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  1. #1
    Linkn's Avatar Contributor
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    PastaEmu!

    Sooooo we are forked from ArcEmu... Just kidding. I made this thread to find out the opinions of the community on forked emulators. I believe that forking an emulator is fine, if you have something to show for it. If you've changed something minuscule that can be reworked into the core in under an hour, I say contribute to the current project. I guess people feel the need to be recognized for their work and if their not among the developers they won't continue to help. Open source emulators are driven by the community. Think about it, if no one is using your product, would you continue to produce it?


    “Don't worry when you are not recognized, but strive to be worthy of recognition.” -- Abraham Lincoln


    The above is MY opinion and I'd like to hear YOURS. Please lets keep this free of flames, I'd like a discussion not an argument.

    PastaEmu!
  2. #2
    Vindicated's Avatar Contributor
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    I believe forking an emulator to start your own is perfectly acceptable, as long as you know what you are getting into. First, don't rename all the Ascent/MaNGOS or whatever emulator you forking file's. That's just ignorant and rude. Second, have something to show for yourself. In other words, don't go around claiming you have a good emulator or even have an emulator (don't post on forums -.-) until you have something to show for. This includes more large scale things like, for example, implementing cloud computing. If you are going to just make a few spell fixes here and there, just submit a patch to that emulator. Third, know what you're getting into. Most people have no idea the ramifications that come with creating an emulator. It's not as easy as you think. You should be VERY proficient in the language of the emulator and understand, at the very least, the basic concepts of reverse engineering.

    On the flip side, I am a strong advocate of education. However, you still need to be on the right path and have the correct skills to get you where you need to go. For example, you do not jump into Precalculus without having first taken Algebra 1. The same concepts apply here. I actually wrote an article for the newsteam (should be published soon), that kinda touched on a few of these points.


  3. #3
    Linkn's Avatar Contributor
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    Awesome, I'll be looking for that.

  4. #4
    Sorayazlawl's Avatar Active Member
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    Pastaemu? Is this a joke?
    Feel free to contact me if you need help or would like to assist me in one of my many projects.

  5. #5
    Vindicated's Avatar Contributor
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    Originally Posted by Sorayazlawl View Post
    Pastaemu? Is this a joke?
    He stated above this was a discussion on forking current emulators and making your "own".


  6. #6
    Sorayazlawl's Avatar Active Member
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    Ah true. That teaches me not to stop reading after the name "PastaEmu"

    anyways..

    I agree with OP :v
    Last edited by Sorayazlawl; 10-24-2009 at 06:06 PM.
    Feel free to contact me if you need help or would like to assist me in one of my many projects.

  7. #7
    Linkn's Avatar Contributor
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    Was eating pasta at the time when yet another arcemu fork was born. They made 3 spell changes and claim to be number 1 Emulator. Sigh..

  8. #8
    DeadlyMaker's Avatar Active Member
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    Originally Posted by Vindicated View Post
    I believe forking an emulator to start your own is perfectly acceptable, as long as you know what you are getting into. First, don't rename all the Ascent/MaNGOS or whatever emulator you forking file's. That's just ignorant and rude. Second, have something to show for yourself. In other words, don't go around claiming you have a good emulator or even have an emulator (don't post on forums -.-) until you have something to show for. This includes more large scale things like, for example, implementing cloud computing. If you are going to just make a few spell fixes here and there, just submit a patch to that emulator. Third, know what you're getting into. Most people have no idea the ramifications that come with creating an emulator. It's not as easy as you think. You should be VERY proficient in the language of the emulator and understand, at the very least, the basic concepts of reverse engineering.

    On the flip side, I am a strong advocate of education. However, you still need to be on the right path and have the correct skills to get you where you need to go. For example, you do not jump into Precalculus without having first taken Algebra 1. The same concepts apply here. I actually wrote an article for the newsteam (should be published soon), that kinda touched on a few of these points.
    Oh no! Mr. Writealot is back!

    Anyway, I don't see the point in making new emulators all the time, i've said it before and i'll say it again. Join the current teams!

  9. #9
    Vindicated's Avatar Contributor
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    Originally Posted by DeadlyMaker View Post
    Oh no! Mr. Writealot is back!

    Anyway, I don't see the point in making new emulators all the time, i've said it before and i'll say it again. Join the current teams!
    Bahaha. I do write a lot, only because I have a lot to say. On-topic, teams arn't always looking for new personnel, and you may not see eye to eye on certain things. While I think it is pointless to fork an emulator just to do a few spell fixes is futile, forking an emulator to make significant changes is fine in my opinion. There is a fine line to be drawn. That's just my opinion, it doesn't make it correct.


  10. #10
    Kirth's Avatar Active Member
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    The huge amounts of forks I see around in the emulation scene just makes me cry. It saddens me to see that the entire open-s0rs spirit went lost, and quite some people are greedy for recognition, or even money.

    You forked? Sure, why not -- but don't go posting around "U KAN HEZ NEW EMU 100% BLIZZLAIK+FUNSERVERZ!". If your said fork only contains a couple of edits, submit them as patches to the existing project. If those patches are good enough, they'll get submitted.

    Quite some forked projects die in a couple of days, if not - hours.

    @Vindicated: Get out of mah head.

  11. #11
    Linkn's Avatar Contributor
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    Originally Posted by Kirth View Post
    The huge amounts of forks I see around in the emulation scene just makes me cry. It saddens me to see that the entire open-s0rs spirit went lost, and quite some people are greedy for recognition, or even money.

    You forked? Sure, why not -- but don't go posting around "U KAN HEZ NEW EMU 100% BLIZZLAIK+FUNSERVERZ!". If your said fork only contains a couple of edits, submit them as patches to the existing project. If those patches are good enough, they'll get submitted.

    Quite some forked projects die in a couple of days, if not - hours.

    @Vindicated: Get out of mah head.
    I couldn't agree more. I just die a little every time I see brand new forks claim to be number 1 emulator. Then you have the "new" emulators that copy the changes exactly and pretend they know what their doing. People need to realize: start small and work your way up.


    Edit: Except the part about vindicated, I think hes pretty cool :P

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