[Learning Project] New WoW emu menu

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  1. #16
    Supadupaflyfly's Avatar Member
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    Good luck hope it turns out great.

    [Learning Project] New WoW emu
  2. #17
    mager1794's Avatar Member
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    and why C#?
    C++ has better performance and portability. No one is going to make a repack of your server core if it's in C#.
    Not flaming, just gonna correct you on your statements

    well first off, saying no one will make a repack for a C# server isn't true because there are plenty of wcell repacks. And C# is in reality better than C++ in a lot of occurences and in this case im pretty sure it, C# was built to over come all the flaws they found in C++. Also you may say that C# isn't as fast which is a logical statement because C++ is compiled directly into assembly, and C# is not(usually). I say usually because you can compile C# directly into assembly making it just as fast as an C++ program. The '#' means one above the note and that note is C++. A C# server will function just as good as a C++ as long as it being written right.
    Lunar Gaming - Reaching For The Stars

  3. #18
    mgX's Avatar Member
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    Originally Posted by dffrntdnl View Post
    and why C#?
    C++ has better performance and portability. No one is going to make a repack of your server core if it's in C#.

    Good luck though!
    because you only spend half the time developing and debugging using a managed lang?

  4. #19
    _Kronos's Avatar Corporal
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    Pfftt why would you want someone making a repack of your emulator anyway? >.<

  5. #20
    zys924's Avatar Active Member
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    NOTICE "Learning Project" ~~
    which means a time-consuming, immature but significant work indeed!

    .NET Framework(newest VER4.0) with C# has so far become a quite rigorous,comprehensive,efficient and easy-to-use language platform indeed!

    HOPE TO SEE YOUR SVN RESPOSITORY SOON!
    Last edited by zys924; 03-19-2010 at 12:47 PM.

  6. #21
    Le Froid's Avatar Contributor
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    Wow thanks for all the replys and stuff guys

    Just to let you know how things are going - I worked a lot on my WoW.Shared project and did the hardest part of my WoW.Auth project, theres just 1 more feature I need to implement in my tcp server and 6(easy) things to add to WoW.Auth before i can be able to log on from my emulator

  7. #22
    The_Red's Avatar Member
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    Indeed this sounds nice. The WoW Emulation community needs more C# emulators (considering the only one i know of is WCell). Why not C++, let me count the ways. C# offers more compatibility due to it's enhanced capacities for networking (SERVER uses networking). Not only this...C# compiles faster and is easier to code. Hence not as many core errors that are small but significant and hard as hell to find. WCell is currently stable...but is not as active as it once was. With dedication to making an epic core and developers that know how it works, I believe this could be a breakthrough. You can include support for all ASP.net programming languages (This is what WCell has done) and it isn't that difficult. You could also make a scripting engine such as LuaHypArc work with your core (This would be highly epic in a c# core). Considering the advantages, I am more than psyched about when this is released. Good luck to your team and may you finally make something that the community has been waiting for for a long time!
    Press ALT+F4 it will save you alot of trouble XD.

  8. #23
    The-Eradicator's Avatar Contributor

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    Originally Posted by The_Red View Post
    You can include support for all ASP.net programming languages (This is what WCell has done) and it isn't that difficult. You could also make a scripting engine such as LuaHypArc work with your core (This would be highly epic in a c# core). Considering the advantages, I am more than psyched about when this is released. Good luck to your team and may you finally make something that the community has been waiting for for a long time!
    I'm working with Le Froid on the emulator. We've decided to call it TerraEngine.

    - I do intend to look into ASP.NET.
    - It will not have Lua. I am developing a .NET plug-in system that is vastly more powerful, which has the added advantage that it can support both C# and VB.NET, and any other CLI compliant language. It shouldn't ever be necessary to edit the core, for anything. Depending on how we end up developing the server GUI, plug-ins might be able to add GUI elements to it. Not sure yet.
    Last edited by The-Eradicator; 03-20-2010 at 01:04 PM.
    The most beautiful thing we can experience is the mysterious. It is the source of all true art and all science. He to whom this emotion is a stranger, who can no longer pause to wonder and stand rapt in awe, is as good as dead: his eyes are closed.
    Albert Einstein

  9. #24
    mag1212's Avatar Active Member
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    Originally Posted by The-Eradicator View Post


    - It will not have Lua.
    *emocry

  10. #25
    Le Froid's Avatar Contributor
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    Originally Posted by The-Eradicator View Post
    I'm working with Le Froid on the emulator. We've decided to call it TerraEngine.

    - I do intend to look into ASP.NET.
    - It will not have Lua. I am developing a .NET plug-in system that is vastly more powerful, which has the added advantage that it can support both C# and VB.NET, and any other CLI compliant language. It shouldn't ever be necessary to edit the core, for anything. Depending on how we end up developing the server GUI, plug-ins might be able to add GUI elements to it. Not sure yet.
    Yeah the design for TE is pretty awesome
    After I finish the WoW.Auth thing I announced here, which should only be a few more days, I'm gonna import everything I built into TerraEngine. Can't wait till we can start using the plugin stuff

    Originally Posted by mag1212 View Post
    *emocry
    LUA sucks

  11. #26
    The-Eradicator's Avatar Contributor

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    Originally Posted by Le Froid View Post
    LUA sucks
    Amen to that. =)

    Originally Posted by mag1212 View Post
    *emocry
    Clearly you didn't read the rest of my post. If not, perhaps you should read it again. Perhaps several times.
    The most beautiful thing we can experience is the mysterious. It is the source of all true art and all science. He to whom this emotion is a stranger, who can no longer pause to wonder and stand rapt in awe, is as good as dead: his eyes are closed.
    Albert Einstein

  12. #27
    Kirth's Avatar Active Member
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    Originally Posted by dffrntdnl View Post
    and why C#?
    C++ has better performance and portability. No one is going to make a repack of your server core if it's in C#.

    Good luck though!


    Of course they'll not. Because it's a private project. BAM. Also, please get your facts straight before posting.

  13. #28
    The-Eradicator's Avatar Contributor

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    Originally Posted by Kirth View Post
    Of course they'll not. Because it's a private project. BAM. Also, please get your facts straight before posting.
    For the moment. Burlex snapped from working on his emulator.

    I don't particularly want to go insane, as well.
    The most beautiful thing we can experience is the mysterious. It is the source of all true art and all science. He to whom this emotion is a stranger, who can no longer pause to wonder and stand rapt in awe, is as good as dead: his eyes are closed.
    Albert Einstein

  14. #29
    The_Red's Avatar Member
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    Very interesting concept...the plugin system. I believe spurious emu tryed that, their emu failed though. Good to know this is an actively developed project that seems promising. We can do without lua, I personally don't like it all that much.

    Do y'all have a website yet? If not, I am an experienced PHP, CMS scripter and would be happy to help. I could also help write a wiki because I'm really good at determining the functioning of code and such. And I can type really fast with good diction.

    Also do you plan to support an existing DB or produce your own? I can help with that considering I can write batch scripts to install the database and design a structure and queries.

    Edit: Since I am running both linux and windows and have a Linux Server, I could test/make an install script for other linux users when this comes out.
    Last edited by The_Red; 03-20-2010 at 04:13 PM. Reason: forgot somethin
    Press ALT+F4 it will save you alot of trouble XD.

  15. #30
    Le Froid's Avatar Contributor
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    We don't have a website yet so you can make one if you want If possible make a mock-up of what it will look like.

    The database is planned to use NHibernate so it should support all ascent, mangos, and trinity databases at the same time with a few edits to some xml files.

    BTW I replied to your other thread about terraengine

    Edit: About the linux script, IDK if mono is any good so there probably won't be any support for TerraEngine on *nix systems
    Last edited by Le Froid; 03-20-2010 at 05:26 PM.

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