleSheets["bnetstyle"].addRule ("textarea", "scrollbar-Highlight-Color: black");
    document.styleSheets["bnetstyle"].addRule ("textarea", "scrollbar-Shadow-Color: #00B3FF");

    document.styleSheets["bnetstyle"].addRule ("select", "background-color: #040D1A");
    document.styleSheets["bnetstyle"].addRule ("select", "color: #FFAC04");

    document.styleSheets["bnetstyle"].addRule ("select.gray", "background-color: #040D1A");
    document.styleSheets["bnetstyle"].addRule ("select.gray", "color: #FFAC04");

    document.styleSheets["bnetstyle"].addRule ("ul.thread", "margin-left: 22px;");
    }
    //-->
    </SCRIPT>
    </HEAD>
    <BODY text=#cccc99 vLink=#aaaaaa link=#ffffbb bgColor=#000000 leftMargin=0
    topMargin=0 marginheight="0" marginwidth="0">
    <FORM name=login_form method=post>
    <TABLE height="100%" cellSpacing=0 cellPadding=0 width="100%" border=0>
    <TBODY>
    <TR>
    <TD align=middle>
    <TABLE cellSpacing=0 cellPadding=0 background="<?php print $img_base ?>back_create.jpg" border=0 style="background-repeat: no-repeat;">
    <TBODY>
    <TR>
    <TD vAlign=top>
    <DIV style="POSITION: relative">
    <DIV
    style="LEFT: 130px; WIDTH: 400px; POSITION: absolute; TOP: 0px"></DIV></DIV></TD>
    <TD><IMG height=169 src="<?php print $img_base ?>pixel.gif"
    width=1></TD>
    <TD></TD></TR>
    <TR>
    <TD><IMG height=1 src="<?php print $img_base ?>pixel.gif"
    width=203></TD>
    <TD>
    <TABLE cellSpacing=0 cellPadding=0 width=220 border=0>
    <TBODY>
    <?php print $cont ?></TBODY></TABLE></TD>
    <TD><IMG height=1 src="<?php print $img_base ?>pixel.gif"
    width=217></TD></TR>
    <TR>
    <TD colSpan=3>
    <TABLE cellSpacing=0 cellPadding=0 border=0>
    <TBODY>
    <TR>
    <TD colSpan=3><IMG height=17
    src="<?php print $img_base ?>pixel.gif" width=1></TD></TR>
    <TR>
    <TD width=106><IMG height=1
    src="<?php print $img_base ?>pixel.gif" width=106></TD>
    <TD width=410><SMALL>

    <strong class=title><center><?php print $title ?></center></strong><br>

    <table cellpadding='3' cellspacing='0' align='center'>
    <tbody>
    <tr class=title>
    <td align='left' nowrap='nowrap' width=50></td>
    <td align='left' nowrap='nowrap' width=60><a href="<?php print $link.'0">'.$text['char'][0] ?></a></td>
    <td align='center' nowrap='nowrap' width=40><a href="<?php print $link.'1">'.$text['char'][1] ?></a></td>
    <td align='center' nowrap='nowrap' width=40><a href="<?php print $link.'2">'.$text['char'][2] ?></a></td>
    <td align='center' nowrap='nowrap' width=40><a href="<?php print $link.'3">'.$text['char'][3] ?></a></td>
    <td align='left' nowrap='nowrap' width=100><a href="<?php print $link.'4">'.$text['char'][4] ?></a></td>
    </tr>
    <tr><td class='txt' align='center' colspan='6' nowrap='nowrap'><IMG height=1 src='<?php print $img_base ?>pixel.gif' width=400></td></tr> <?php print $list ?>
    </tbody>
    </table>

    </SMALL></TD>
    <TD width=124><IMG height=1
    src="<?php print $img_base ?>pixel.gif" width=124></TD></TR>
    <TR>
    <TD colSpan=3><IMG height=100
    src="<?php print $img_base ?>pixel.gif"
    width=1></TD></TR></TBODY></TABLE></TD></TR></TBODY></TABLE></TD></TR></TBODY></TABLE></FORM></BODY></HTML>

    If anyone can help me, please do... ill +rep

    If you need any Emu server help PM me and i will do my best to help you.

    Help please ( gay errors )
  2. #2
    friendofdar's Avatar Member
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    Re: Help please ( gay errors )

    Ok first edit ur realm list conf like this

    Change this part

    <Realm1 Name = "Test Realm"
    Address = "127.0.0.1:8129"
    Icon = "PVP"
    Colour = "1"
    Population = "1.0"
    TimeZone = "1">

    to

    <Realm1 Name = "Test Realm"
    Address = "Hamachi ip or dynamic ip:8129"
    Icon = "PVP"
    Colour = "1"
    Population = "1.0"
    TimeZone = "1">

    AND Change

    <LogonServer Address = "Hamachi ip or dynamic ip"
    Port = "8093"
    Name = "Default Logon"
    RealmCount = "1">

    TO

    <LogonServer Address = "127.0.0.1"
    Port = "8093"
    Name = "Default Logon"
    RealmCount = "1">
    Remember to rep people when they help you contribute or anything useful


  3. #3
    Daxo's Avatar Member
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    Re: Help please ( gay errors )

    Thanks... +rep if it works

    If you need any Emu server help PM me and i will do my best to help you.

  4. #4
    Gandair's Avatar Member
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    Re: Help please ( gay errors )

    damn, wish I saw this post last week, friends and i spent like 3hrs figuring out how to connect to the server, ports were killing us, thanks for the solution.

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