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  1. #1
    Krondorian's Avatar Member
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    Ascent problems

    ok, a few problems I ran into:

    1.) I changed the loot part to 50 at first, then to 500 but loot won't change. the same amount of loot keeps dropping:


    Drop:
    This value will be multiplied by any gold looted and the drop percentages of the items for creatures will also be multiplied for this to determine which items to drop.

    <Rates Health="1"
    Power1="1"
    Power2="1"
    Power3="1"
    QuestReputation="10000"
    KillReputation="10000"
    Honor="1"
    PvPTimer="300000"
    Compression="1"
    XP="10"
    QuestXP="10"
    RestXP="10"
    Drop="5000"
    DropMoney="5000"
    Save="300000">


    was my last attempt, everything else works but the drop thing...

    2.) I can't seem to enter raid instances, I tried

    1.) enter and you get a trigger error
    2.) typ: .gotrigger <number of trigger>
    3.) typ: .createinstance (I think) 7
    4.) Instance 7 on map X was made
    5.) .goinstance X <X,Y,Z>

    I tried this in everyway possible but I keep getting "Must be in the right format."

    3.) Any way to make raid instances easier to enter?



    General Info:

    Using the AC Web Ultimate Repack.

    Ascent problems
  2. #2
    Tankotron's Avatar Commander
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    Re: Ascent problems

    update ascent core

  3. #3
    chronicman's Avatar Member
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    Re: Ascent problems

    No usually the core has nothig to do with this, to enter raids instances you should get like ac repack 6.6. And it will work i use 1337 core and my server is very stable and the only thing that realy causes bugs is the databases. If you have a good database you dont have many errors i cant wait till db's get better like the tndb's or ncdb though i prefer tndb over ncdb. Ncdb seems to have to many trainer and skill bugs.

  4. #4
    warsheep's Avatar Contributor
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    Re: Ascent problems

    2.) I can't seem to enter raid instances, I tried

    1.) enter and you get a trigger error
    2.) typ: .gotrigger <number of trigger>
    3.) typ: .createinstance (I think) 7
    4.) Instance 7 on map X was made
    5.) .goinstance X <X,Y,Z>

    Its really in this order:

    .createinstance (The Map ID of it.)
    Instance 7 on (MapID)
    .goinstance 7 x y z
    FOR A MOMENT, NOTHING HAPPENED. THEN, AFTER A SECOND OR SO, NOTHING CONTINUED TO HAPPEN.

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